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/*
==============================================================================
This file is part of the JUCE examples.
Copyright (c) 2022 - Raw Material Software Limited
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
/*******************************************************************************
The block below describes the properties of this PIP. A PIP is a short snippet
of code that can be read by the Projucer and used to generate a JUCE project.
BEGIN_JUCE_PIP_METADATA
name: ChildProcessDemo
version: 1.0.0
vendor: JUCE
website: http://juce.com
description: Launches applications as child processes.
dependencies: juce_core, juce_data_structures, juce_events, juce_graphics,
juce_gui_basics
exporters: xcode_mac, vs2022, linux_make
moduleFlags: JUCE_STRICT_REFCOUNTEDPOINTER=1
type: Console
mainClass: ChildProcessDemo
useLocalCopy: 1
END_JUCE_PIP_METADATA
*******************************************************************************/
#pragma once
#include "../Assets/DemoUtilities.h"
//==============================================================================
// This is a token that's used at both ends of our parent-child processes, to
// act as a unique token in the command line arguments.
static const char* demoCommandLineUID = "demoUID";
// A few quick utility functions to convert between raw data and ValueTrees
static ValueTree memoryBlockToValueTree (const MemoryBlock& mb)
{
return ValueTree::readFromData (mb.getData(), mb.getSize());
}
static MemoryBlock valueTreeToMemoryBlock (const ValueTree& v)
{
MemoryOutputStream mo;
v.writeToStream (mo);
return mo.getMemoryBlock();
}
static String valueTreeToString (const ValueTree& v)
{
if (auto xml = v.createXml())
return xml->toString (XmlElement::TextFormat().singleLine().withoutHeader());
return {};
}
//==============================================================================
class ChildProcessDemo : public Component,
private MessageListener
{
public:
ChildProcessDemo()
{
setOpaque (true);
addAndMakeVisible (launchButton);
launchButton.onClick = [this] { launchChildProcess(); };
addAndMakeVisible (pingButton);
pingButton.onClick = [this] { pingChildProcess(); };
addAndMakeVisible (killButton);
killButton.onClick = [this] { killChildProcess(); };
addAndMakeVisible (testResultsBox);
testResultsBox.setMultiLine (true);
testResultsBox.setFont ({ Font::getDefaultMonospacedFontName(), 12.0f, Font::plain });
logMessage (String ("This demo uses the ChildProcessCoordinator and ChildProcessWorker classes to launch and communicate "
"with a child process, sending messages in the form of serialised ValueTree objects.") + newLine
+ String ("In this demo, the child process will automatically quit if it fails to receive a ping message at least every ")
+ String (timeoutSeconds)
+ String (" seconds. To keep the process alive, press the \"")
+ pingButton.getButtonText()
+ String ("\" button periodically.") + newLine);
setSize (500, 500);
}
~ChildProcessDemo() override
{
coordinatorProcess.reset();
}
void paint (Graphics& g) override
{
g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground));
}
void resized() override
{
auto area = getLocalBounds();
auto top = area.removeFromTop (40);
launchButton.setBounds (top.removeFromLeft (180).reduced (8));
pingButton .setBounds (top.removeFromLeft (180).reduced (8));
killButton .setBounds (top.removeFromLeft (180).reduced (8));
testResultsBox.setBounds (area.reduced (8));
}
// Appends a message to the textbox that's shown in the demo as the console
void logMessage (const String& message)
{
postMessage (new LogMessage (message));
}
// invoked by the 'launch' button.
void launchChildProcess()
{
if (coordinatorProcess.get() == nullptr)
{
coordinatorProcess = std::make_unique<DemoCoordinatorProcess> (*this);
if (coordinatorProcess->launchWorkerProcess (File::getSpecialLocation (File::currentExecutableFile),
demoCommandLineUID,
timeoutMillis))
{
logMessage ("Child process started");
}
}
}
// invoked by the 'ping' button.
void pingChildProcess()
{
if (coordinatorProcess.get() != nullptr)
coordinatorProcess->sendPingMessageToWorker();
else
logMessage ("Child process is not running!");
}
// invoked by the 'kill' button.
void killChildProcess()
{
if (coordinatorProcess.get() != nullptr)
{
coordinatorProcess.reset();
logMessage ("Child process killed");
}
}
//==============================================================================
// This class is used by the main process, acting as the coordinator and receiving messages
// from the worker process.
class DemoCoordinatorProcess : public ChildProcessCoordinator,
private DeletedAtShutdown,
private AsyncUpdater
{
public:
DemoCoordinatorProcess (ChildProcessDemo& d) : demo (d) {}
~DemoCoordinatorProcess() override { cancelPendingUpdate(); }
// This gets called when a message arrives from the worker process..
void handleMessageFromWorker (const MemoryBlock& mb) override
{
auto incomingMessage = memoryBlockToValueTree (mb);
demo.logMessage ("Received: " + valueTreeToString (incomingMessage));
}
// This gets called if the worker process dies.
void handleConnectionLost() override
{
demo.logMessage ("Connection lost to child process!");
triggerAsyncUpdate();
}
void handleAsyncUpdate() override
{
demo.killChildProcess();
}
void sendPingMessageToWorker()
{
ValueTree message ("MESSAGE");
message.setProperty ("count", count++, nullptr);
demo.logMessage ("Sending: " + valueTreeToString (message));
sendMessageToWorker (valueTreeToMemoryBlock (message));
}
ChildProcessDemo& demo;
int count = 0;
};
//==============================================================================
std::unique_ptr<DemoCoordinatorProcess> coordinatorProcess;
static constexpr auto timeoutSeconds = 10;
static constexpr auto timeoutMillis = timeoutSeconds * 1000;
private:
TextButton launchButton { "Launch Child Process" };
TextButton pingButton { "Send Ping" };
TextButton killButton { "Kill Child Process" };
TextEditor testResultsBox;
struct LogMessage : public Message
{
LogMessage (const String& m) : message (m) {}
String message;
};
void handleMessage (const Message& message) override
{
testResultsBox.moveCaretToEnd();
testResultsBox.insertTextAtCaret (static_cast<const LogMessage&> (message).message + newLine);
testResultsBox.moveCaretToEnd();
}
void lookAndFeelChanged() override
{
testResultsBox.applyFontToAllText (testResultsBox.getFont());
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ChildProcessDemo)
};
//==============================================================================
/* This class gets instantiated in the child process, and receives messages from
the coordinator process.
*/
class DemoWorkerProcess : public ChildProcessWorker,
private DeletedAtShutdown
{
public:
DemoWorkerProcess() = default;
void handleMessageFromCoordinator (const MemoryBlock& mb) override
{
ValueTree incomingMessage (memoryBlockToValueTree (mb));
/* In this demo we're only expecting one type of message, which will contain a 'count' parameter -
we'll just increment that number and send back a new message containing the new number.
Obviously in a real app you'll probably want to look at the type of the message, and do
some more interesting behaviour.
*/
ValueTree reply ("REPLY");
reply.setProperty ("countPlusOne", static_cast<int> (incomingMessage["count"]) + 1, nullptr);
sendMessageToCoordinator (valueTreeToMemoryBlock (reply));
}
void handleConnectionMade() override
{
// This method is called when the connection is established, and in response, we'll just
// send off a message to say hello.
ValueTree reply ("HelloWorld");
sendMessageToCoordinator (valueTreeToMemoryBlock (reply));
}
/* If no pings are received from the coordinator process for a number of seconds, then this will get invoked.
Typically, you'll want to use this as a signal to kill the process as quickly as possible, as you
don't want to leave it hanging around as a zombie.
*/
void handleConnectionLost() override
{
JUCEApplication::quit();
}
};
//==============================================================================
/* The JUCEApplication::initialise method calls this function to allow the
child process to launch when the command line parameters indicate that we're
being asked to run as a child process.
*/
inline bool invokeChildProcessDemo (const String& commandLine)
{
auto worker = std::make_unique<DemoWorkerProcess>();
if (worker->initialiseFromCommandLine (commandLine, demoCommandLineUID, ChildProcessDemo::timeoutMillis))
{
worker.release(); // allow the worker object to stay alive - it'll handle its own deletion.
return true;
}
return false;
}
#ifndef JUCE_DEMO_RUNNER
//==============================================================================
// As we need to modify the JUCEApplication::initialise method to launch the child process
// based on the command line parameters, we can't just use the normal auto-generated Main.cpp.
// Instead, we don't do anything in Main.cpp and create a JUCEApplication subclass here with
// the necessary modifications.
class Application : public JUCEApplication
{
public:
//==============================================================================
Application() {}
const String getApplicationName() override { return "ChildProcessDemo"; }
const String getApplicationVersion() override { return "1.0.0"; }
void initialise (const String& commandLine) override
{
// launches the child process if the command line parameters contain the demo UID
if (invokeChildProcessDemo (commandLine))
return;
mainWindow = std::make_unique<MainWindow> ("ChildProcessDemo", std::make_unique<ChildProcessDemo>());
}
void shutdown() override { mainWindow = nullptr; }
private:
class MainWindow : public DocumentWindow
{
public:
MainWindow (const String& name, std::unique_ptr<Component> c)
: DocumentWindow (name,
Desktop::getInstance().getDefaultLookAndFeel()
.findColour (ResizableWindow::backgroundColourId),
DocumentWindow::allButtons)
{
setUsingNativeTitleBar (true);
setContentOwned (c.release(), true);
centreWithSize (getWidth(), getHeight());
setVisible (true);
}
void closeButtonPressed() override
{
JUCEApplication::getInstance()->systemRequestedQuit();
}
private:
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
};
std::unique_ptr<MainWindow> mainWindow;
};
//==============================================================================
START_JUCE_APPLICATION (Application)
#endif
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