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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "../jucer_PaintRoutine.h"
#include "../jucer_JucerDocument.h"
#include "jucer_StrokeType.h"
//==============================================================================
/**
Base class for paint elements that have a fill colour and stroke.
*/
class ColouredElement : public PaintElement
{
public:
ColouredElement (PaintRoutine* owner,
const String& name,
const bool showOutline_,
const bool showJointAndEnd_);
~ColouredElement() override;
//==============================================================================
void getEditableProperties (Array<PropertyComponent*>& props, bool multipleSelected) override;
void getColourSpecificProperties (Array<PropertyComponent*>& props);
//==============================================================================
const JucerFillType& getFillType() noexcept;
void setFillType (const JucerFillType& newType, const bool undoable);
bool isStrokeEnabled() const noexcept;
void enableStroke (bool enable, const bool undoable);
const StrokeType& getStrokeType() noexcept;
void setStrokeType (const PathStrokeType& newType, const bool undoable);
void setStrokeFill (const JucerFillType& newType, const bool undoable);
//==============================================================================
Rectangle<int> getCurrentBounds (const Rectangle<int>& parentArea) const override;
void setCurrentBounds (const Rectangle<int>& newBounds, const Rectangle<int>& parentArea, const bool undoable) override;
void createSiblingComponents() override;
//==============================================================================
void addColourAttributes (XmlElement* const e) const;
bool loadColourAttributes (const XmlElement& xml);
protected:
JucerFillType fillType;
bool isStrokePresent;
const bool showOutline, showJointAndEnd;
StrokeType strokeType;
void convertToNewPathElement (const Path& path);
};
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