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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 6 End-User License
Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
End User License Agreement: www.juce.com/juce-6-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "../jucer_JucerDocument.h"
#include "../jucer_PaintRoutine.h"
#include "jucer_SnapGridPainter.h"
class JucerDocumentEditor;
//==============================================================================
class PaintRoutineEditor : public Component,
public LassoSource <PaintElement*>,
public FileDragAndDropTarget,
private ChangeListener
{
public:
//==============================================================================
PaintRoutineEditor (PaintRoutine& graphics,
JucerDocument& document,
JucerDocumentEditor* const docHolder);
~PaintRoutineEditor();
//==============================================================================
void paint (Graphics& g);
void paintOverChildren (Graphics& g);
void resized();
void changeListenerCallback (ChangeBroadcaster*);
void mouseDown (const MouseEvent& e);
void mouseDrag (const MouseEvent& e);
void mouseUp (const MouseEvent& e);
void visibilityChanged();
void findLassoItemsInArea (Array <PaintElement*>& results, const Rectangle<int>& area);
SelectedItemSet <PaintElement*>& getLassoSelection();
bool isInterestedInFileDrag (const StringArray& files);
void filesDropped (const StringArray& filenames, int x, int y);
Rectangle<int> getComponentArea() const;
//==============================================================================
void refreshAllElements();
private:
PaintRoutine& graphics;
JucerDocument& document;
JucerDocumentEditor* const documentHolder;
LassoComponent <PaintElement*> lassoComp;
SnapGridPainter grid;
Image componentOverlay;
float componentOverlayOpacity;
Colour currentBackgroundColour;
void removeAllElementComps();
void updateComponentOverlay();
void updateChildBounds();
};
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