File: WindowsDemo.h

package info (click to toggle)
juce 7.0.5%2Bds-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 63,880 kB
  • sloc: cpp: 458,845; ansic: 24,200; java: 2,877; xml: 265; python: 216; sh: 135; makefile: 76
file content (365 lines) | stat: -rw-r--r-- 11,975 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
/*
  ==============================================================================

   This file is part of the JUCE examples.
   Copyright (c) 2022 - Raw Material Software Limited

   The code included in this file is provided under the terms of the ISC license
   http://www.isc.org/downloads/software-support-policy/isc-license. Permission
   To use, copy, modify, and/or distribute this software for any purpose with or
   without fee is hereby granted provided that the above copyright notice and
   this permission notice appear in all copies.

   THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
   WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
   PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

/*******************************************************************************
 The block below describes the properties of this PIP. A PIP is a short snippet
 of code that can be read by the Projucer and used to generate a JUCE project.

 BEGIN_JUCE_PIP_METADATA

 name:             WindowsDemo
 version:          1.0.0
 vendor:           JUCE
 website:          http://juce.com
 description:      Displays various types of windows.

 dependencies:     juce_core, juce_data_structures, juce_events, juce_graphics,
                   juce_gui_basics, juce_gui_extra
 exporters:        xcode_mac, vs2022, linux_make, androidstudio, xcode_iphone

 moduleFlags:      JUCE_STRICT_REFCOUNTEDPOINTER=1

 type:             Component
 mainClass:        WindowsDemo

 useLocalCopy:     1

 END_JUCE_PIP_METADATA

*******************************************************************************/

#pragma once

#include "../Assets/DemoUtilities.h"

//==============================================================================
/** Just a simple window that deletes itself when closed. */
class BasicWindow   : public DocumentWindow
{
public:
    BasicWindow (const String& name, Colour backgroundColour, int buttonsNeeded)
        : DocumentWindow (name, backgroundColour, buttonsNeeded)
    {}

    void closeButtonPressed()
    {
        delete this;
    }

private:
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BasicWindow)
};

//==============================================================================
/** This window contains a ColourSelector which can be used to change the window's colour. */
class ColourSelectorWindow   : public DocumentWindow,
                               private ChangeListener
{
public:
    ColourSelectorWindow (const String& name, Colour backgroundColour, int buttonsNeeded)
        : DocumentWindow (name, backgroundColour, buttonsNeeded)
    {
        selector.setCurrentColour (backgroundColour);
        selector.setColour (ColourSelector::backgroundColourId, Colours::transparentWhite);
        selector.addChangeListener (this);
        setContentOwned (&selector, false);
    }

    ~ColourSelectorWindow()
    {
        selector.removeChangeListener (this);
    }

    void closeButtonPressed()
    {
        delete this;
    }

private:
    ColourSelector selector  { ColourSelector::showColourAtTop
                             | ColourSelector::showSliders
                             | ColourSelector::showColourspace };

    void changeListenerCallback (ChangeBroadcaster* source)
    {
        if (source == &selector)
            setBackgroundColour (selector.getCurrentColour());
    }

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ColourSelectorWindow)
};

//==============================================================================
class BouncingBallComponent : public Component,
                              public Timer
{
public:
    BouncingBallComponent()
    {
        setInterceptsMouseClicks (false, false);

        Random random;

        auto size = 10.0f + (float) random.nextInt (30);

        ballBounds.setBounds (random.nextFloat() * 100.0f,
                              random.nextFloat() * 100.0f,
                              size, size);

        direction.x = random.nextFloat() * 8.0f - 4.0f;
        direction.y = random.nextFloat() * 8.0f - 4.0f;

        colour = Colour ((juce::uint32) random.nextInt())
                    .withAlpha (0.5f)
                    .withBrightness (0.7f);

        startTimer (60);
    }

    void paint (Graphics& g) override
    {
        g.setColour (colour);
        g.fillEllipse (ballBounds - getPosition().toFloat());
    }

    void timerCallback() override
    {
        ballBounds += direction;

        if (ballBounds.getX() < 0)                              direction.x =  std::abs (direction.x);
        if (ballBounds.getY() < 0)                              direction.y =  std::abs (direction.y);
        if (ballBounds.getRight()  > (float) getParentWidth())  direction.x = -std::abs (direction.x);
        if (ballBounds.getBottom() > (float) getParentHeight()) direction.y = -std::abs (direction.y);

        setBounds (ballBounds.getSmallestIntegerContainer());
    }

private:
    Colour colour;
    Rectangle<float> ballBounds;
    Point<float> direction;

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BouncingBallComponent)
};

//==============================================================================
class BouncingBallsContainer : public Component
{
public:
    BouncingBallsContainer (int numBalls)
    {
        for (int i = 0; i < numBalls; ++i)
        {
            auto* newBall = new BouncingBallComponent();
            balls.add (newBall);
            addAndMakeVisible (newBall);
        }
    }

    void mouseDown (const MouseEvent& e) override
    {
        dragger.startDraggingComponent (this, e);
    }

    void mouseDrag (const MouseEvent& e) override
    {
        // as there's no titlebar we have to manage the dragging ourselves
        dragger.dragComponent (this, e, nullptr);
    }

    void paint (Graphics& g) override
    {
        if (isOpaque())
            g.fillAll (Colours::white);
        else
            g.fillAll (Colours::blue.withAlpha (0.2f));

        g.setFont (16.0f);
        g.setColour (Colours::black);
        g.drawFittedText ("This window has no titlebar and a transparent background.",
                          getLocalBounds().reduced (8, 0),
                          Justification::centred, 5);

        g.drawRect (getLocalBounds());
    }

private:
    ComponentDragger dragger;
    OwnedArray<BouncingBallComponent> balls;

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BouncingBallsContainer)
};

//==============================================================================
class WindowsDemo   : public Component
{
public:
    enum Windows
    {
        dialog,
        document,
        alert,
        numWindows
    };

    WindowsDemo()
    {
        setOpaque (true);

        addAndMakeVisible (showWindowsButton);
        showWindowsButton.onClick = [this] { showAllWindows(); };

        addAndMakeVisible (closeWindowsButton);
        closeWindowsButton.onClick = [this] { closeAllWindows(); };

        setSize (250, 250);
    }

    ~WindowsDemo() override
    {
        if (dialogWindow != nullptr)
        {
            dialogWindow->exitModalState (0);

            // we are shutting down: can't wait for the message manager
            // to eventually delete this
            delete dialogWindow;
        }

        closeAllWindows();
    }

    void paint (Graphics& g) override
    {
        g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground,
                                           Colours::grey));
    }

    void resized() override
    {
        Rectangle<int> buttonSize (0, 0, 108, 28);

        Rectangle<int> area ((getWidth()  / 2) - (buttonSize.getWidth() / 2),
                             (getHeight() / 2) -  buttonSize.getHeight(),
                             buttonSize.getWidth(), buttonSize.getHeight());

        showWindowsButton .setBounds (area.reduced (2));
        closeWindowsButton.setBounds (area.translated (0, buttonSize.getHeight()).reduced (2));
    }

private:
    // Because in this demo the windows delete themselves, we'll use the
    // Component::SafePointer class to point to them, which automatically becomes
    // null when the component that it points to is deleted.
    Array<Component::SafePointer<Component>> windows;
    SafePointer<DialogWindow> dialogWindow;

    TextButton showWindowsButton   { "Show Windows" },
               closeWindowsButton  { "Close Windows" };

    void showAllWindows()
    {
        closeAllWindows();

        showDocumentWindow (false);
        showDocumentWindow (true);
        showTransparentWindow();
        showDialogWindow();
    }

    void closeAllWindows()
    {
        for (auto& window : windows)
            window.deleteAndZero();

        windows.clear();
    }

    void showDialogWindow()
    {
        String m;

        m << "Dialog Windows can be used to quickly show a component, usually blocking mouse input to other windows." << newLine
          << newLine
          << "They can also be quickly closed with the escape key, try it now.";

        DialogWindow::LaunchOptions options;
        auto* label = new Label();
        label->setText (m, dontSendNotification);
        label->setColour (Label::textColourId, Colours::whitesmoke);
        options.content.setOwned (label);

        Rectangle<int> area (0, 0, 300, 200);

        options.content->setSize (area.getWidth(), area.getHeight());

        options.dialogTitle                   = "Dialog Window";
        options.dialogBackgroundColour        = Colour (0xff0e345a);
        options.escapeKeyTriggersCloseButton  = true;
        options.useNativeTitleBar             = false;
        options.resizable                     = true;

        dialogWindow = options.launchAsync();

        if (dialogWindow != nullptr)
            dialogWindow->centreWithSize (300, 200);
    }

    void showDocumentWindow (bool native)
    {
        auto* dw = new ColourSelectorWindow ("Document Window", getRandomBrightColour(), DocumentWindow::allButtons);
        windows.add (dw);

        Rectangle<int> area (0, 0, 300, 400);

        RectanglePlacement placement ((native ? RectanglePlacement::xLeft
                                              : RectanglePlacement::xRight)
                                       | RectanglePlacement::yTop
                                       | RectanglePlacement::doNotResize);

        auto result = placement.appliedTo (area, Desktop::getInstance().getDisplays()
                                                         .getPrimaryDisplay()->userArea.reduced (20));
        dw->setBounds (result);

        dw->setResizable (true, ! native);
        dw->setUsingNativeTitleBar (native);
        dw->setVisible (true);
    }

    void showTransparentWindow()
    {
        auto* balls = new BouncingBallsContainer (3);
        balls->addToDesktop (ComponentPeer::windowIsTemporary);
        windows.add (balls);

        Rectangle<int> area (0, 0, 200, 200);

        RectanglePlacement placement (RectanglePlacement::xLeft
                                       | RectanglePlacement::yBottom
                                       | RectanglePlacement::doNotResize);

        auto result = placement.appliedTo (area, Desktop::getInstance().getDisplays()
                                                         .getPrimaryDisplay()->userArea.reduced (20));
        balls->setBounds (result);

        balls->setVisible (true);
    }

    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WindowsDemo)
};