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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
// This class has been renamed from CoreGraphicsImage to avoid a symbol
// collision in Pro Tools 2019.12 and possibly 2020 depending on the Pro Tools
// release schedule.
class CoreGraphicsPixelData : public ImagePixelData
{
public:
CoreGraphicsPixelData (const Image::PixelFormat format, int w, int h, bool clearImage)
: ImagePixelData (format, w, h)
{
pixelStride = format == Image::RGB ? 3 : ((format == Image::ARGB) ? 4 : 1);
lineStride = (pixelStride * jmax (1, width) + 3) & ~3;
auto numComponents = (size_t) lineStride * (size_t) jmax (1, height);
# if JUCE_MAC && defined (MAC_OS_X_VERSION_10_14) && MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_14
// This version of the SDK intermittently requires a bit of extra space
// at the end of the image data. This feels like something has gone
// wrong in Apple's code.
numComponents += (size_t) lineStride;
#endif
imageDataHolder->data.allocate (numComponents, clearImage);
CGColorSpaceRef colourSpace = (format == Image::SingleChannel) ? CGColorSpaceCreateDeviceGray()
: CGColorSpaceCreateDeviceRGB();
context = CGBitmapContextCreate (imageDataHolder->data, (size_t) width, (size_t) height, 8, (size_t) lineStride,
colourSpace, getCGImageFlags (format));
CGColorSpaceRelease (colourSpace);
}
~CoreGraphicsPixelData() override;
std::unique_ptr<LowLevelGraphicsContext> createLowLevelContext() override
{
freeCachedImageRef();
sendDataChangeMessage();
return std::make_unique<CoreGraphicsContext> (context, height, 1.0f);
}
void initialiseBitmapData (Image::BitmapData& bitmap, int x, int y, Image::BitmapData::ReadWriteMode mode) override
{
bitmap.data = imageDataHolder->data + x * pixelStride + y * lineStride;
bitmap.pixelFormat = pixelFormat;
bitmap.lineStride = lineStride;
bitmap.pixelStride = pixelStride;
if (mode != Image::BitmapData::readOnly)
{
freeCachedImageRef();
sendDataChangeMessage();
}
}
ImagePixelData::Ptr clone() override
{
auto im = new CoreGraphicsPixelData (pixelFormat, width, height, false);
memcpy (im->imageDataHolder->data, imageDataHolder->data, (size_t) (lineStride * height));
return *im;
}
std::unique_ptr<ImageType> createType() const override { return std::make_unique<NativeImageType>(); }
//==============================================================================
static CGImageRef getCachedImageRef (const Image& juceImage, CGColorSpaceRef colourSpace)
{
auto cgim = dynamic_cast<CoreGraphicsPixelData*> (juceImage.getPixelData());
if (cgim != nullptr && cgim->cachedImageRef != nullptr)
{
CGImageRetain (cgim->cachedImageRef);
return cgim->cachedImageRef;
}
CGImageRef ref = createImage (juceImage, colourSpace, false);
if (cgim != nullptr)
cgim->cachedImageRef = CGImageRetain (ref);
return ref;
}
static CGImageRef createImage (const Image& juceImage, CGColorSpaceRef colourSpace, bool mustOutliveSource)
{
const Image::BitmapData srcData (juceImage, Image::BitmapData::readOnly);
CGDataProviderRef provider;
if (mustOutliveSource)
{
CFDataRef data = CFDataCreate (nullptr, (const UInt8*) srcData.data, (CFIndex) ((size_t) srcData.lineStride * (size_t) srcData.height));
provider = CGDataProviderCreateWithCFData (data);
CFRelease (data);
}
else
{
auto* imageDataContainer = [](const Image& img) -> HeapBlockContainer::Ptr*
{
if (auto* cgim = dynamic_cast<CoreGraphicsPixelData*> (img.getPixelData()))
return new HeapBlockContainer::Ptr (cgim->imageDataHolder);
return nullptr;
} (juceImage);
provider = CGDataProviderCreateWithData (imageDataContainer,
srcData.data,
(size_t) srcData.lineStride * (size_t) srcData.height,
[] (void * __nullable info, const void*, size_t) { delete (HeapBlockContainer::Ptr*) info; });
}
CGImageRef imageRef = CGImageCreate ((size_t) srcData.width,
(size_t) srcData.height,
8,
(size_t) srcData.pixelStride * 8,
(size_t) srcData.lineStride,
colourSpace, getCGImageFlags (juceImage.getFormat()), provider,
nullptr, true, kCGRenderingIntentDefault);
CGDataProviderRelease (provider);
return imageRef;
}
//==============================================================================
CGContextRef context;
CGImageRef cachedImageRef = {};
struct HeapBlockContainer : public ReferenceCountedObject
{
using Ptr = ReferenceCountedObjectPtr<HeapBlockContainer>;
HeapBlock<uint8> data;
};
HeapBlockContainer::Ptr imageDataHolder = new HeapBlockContainer();
int pixelStride, lineStride;
private:
void freeCachedImageRef()
{
if (cachedImageRef != CGImageRef())
{
CGImageRelease (cachedImageRef);
cachedImageRef = {};
}
}
static CGBitmapInfo getCGImageFlags (const Image::PixelFormat& format)
{
#if JUCE_BIG_ENDIAN
return format == Image::ARGB ? (kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Big) : kCGBitmapByteOrderDefault;
#else
return format == Image::ARGB ? (kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little) : kCGBitmapByteOrderDefault;
#endif
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CoreGraphicsPixelData)
};
// The following implementation is outside of the class definition to avoid spurious
// warning messages when dynamically loading libraries at runtime on macOS
CoreGraphicsPixelData::~CoreGraphicsPixelData()
{
freeCachedImageRef();
CGContextRelease (context);
}
ImagePixelData::Ptr NativeImageType::create (Image::PixelFormat format, int width, int height, bool clearImage) const
{
return *new CoreGraphicsPixelData (format == Image::RGB ? Image::ARGB : format, width, height, clearImage);
}
//==============================================================================
CoreGraphicsContext::CoreGraphicsContext (CGContextRef c, float h, float scale)
: context (c),
flipHeight (h),
targetScale (scale),
state (new SavedState())
{
CGContextRetain (context);
CGContextSaveGState (context);
bool enableFontSmoothing
#if JUCE_DISABLE_COREGRAPHICS_FONT_SMOOTHING
= false;
#else
= true;
#endif
CGContextSetShouldSmoothFonts (context, enableFontSmoothing);
CGContextSetAllowsFontSmoothing (context, enableFontSmoothing);
CGContextSetShouldAntialias (context, true);
CGContextSetBlendMode (context, kCGBlendModeNormal);
rgbColourSpace = CGColorSpaceCreateDeviceRGB();
greyColourSpace = CGColorSpaceCreateDeviceGray();
setFont (Font());
}
CoreGraphicsContext::~CoreGraphicsContext()
{
CGContextRestoreGState (context);
CGContextRelease (context);
CGColorSpaceRelease (rgbColourSpace);
CGColorSpaceRelease (greyColourSpace);
}
//==============================================================================
void CoreGraphicsContext::setOrigin (Point<int> o)
{
CGContextTranslateCTM (context, o.x, -o.y);
if (lastClipRectIsValid)
lastClipRect.translate (-o.x, -o.y);
}
void CoreGraphicsContext::addTransform (const AffineTransform& transform)
{
applyTransform (AffineTransform::verticalFlip ((float) flipHeight)
.followedBy (transform)
.translated (0, (float) -flipHeight)
.scaled (1.0f, -1.0f));
lastClipRectIsValid = false;
jassert (getPhysicalPixelScaleFactor() > 0.0f);
jassert (getPhysicalPixelScaleFactor() > 0.0f);
}
float CoreGraphicsContext::getPhysicalPixelScaleFactor()
{
auto t = CGContextGetCTM (context);
return targetScale * (float) (juce_hypot (t.a, t.c) + juce_hypot (t.b, t.d)) / 2.0f;
}
bool CoreGraphicsContext::clipToRectangle (const Rectangle<int>& r)
{
CGContextClipToRect (context, CGRectMake (r.getX(), flipHeight - r.getBottom(),
r.getWidth(), r.getHeight()));
if (lastClipRectIsValid)
{
// This is actually incorrect, because the actual clip region may be complex, and
// clipping its bounds to a rect may not be right... But, removing this shortcut
// doesn't actually fix anything because CoreGraphics also ignores complex regions
// when calculating the resultant clip bounds, and makes the same mistake!
lastClipRect = lastClipRect.getIntersection (r);
return ! lastClipRect.isEmpty();
}
return ! isClipEmpty();
}
bool CoreGraphicsContext::clipToRectangleListWithoutTest (const RectangleList<int>& clipRegion)
{
if (clipRegion.isEmpty())
{
CGContextClipToRect (context, CGRectZero);
lastClipRectIsValid = true;
lastClipRect = Rectangle<int>();
return false;
}
auto numRects = (size_t) clipRegion.getNumRectangles();
HeapBlock<CGRect> rects (numRects);
int i = 0;
for (auto& r : clipRegion)
rects[i++] = CGRectMake (r.getX(), flipHeight - r.getBottom(), r.getWidth(), r.getHeight());
CGContextClipToRects (context, rects, numRects);
lastClipRectIsValid = false;
return true;
}
bool CoreGraphicsContext::clipToRectangleList (const RectangleList<int>& clipRegion)
{
return clipToRectangleListWithoutTest (clipRegion) && ! isClipEmpty();
}
void CoreGraphicsContext::excludeClipRectangle (const Rectangle<int>& r)
{
RectangleList<int> remaining (getClipBounds());
remaining.subtract (r);
clipToRectangleListWithoutTest (remaining);
}
void CoreGraphicsContext::clipToPath (const Path& path, const AffineTransform& transform)
{
createPath (path, transform);
if (path.isUsingNonZeroWinding())
CGContextClip (context);
else
CGContextEOClip (context);
lastClipRectIsValid = false;
}
void CoreGraphicsContext::clipToImageAlpha (const Image& sourceImage, const AffineTransform& transform)
{
if (! transform.isSingularity())
{
Image singleChannelImage (sourceImage);
if (sourceImage.getFormat() != Image::SingleChannel)
singleChannelImage = sourceImage.convertedToFormat (Image::SingleChannel);
CGImageRef image = CoreGraphicsPixelData::createImage (singleChannelImage, greyColourSpace, true);
flip();
auto t = AffineTransform::verticalFlip (sourceImage.getHeight()).followedBy (transform);
applyTransform (t);
auto r = convertToCGRect (sourceImage.getBounds());
CGContextClipToMask (context, r, image);
applyTransform (t.inverted());
flip();
CGImageRelease (image);
lastClipRectIsValid = false;
}
}
bool CoreGraphicsContext::clipRegionIntersects (const Rectangle<int>& r)
{
return getClipBounds().intersects (r);
}
Rectangle<int> CoreGraphicsContext::getClipBounds() const
{
if (! lastClipRectIsValid)
{
auto bounds = CGRectIntegral (CGContextGetClipBoundingBox (context));
lastClipRectIsValid = true;
lastClipRect.setBounds (roundToInt (bounds.origin.x),
roundToInt (flipHeight - (bounds.origin.y + bounds.size.height)),
roundToInt (bounds.size.width),
roundToInt (bounds.size.height));
}
return lastClipRect;
}
bool CoreGraphicsContext::isClipEmpty() const
{
return getClipBounds().isEmpty();
}
//==============================================================================
void CoreGraphicsContext::saveState()
{
CGContextSaveGState (context);
stateStack.add (new SavedState (*state));
}
void CoreGraphicsContext::restoreState()
{
CGContextRestoreGState (context);
if (auto* top = stateStack.getLast())
{
state.reset (top);
CGContextSetTextMatrix (context, state->textMatrix);
stateStack.removeLast (1, false);
lastClipRectIsValid = false;
}
else
{
jassertfalse; // trying to pop with an empty stack!
}
}
void CoreGraphicsContext::beginTransparencyLayer (float opacity)
{
saveState();
CGContextSetAlpha (context, opacity);
CGContextBeginTransparencyLayer (context, nullptr);
}
void CoreGraphicsContext::endTransparencyLayer()
{
CGContextEndTransparencyLayer (context);
restoreState();
}
//==============================================================================
void CoreGraphicsContext::setFill (const FillType& fillType)
{
state->setFill (fillType);
if (fillType.isColour())
{
CGContextSetRGBFillColor (context, fillType.colour.getFloatRed(), fillType.colour.getFloatGreen(),
fillType.colour.getFloatBlue(), fillType.colour.getFloatAlpha());
CGContextSetAlpha (context, 1.0f);
}
}
void CoreGraphicsContext::setOpacity (float newOpacity)
{
state->fillType.setOpacity (newOpacity);
setFill (state->fillType);
}
void CoreGraphicsContext::setInterpolationQuality (Graphics::ResamplingQuality quality)
{
switch (quality)
{
case Graphics::lowResamplingQuality: CGContextSetInterpolationQuality (context, kCGInterpolationNone); return;
case Graphics::mediumResamplingQuality: CGContextSetInterpolationQuality (context, kCGInterpolationMedium); return;
case Graphics::highResamplingQuality: CGContextSetInterpolationQuality (context, kCGInterpolationHigh); return;
default: return;
}
}
//==============================================================================
void CoreGraphicsContext::fillRect (const Rectangle<int>& r, bool replaceExistingContents)
{
fillCGRect (CGRectMake (r.getX(), flipHeight - r.getBottom(), r.getWidth(), r.getHeight()), replaceExistingContents);
}
void CoreGraphicsContext::fillRect (const Rectangle<float>& r)
{
fillCGRect (CGRectMake (r.getX(), flipHeight - r.getBottom(), r.getWidth(), r.getHeight()), false);
}
void CoreGraphicsContext::fillCGRect (const CGRect& cgRect, bool replaceExistingContents)
{
if (replaceExistingContents)
{
CGContextSetBlendMode (context, kCGBlendModeCopy);
fillCGRect (cgRect, false);
CGContextSetBlendMode (context, kCGBlendModeNormal);
}
else
{
if (state->fillType.isColour())
{
CGContextFillRect (context, cgRect);
}
else if (state->fillType.isGradient())
{
CGContextSaveGState (context);
CGContextClipToRect (context, cgRect);
drawGradient();
CGContextRestoreGState (context);
}
else
{
CGContextSaveGState (context);
CGContextClipToRect (context, cgRect);
drawImage (state->fillType.image, state->fillType.transform, true);
CGContextRestoreGState (context);
}
}
}
void CoreGraphicsContext::fillPath (const Path& path, const AffineTransform& transform)
{
CGContextSaveGState (context);
if (state->fillType.isColour())
{
flip();
applyTransform (transform);
createPath (path);
if (path.isUsingNonZeroWinding())
CGContextFillPath (context);
else
CGContextEOFillPath (context);
}
else
{
createPath (path, transform);
if (path.isUsingNonZeroWinding())
CGContextClip (context);
else
CGContextEOClip (context);
if (state->fillType.isGradient())
drawGradient();
else
drawImage (state->fillType.image, state->fillType.transform, true);
}
CGContextRestoreGState (context);
}
void CoreGraphicsContext::drawImage (const Image& sourceImage, const AffineTransform& transform)
{
drawImage (sourceImage, transform, false);
}
void CoreGraphicsContext::drawImage (const Image& sourceImage, const AffineTransform& transform, bool fillEntireClipAsTiles)
{
auto iw = sourceImage.getWidth();
auto ih = sourceImage.getHeight();
auto colourSpace = sourceImage.getFormat() == Image::PixelFormat::SingleChannel ? greyColourSpace
: rgbColourSpace;
CGImageRef image = CoreGraphicsPixelData::getCachedImageRef (sourceImage, colourSpace);
CGContextSaveGState (context);
CGContextSetAlpha (context, state->fillType.getOpacity());
flip();
applyTransform (AffineTransform::verticalFlip (ih).followedBy (transform));
auto imageRect = CGRectMake (0, 0, iw, ih);
if (fillEntireClipAsTiles)
{
#if JUCE_IOS
CGContextDrawTiledImage (context, imageRect, image);
#else
// There's a bug in CGContextDrawTiledImage that makes it incredibly slow
// if it's doing a transformation - it's quicker to just draw lots of images manually
if (&CGContextDrawTiledImage != nullptr && transform.isOnlyTranslation())
{
CGContextDrawTiledImage (context, imageRect, image);
}
else
{
// Fallback to manually doing a tiled fill
auto clip = CGRectIntegral (CGContextGetClipBoundingBox (context));
int x = 0, y = 0;
while (x > clip.origin.x) x -= iw;
while (y > clip.origin.y) y -= ih;
auto right = (int) (clip.origin.x + clip.size.width);
auto bottom = (int) (clip.origin.y + clip.size.height);
while (y < bottom)
{
for (int x2 = x; x2 < right; x2 += iw)
CGContextDrawImage (context, CGRectMake (x2, y, iw, ih), image);
y += ih;
}
}
#endif
}
else
{
CGContextDrawImage (context, imageRect, image);
}
CGImageRelease (image); // (This causes a memory bug in iOS sim 3.0 - try upgrading to a later version if you hit this)
CGContextRestoreGState (context);
}
//==============================================================================
void CoreGraphicsContext::drawLine (const Line<float>& line)
{
Path p;
p.addLineSegment (line, 1.0f);
fillPath (p, {});
}
void CoreGraphicsContext::fillRectList (const RectangleList<float>& list)
{
HeapBlock<CGRect> rects (list.getNumRectangles());
size_t num = 0;
for (auto& r : list)
rects[num++] = CGRectMake (r.getX(), flipHeight - r.getBottom(), r.getWidth(), r.getHeight());
if (state->fillType.isColour())
{
CGContextFillRects (context, rects, num);
}
else if (state->fillType.isGradient())
{
CGContextSaveGState (context);
CGContextClipToRects (context, rects, num);
drawGradient();
CGContextRestoreGState (context);
}
else
{
CGContextSaveGState (context);
CGContextClipToRects (context, rects, num);
drawImage (state->fillType.image, state->fillType.transform, true);
CGContextRestoreGState (context);
}
}
void CoreGraphicsContext::setFont (const Font& newFont)
{
if (state->font != newFont)
{
state->fontRef = nullptr;
state->font = newFont;
if (auto osxTypeface = dynamic_cast<OSXTypeface*> (state->font.getTypeface()))
{
state->fontRef = osxTypeface->fontRef;
CGContextSetFont (context, state->fontRef);
CGContextSetFontSize (context, state->font.getHeight() * osxTypeface->fontHeightToPointsFactor);
state->textMatrix = osxTypeface->renderingTransform;
state->textMatrix.a *= state->font.getHorizontalScale();
CGContextSetTextMatrix (context, state->textMatrix);
state->inverseTextMatrix = CGAffineTransformInvert (state->textMatrix);
}
}
}
const Font& CoreGraphicsContext::getFont()
{
return state->font;
}
void CoreGraphicsContext::drawGlyph (int glyphNumber, const AffineTransform& transform)
{
if (state->fontRef != nullptr && state->fillType.isColour())
{
auto cgTransformIsOnlyTranslation = [](CGAffineTransform t)
{
return t.a == 1.0f && t.d == 1.0f && t.b == 0.0f && t.c == 0.0f;
};
if (transform.isOnlyTranslation() && cgTransformIsOnlyTranslation (state->inverseTextMatrix))
{
auto x = transform.mat02 + state->inverseTextMatrix.tx;
auto y = transform.mat12 + state->inverseTextMatrix.ty;
CGGlyph glyphs[1] = { (CGGlyph) glyphNumber };
CGPoint positions[1] = { { x, flipHeight - roundToInt (y) } };
CGContextShowGlyphsAtPositions (context, glyphs, positions, 1);
}
else
{
CGContextSaveGState (context);
flip();
applyTransform (transform);
CGContextConcatCTM (context, state->inverseTextMatrix);
auto cgTransform = state->textMatrix;
cgTransform.d = -cgTransform.d;
CGContextConcatCTM (context, cgTransform);
CGGlyph glyphs[1] = { (CGGlyph) glyphNumber };
CGPoint positions[1] = { { 0.0f, 0.0f } };
CGContextShowGlyphsAtPositions (context, glyphs, positions, 1);
CGContextRestoreGState (context);
}
}
else
{
Path p;
auto& f = state->font;
f.getTypeface()->getOutlineForGlyph (glyphNumber, p);
fillPath (p, AffineTransform::scale (f.getHeight() * f.getHorizontalScale(), f.getHeight())
.followedBy (transform));
}
}
bool CoreGraphicsContext::drawTextLayout (const AttributedString& text, const Rectangle<float>& area)
{
CoreTextTypeLayout::drawToCGContext (text, area, context, (float) flipHeight);
return true;
}
CoreGraphicsContext::SavedState::SavedState()
: font (1.0f)
{
}
CoreGraphicsContext::SavedState::SavedState (const SavedState& other)
: fillType (other.fillType), font (other.font), fontRef (other.fontRef),
textMatrix (other.textMatrix), inverseTextMatrix (other.inverseTextMatrix),
gradient (other.gradient)
{
if (gradient != nullptr)
CGGradientRetain (gradient);
}
CoreGraphicsContext::SavedState::~SavedState()
{
if (gradient != nullptr)
CGGradientRelease (gradient);
}
void CoreGraphicsContext::SavedState::setFill (const FillType& newFill)
{
fillType = newFill;
if (gradient != nullptr)
{
CGGradientRelease (gradient);
gradient = nullptr;
}
}
static CGGradientRef createGradient (const ColourGradient& g, CGColorSpaceRef colourSpace)
{
auto numColours = g.getNumColours();
auto data = (CGFloat*) alloca ((size_t) numColours * 5 * sizeof (CGFloat));
auto locations = data;
auto components = data + numColours;
auto comps = components;
for (int i = 0; i < numColours; ++i)
{
auto colour = g.getColour (i);
*comps++ = (CGFloat) colour.getFloatRed();
*comps++ = (CGFloat) colour.getFloatGreen();
*comps++ = (CGFloat) colour.getFloatBlue();
*comps++ = (CGFloat) colour.getFloatAlpha();
locations[i] = (CGFloat) g.getColourPosition (i);
// There's a bug (?) in the way the CG renderer works where it seems
// to go wrong if you have two colour stops both at position 0..
jassert (i == 0 || locations[i] != 0);
}
return CGGradientCreateWithColorComponents (colourSpace, components, locations, (size_t) numColours);
}
void CoreGraphicsContext::drawGradient()
{
flip();
applyTransform (state->fillType.transform);
CGContextSetAlpha (context, state->fillType.getOpacity());
auto& g = *state->fillType.gradient;
if (state->gradient == nullptr)
state->gradient = createGradient (g, rgbColourSpace);
auto p1 = convertToCGPoint (g.point1);
auto p2 = convertToCGPoint (g.point2);
if (g.isRadial)
CGContextDrawRadialGradient (context, state->gradient, p1, 0, p1, g.point1.getDistanceFrom (g.point2),
kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
else
CGContextDrawLinearGradient (context, state->gradient, p1, p2,
kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
}
void CoreGraphicsContext::createPath (const Path& path) const
{
CGContextBeginPath (context);
for (Path::Iterator i (path); i.next();)
{
switch (i.elementType)
{
case Path::Iterator::startNewSubPath: CGContextMoveToPoint (context, i.x1, i.y1); break;
case Path::Iterator::lineTo: CGContextAddLineToPoint (context, i.x1, i.y1); break;
case Path::Iterator::quadraticTo: CGContextAddQuadCurveToPoint (context, i.x1, i.y1, i.x2, i.y2); break;
case Path::Iterator::cubicTo: CGContextAddCurveToPoint (context, i.x1, i.y1, i.x2, i.y2, i.x3, i.y3); break;
case Path::Iterator::closePath: CGContextClosePath (context); break;
default: jassertfalse; break;
}
}
}
void CoreGraphicsContext::createPath (const Path& path, const AffineTransform& transform) const
{
CGContextBeginPath (context);
for (Path::Iterator i (path); i.next();)
{
switch (i.elementType)
{
case Path::Iterator::startNewSubPath:
transform.transformPoint (i.x1, i.y1);
CGContextMoveToPoint (context, i.x1, flipHeight - i.y1);
break;
case Path::Iterator::lineTo:
transform.transformPoint (i.x1, i.y1);
CGContextAddLineToPoint (context, i.x1, flipHeight - i.y1);
break;
case Path::Iterator::quadraticTo:
transform.transformPoints (i.x1, i.y1, i.x2, i.y2);
CGContextAddQuadCurveToPoint (context, i.x1, flipHeight - i.y1, i.x2, flipHeight - i.y2);
break;
case Path::Iterator::cubicTo:
transform.transformPoints (i.x1, i.y1, i.x2, i.y2, i.x3, i.y3);
CGContextAddCurveToPoint (context, i.x1, flipHeight - i.y1, i.x2, flipHeight - i.y2, i.x3, flipHeight - i.y3);
break;
case Path::Iterator::closePath:
CGContextClosePath (context); break;
default:
jassertfalse;
break;
}
}
}
void CoreGraphicsContext::flip() const
{
CGContextConcatCTM (context, CGAffineTransformMake (1, 0, 0, -1, 0, flipHeight));
}
void CoreGraphicsContext::applyTransform (const AffineTransform& transform) const
{
CGAffineTransform t;
t.a = transform.mat00;
t.b = transform.mat10;
t.c = transform.mat01;
t.d = transform.mat11;
t.tx = transform.mat02;
t.ty = transform.mat12;
CGContextConcatCTM (context, t);
}
//==============================================================================
#if USE_COREGRAPHICS_RENDERING && JUCE_USE_COREIMAGE_LOADER
Image juce_loadWithCoreImage (InputStream& input)
{
struct MemoryBlockHolder : public ReferenceCountedObject
{
using Ptr = ReferenceCountedObjectPtr<MemoryBlockHolder>;
MemoryBlock block;
};
MemoryBlockHolder::Ptr memBlockHolder = new MemoryBlockHolder();
input.readIntoMemoryBlock (memBlockHolder->block, -1);
#if JUCE_IOS
JUCE_AUTORELEASEPOOL
#endif
{
#if JUCE_IOS
if (UIImage* uiImage = [UIImage imageWithData: [NSData dataWithBytesNoCopy: memBlockHolder->block.getData()
length: memBlockHolder->block.getSize()
freeWhenDone: NO]])
{
CGImageRef loadedImage = uiImage.CGImage;
#else
auto provider = CGDataProviderCreateWithData (new MemoryBlockHolder::Ptr (memBlockHolder),
memBlockHolder->block.getData(),
memBlockHolder->block.getSize(),
[] (void * __nullable info, const void*, size_t) { delete (MemoryBlockHolder::Ptr*) info; });
auto imageSource = CGImageSourceCreateWithDataProvider (provider, nullptr);
CGDataProviderRelease (provider);
if (imageSource != nullptr)
{
auto loadedImage = CGImageSourceCreateImageAtIndex (imageSource, 0, nullptr);
CFRelease (imageSource);
#endif
if (loadedImage != nullptr)
{
auto alphaInfo = CGImageGetAlphaInfo (loadedImage);
const bool hasAlphaChan = (alphaInfo != kCGImageAlphaNone
&& alphaInfo != kCGImageAlphaNoneSkipLast
&& alphaInfo != kCGImageAlphaNoneSkipFirst);
Image image (NativeImageType().create (Image::ARGB, // (CoreImage doesn't work with 24-bit images)
(int) CGImageGetWidth (loadedImage),
(int) CGImageGetHeight (loadedImage),
hasAlphaChan));
auto cgImage = dynamic_cast<CoreGraphicsPixelData*> (image.getPixelData());
jassert (cgImage != nullptr); // if USE_COREGRAPHICS_RENDERING is set, the CoreGraphicsPixelData class should have been used.
CGContextDrawImage (cgImage->context, convertToCGRect (image.getBounds()), loadedImage);
CGContextFlush (cgImage->context);
#if ! JUCE_IOS
CFRelease (loadedImage);
#endif
// Because it's impossible to create a truly 24-bit CG image, this flag allows a user
// to find out whether the file they just loaded the image from had an alpha channel or not.
image.getProperties()->set ("originalImageHadAlpha", hasAlphaChan);
return image;
}
}
}
return {};
}
#endif
Image juce_createImageFromCIImage (CIImage*, int, int);
Image juce_createImageFromCIImage (CIImage* im, int w, int h)
{
auto cgImage = new CoreGraphicsPixelData (Image::ARGB, w, h, false);
CIContext* cic = [CIContext contextWithCGContext: cgImage->context options: nil];
[cic drawImage: im inRect: CGRectMake (0, 0, w, h) fromRect: CGRectMake (0, 0, w, h)];
CGContextFlush (cgImage->context);
return Image (*cgImage);
}
CGImageRef juce_createCoreGraphicsImage (const Image& juceImage, CGColorSpaceRef colourSpace,
const bool mustOutliveSource)
{
return CoreGraphicsPixelData::createImage (juceImage, colourSpace, mustOutliveSource);
}
CGContextRef juce_getImageContext (const Image& image)
{
if (auto cgi = dynamic_cast<CoreGraphicsPixelData*> (image.getPixelData()))
return cgi->context;
jassertfalse;
return {};
}
#if JUCE_IOS
Image juce_createImageFromUIImage (UIImage* img)
{
CGImageRef image = [img CGImage];
Image retval (Image::ARGB, (int) CGImageGetWidth (image), (int) CGImageGetHeight (image), true);
CGContextRef ctx = juce_getImageContext (retval);
CGContextDrawImage (ctx, CGRectMake (0.0f, 0.0f, CGImageGetWidth (image), CGImageGetHeight (image)), image);
return retval;
}
#endif
#if JUCE_MAC
NSImage* imageToNSImage (const Image& image, float scaleFactor)
{
JUCE_AUTORELEASEPOOL
{
NSImage* im = [[NSImage alloc] init];
auto requiredSize = NSMakeSize (image.getWidth() / scaleFactor, image.getHeight() / scaleFactor);
[im setSize: requiredSize];
auto colourSpace = CGColorSpaceCreateDeviceRGB();
auto imageRef = juce_createCoreGraphicsImage (image, colourSpace, true);
CGColorSpaceRelease (colourSpace);
NSBitmapImageRep* imageRep = [[NSBitmapImageRep alloc] initWithCGImage: imageRef];
[imageRep setSize: requiredSize];
[im addRepresentation: imageRep];
[imageRep release];
CGImageRelease (imageRef);
return im;
}
}
#endif
}
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