File: jucer_ButtonDocument.cpp

package info (click to toggle)
juce 6.1.3~ds0-1~exp1
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 61,612 kB
  • sloc: cpp: 431,694; java: 2,592; ansic: 797; xml: 259; sh: 164; python: 126; makefile: 64
file content (411 lines) | stat: -rw-r--r-- 13,660 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2020 - Raw Material Software Limited

   JUCE is an open source library subject to commercial or open-source
   licensing.

   By using JUCE, you agree to the terms of both the JUCE 6 End-User License
   Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).

   End User License Agreement: www.juce.com/juce-6-licence
   Privacy Policy: www.juce.com/juce-privacy-policy

   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).

   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.

  ==============================================================================
*/

#include "../../Application/jucer_Headers.h"
#include "jucer_ButtonDocument.h"
#include "../jucer_UtilityFunctions.h"

//==============================================================================
static const int normalOff = 0;
static const int overOff = 1;
static const int downOff = 2;
static const int normalOn = 3;
static const int overOn = 4;
static const int downOn = 5;
static const int background = 6;


//==============================================================================
ButtonDocument::ButtonDocument (SourceCodeDocument* c)
    : JucerDocument (c)
{
    paintStatesEnabled [normalOff] = true;
    paintStatesEnabled [overOff] = true;
    paintStatesEnabled [downOff] = true;
    paintStatesEnabled [normalOn] = false;
    paintStatesEnabled [overOn] = false;
    paintStatesEnabled [downOn] = false;
    paintStatesEnabled [background] = false;

    parentClasses = "public juce::Button";

    for (int i = 7; --i >= 0;)
    {
        paintRoutines[i].reset (new PaintRoutine());
        paintRoutines[i]->setDocument (this);
        paintRoutines[i]->setBackgroundColour (Colours::transparentBlack);
    }
}

ButtonDocument::~ButtonDocument()
{
}

static const char* const stateNames[] =
{
    "normal", "over", "down",
    "normal on", "over on", "down on",
    "common background"
};

static int stateNameToIndex (const String& name)
{
    for (int i = 7; --i >= 0;)
        if (name.equalsIgnoreCase (stateNames[i]))
            return i;

    jassertfalse;
    return normalOff;
}


int ButtonDocument::getNumPaintRoutines() const
{
    int n = 0;

    for (int i = 7; --i >= 0;)
        if (paintStatesEnabled [i])
            ++n;

    return n;
}

StringArray ButtonDocument::getPaintRoutineNames() const
{
    StringArray s;

    for (int i = 0; i < 7; ++i)
        if (paintStatesEnabled [i])
            s.add (stateNames [i]);

    return s;
}

PaintRoutine* ButtonDocument::getPaintRoutine (const int index) const
{
    int n = 0;

    for (int i = 0; i < 7; ++i)
    {
        if (paintStatesEnabled [i])
        {
            if (index == n)
                return paintRoutines[i].get();

            ++n;
        }
    }

    jassertfalse;
    return {};
}

void ButtonDocument::setStatePaintRoutineEnabled (const int index, bool b)
{
    jassert (index > 0 && index < 7);

    if (paintStatesEnabled [index] != b)
    {
        paintStatesEnabled [index] = b;
        changed();
    }
}

bool ButtonDocument::isStatePaintRoutineEnabled (const int index) const
{
    return paintStatesEnabled [index];
}

int ButtonDocument::chooseBestEnabledPaintRoutine (int paintRoutineWanted) const
{
    switch (paintRoutineWanted)
    {
        case normalOff: return normalOff;
        case overOff:   return paintStatesEnabled [overOff] ? overOff : normalOff;
        case downOff:   return paintStatesEnabled [downOff] ? downOff : chooseBestEnabledPaintRoutine (overOff);
        case normalOn:  return paintStatesEnabled [normalOn] ? normalOn : normalOff;
        case overOn:    return paintStatesEnabled [overOn] ? overOn : (paintStatesEnabled [normalOn] ? normalOn : chooseBestEnabledPaintRoutine (overOff));
        case downOn:    return paintStatesEnabled [downOn] ? downOn : ((paintStatesEnabled [overOn] || paintStatesEnabled [normalOn])
                                                                        ? chooseBestEnabledPaintRoutine (overOn)
                                                                        : chooseBestEnabledPaintRoutine (downOff));
        default: jassertfalse; break;
    }

    return normalOff;
}

//==============================================================================
String ButtonDocument::getTypeName() const
{
    return "Button";
}

JucerDocument* ButtonDocument::createCopy()
{
    auto newOne = new ButtonDocument (cpp);
    newOne->resources = resources;
    newOne->loadFromXml (*createXml());
    return newOne;
}

std::unique_ptr<XmlElement> ButtonDocument::createXml() const
{
    auto doc = JucerDocument::createXml();

    for (int i = 0; i < 7; ++i)
    {
        auto e = paintRoutines[i]->createXml();
        e->setAttribute ("buttonState", stateNames [i]);
        e->setAttribute ("enabled", paintStatesEnabled [i]);

        doc->addChildElement (e);
    }

    return doc;
}

bool ButtonDocument::loadFromXml (const XmlElement& xml)
{
    if (JucerDocument::loadFromXml (xml))
    {
        for (int i = 7; --i >= 0;)
            paintStatesEnabled [i] = false;

        for (auto* e : xml.getChildWithTagNameIterator (PaintRoutine::xmlTagName))
        {
            const int stateIndex = stateNameToIndex (e->getStringAttribute ("buttonState"));

            paintRoutines [stateIndex]->loadFromXml (*e);
            paintStatesEnabled [stateIndex] = e->getBoolAttribute ("enabled", stateIndex < normalOn);
        }

        changed();
        getUndoManager().clearUndoHistory();
        return true;
    }

    return false;
}

void ButtonDocument::getOptionalMethods (StringArray& baseClasses,
                                         StringArray& returnValues,
                                         StringArray& methods,
                                         StringArray& initialContents) const
{
    JucerDocument::getOptionalMethods (baseClasses, returnValues, methods, initialContents);

    addMethod ("juce::Button", "void", "clicked()", "", baseClasses, returnValues, methods, initialContents);
    addMethod ("juce::Button", "void", "buttonStateChanged()", "", baseClasses, returnValues, methods, initialContents);
}

//==============================================================================
class ButtonStatePaintEnabledProperty   : public BooleanPropertyComponent,
                                          private ChangeListener
{
public:
    ButtonStatePaintEnabledProperty (const String& name, ButtonDocument& doc, const int stateMethod_)
        : BooleanPropertyComponent (name, "enabled", "disabled"),
          document (doc),
          stateMethod (stateMethod_)
    {
        document.addChangeListener (this);
    }

    ~ButtonStatePaintEnabledProperty()
    {
        document.removeChangeListener (this);
    }

    void setState (bool newState)
    {
        document.setStatePaintRoutineEnabled (stateMethod, newState);
    }

    bool getState() const
    {
        return document.isStatePaintRoutineEnabled (stateMethod);
    }

private:
    void changeListenerCallback (ChangeBroadcaster*)
    {
        refresh();
    }

    ButtonDocument& document;
    const int stateMethod;
};

void ButtonDocument::addExtraClassProperties (PropertyPanel& panel)
{
    Array <PropertyComponent*> props;

    for (int i = 1; i < 7; ++i)
        props.add (new ButtonStatePaintEnabledProperty (stateNames[i], *this, i));

    panel.addSection ("Button paint routines", props);
}

//==============================================================================
class ButtonTestComponent   : public Button
{
public:
    ButtonTestComponent (ButtonDocument* const doc, const bool fillBackground)
        : Button (String()),
          document (doc),
          alwaysFillBackground (fillBackground)
    {
        setClickingTogglesState (true);
    }

    void paintButton (Graphics& g, bool isMouseOverButton, bool isButtonDown) override
    {
        if (document->paintStatesEnabled [background])
        {
            document->paintRoutines [background]->fillWithBackground (g, alwaysFillBackground);
            document->paintRoutines [background]->drawElements (g, getLocalBounds());
        }

        const int stateIndex
            = getToggleState()
                ? (isButtonDown ? document->chooseBestEnabledPaintRoutine (downOn)
                                : (isMouseOverButton ? document->chooseBestEnabledPaintRoutine (overOn)
                                                     : document->chooseBestEnabledPaintRoutine (normalOn)))
                : (isButtonDown ? document->chooseBestEnabledPaintRoutine (downOff)
                                : (isMouseOverButton ? document->chooseBestEnabledPaintRoutine (overOff)
                                                     : normalOff));

        document->paintRoutines [stateIndex]->fillWithBackground (g, ! document->paintStatesEnabled [background]);
        document->paintRoutines [stateIndex]->drawElements (g, getLocalBounds());
    }

private:
    ButtonDocument* const document;
    const bool alwaysFillBackground;
};

Component* ButtonDocument::createTestComponent (const bool alwaysFillBackground)
{
    return new ButtonTestComponent (this, alwaysFillBackground);
}

//==============================================================================
void ButtonDocument::fillInGeneratedCode (GeneratedCode& code) const
{
    JucerDocument::fillInGeneratedCode (code);

    code.parentClassInitialiser = "Button (" + quotedString (code.componentName, false) + ")";
    code.removeCallback ("void", "paint (Graphics& g)");
}

void ButtonDocument::fillInPaintCode (GeneratedCode& code) const
{
    jassert (paintStatesEnabled [normalOff]);
    String paintCode [7];

    for (int i = 0; i < 7; ++i)
        if (paintStatesEnabled [i])
            paintRoutines[i]->fillInGeneratedCode (code, paintCode [i]);

    String& s = code.getCallbackCode ("public juce::Button",
                                      "void",
                                      "paintButton (juce::Graphics& g, bool isMouseOverButton, bool isButtonDown)",
                                      false);

    int numPaintRoutines = getNumPaintRoutines();

    if (paintStatesEnabled [background])
    {
        s << paintCode [background] << "\n";
        --numPaintRoutines;
    }

    if (numPaintRoutines == 1)
    {
        s << paintCode [normalOff];
    }
    else if (numPaintRoutines == downOff && (paintStatesEnabled [overOff] || paintStatesEnabled [downOff] || paintStatesEnabled [normalOn]))
    {
        if (paintStatesEnabled [normalOn])
        {
            s << "if (getToggleState())\n{\n    "
              << CodeHelpers::indent (paintCode [normalOn], 4, false).trimEnd();
        }
        else if (paintStatesEnabled [overOff])
        {
            s << "if (isButtonDown || isMouseOverButton)\n{\n    "
              << CodeHelpers::indent (paintCode [overOff], 4, false).trimEnd();
        }
        else
        {
            s << "if (isButtonDown)\n{\n    "
              << CodeHelpers::indent (paintCode [downOff], 4, false).trimEnd();
        }

        s << "\n}\nelse\n{\n    "
          <<  CodeHelpers::indent (paintCode [normalOff], 4, false).trimEnd()
          << "\n}\n";
    }
    else if (numPaintRoutines == normalOn && paintStatesEnabled [overOff] && paintStatesEnabled [downOff])
    {
        s << "if (isButtonDown)\n{\n    "
          << CodeHelpers::indent (paintCode [downOff], 4, false).trimEnd()
          << "\n}\nelse if (isMouseOverButton)\n{\n    "
          << CodeHelpers::indent (paintCode [overOff], 4, false).trimEnd()
          << "\n}\nelse\n{\n    "
          << CodeHelpers::indent (paintCode [normalOff], 4, false).trimEnd()
          << "\n}\n";
    }
    else
    {
        if (paintStatesEnabled [normalOn] || paintStatesEnabled [overOn] || paintStatesEnabled [downOn])
        {
            s << "switch (getToggleState() ? (isButtonDown ? "
              << chooseBestEnabledPaintRoutine (downOn) << " : (isMouseOverButton ? "
              << chooseBestEnabledPaintRoutine (overOn) << " : "
              << chooseBestEnabledPaintRoutine (normalOn) << "))\n                         : (isButtonDown ? "
              << chooseBestEnabledPaintRoutine (downOff) << " : (isMouseOverButton ? "
              << chooseBestEnabledPaintRoutine (overOff) << " : 0)))\n{\n";
        }
        else
        {
            s << "switch (isButtonDown ? " << chooseBestEnabledPaintRoutine (downOff)
              << " : (isMouseOverButton ? " << chooseBestEnabledPaintRoutine (overOff)
              << " : 0))\n{\n";
        }

        for (int i = 0; i < 6; ++i)
        {
            if (paintStatesEnabled [i])
            {
                s << "case " << i << ":\n    {\n        "
                  << CodeHelpers::indent (paintCode [i], 8, false).trimEnd()
                  << "\n        break;\n    }\n\n";
            }
        }

        s << "default:\n    break;\n}\n";
    }
}