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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2020 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#ifndef DOXYGEN
//==============================================================================
/**
This class is now deprecated in favour of RangedDirectoryIterator.
Searches through the files in a directory, returning each file that is found.
A DirectoryIterator will search through a directory and its subdirectories using
a wildcard filepattern match.
If you may be scanning a large number of files, it's usually smarter to use this
class than File::findChildFiles() because it allows you to stop at any time, rather
than having to wait for the entire scan to finish before getting the results.
Please note that the order in which files are returned is completely undefined!
They'll arrive in whatever order the underlying OS calls provide them, which will
depend on the filesystem and other factors. If you need a sorted list, you'll need
to manually sort them using your preferred comparator after collecting the list.
It also provides an estimate of its progress, using a (highly inaccurate!) algorithm.
@tags{Core}
@see RangedDirectoryIterator
*/
class JUCE_API DirectoryIterator final
{
public:
//==============================================================================
/** Creates a DirectoryIterator for a given directory.
After creating one of these, call its next() method to get the
first file - e.g. @code
DirectoryIterator iter (File ("/animals/mooses"), true, "*.moose");
while (iter.next())
{
File theFileItFound (iter.getFile());
... etc
}
@endcode
@see RangedDirectoryIterator
*/
[[deprecated ("This class is now deprecated in favour of RangedDirectoryIterator.")]]
DirectoryIterator (const File& directory,
bool recursive,
const String& pattern = "*",
int type = File::findFiles)
: wildCards (parseWildcards (pattern)),
fileFinder (directory, (recursive || wildCards.size() > 1) ? "*" : pattern),
wildCard (pattern),
path (File::addTrailingSeparator (directory.getFullPathName())),
whatToLookFor (type),
isRecursive (recursive)
{
// you have to specify the type of files you're looking for!
jassert ((whatToLookFor & (File::findFiles | File::findDirectories)) != 0);
jassert (whatToLookFor > 0 && whatToLookFor <= 7);
}
/** Moves the iterator along to the next file.
@returns true if a file was found (you can then use getFile() to see what it was) - or
false if there are no more matching files.
*/
bool next();
/** Moves the iterator along to the next file, and returns various properties of that file.
If you need to find out details about the file, it's more efficient to call this method than
to call the normal next() method and then find out the details afterwards.
All the parameters are optional, so pass null pointers for any items that you're not
interested in.
@returns true if a file was found (you can then use getFile() to see what it was) - or
false if there are no more matching files. If it returns false, then none of the
parameters will be filled-in.
*/
bool next (bool* isDirectory,
bool* isHidden,
int64* fileSize,
Time* modTime,
Time* creationTime,
bool* isReadOnly);
/** Returns the file that the iterator is currently pointing at.
The result of this call is only valid after a call to next() has returned true.
*/
const File& getFile() const;
/** Returns a guess of how far through the search the iterator has got.
@returns a value 0.0 to 1.0 to show the progress, although this won't be
very accurate.
*/
float getEstimatedProgress() const;
private:
//==============================================================================
struct NativeIterator
{
NativeIterator (const File& directory, const String& wildCard);
~NativeIterator();
bool next (String& filenameFound,
bool* isDirectory, bool* isHidden, int64* fileSize,
Time* modTime, Time* creationTime, bool* isReadOnly);
class Pimpl;
std::unique_ptr<Pimpl> pimpl;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeIterator)
};
StringArray wildCards;
NativeIterator fileFinder;
String wildCard, path;
int index = -1;
mutable int totalNumFiles = -1;
const int whatToLookFor;
const bool isRecursive;
bool hasBeenAdvanced = false;
std::unique_ptr<DirectoryIterator> subIterator;
File currentFile;
static StringArray parseWildcards (const String& pattern);
static bool fileMatches (const StringArray& wildCards, const String& filename);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DirectoryIterator)
};
#endif
} // namespace juce
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