1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
|
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2022 - Raw Material Software Limited
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 7 End-User License
Agreement and JUCE Privacy Policy.
End User License Agreement: www.juce.com/juce-7-licence
Privacy Policy: www.juce.com/juce-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#include <JuceHeader.h>
namespace
{
String getBroadcastIPAddress()
{
return IPAddress::getLocalAddress().toString().upToLastOccurrenceOf (".", false, false) + ".255";
}
static const int masterPortNumber = 9001; // the UDP port the master sends on / the clients receive.
static const int clientPortNumber = 9002; // the UDP port the clients send on / the master receives.
static const String canvasStateOSCAddress = "/juce/nfd/canvasState";
static const String newClientOSCAddress = "/juce/nfd/newClient";
static const String userInputOSCAddress = "/juce/nfd/userInput";
}
#include "SharedCanvas.h"
#include "ClientComponent.h"
#include "Demos.h"
#include "MasterComponent.h"
//==============================================================================
class NetworkGraphicsDemoApplication : public JUCEApplication
{
public:
NetworkGraphicsDemoApplication() : properties (getPropertyFileOptions())
{}
const String getApplicationName() override { return ProjectInfo::projectName; }
const String getApplicationVersion() override { return ProjectInfo::versionString; }
bool moreThanOneInstanceAllowed() override { return true; }
void anotherInstanceStarted (const String&) override {}
//==============================================================================
void initialise (const String& commandLine) override
{
#if ! JUCE_IOS && ! JUCE_ANDROID
// Run as the master if we have a command-line flag "master" or if the exe itself
// has been renamed to include the word "master"..
bool isMaster = commandLine.containsIgnoreCase ("master")
|| File::getSpecialLocation (File::currentApplicationFile)
.getFileName().containsIgnoreCase ("master");
if (isMaster)
mainWindows.add (new MainWindow (properties));
#endif
mainWindows.add (new MainWindow (properties, 0));
Desktop::getInstance().setScreenSaverEnabled (false);
}
void shutdown() override
{
mainWindows.clear();
properties.saveIfNeeded();
}
void systemRequestedQuit() override
{
quit();
}
//==============================================================================
struct MainWindow : public DocumentWindow
{
explicit MainWindow (PropertiesFile& props)
: DocumentWindow ("JUCE Networked Graphics Demo - Master", Colours::white, DocumentWindow::allButtons)
{
setUsingNativeTitleBar (true);
setContentOwned (new MasterContentComponent (props), true);
setBounds (100, 50, getWidth(), getHeight());
setResizable (true, false);
setVisible (true);
glContext.attachTo (*this);
}
MainWindow (PropertiesFile& props, int windowIndex)
: DocumentWindow ("JUCE Networked Graphics Demo", Colours::black, DocumentWindow::allButtons)
{
setUsingNativeTitleBar (true);
setContentOwned (new ClientCanvasComponent (props, windowIndex), true);
setBounds (500, 100, getWidth(), getHeight());
setResizable (true, false);
setVisible (true);
#if ! JUCE_IOS
glContext.attachTo (*this);
#endif
#if JUCE_IOS || JUCE_ANDROID
setFullScreen (true);
#endif
}
~MainWindow() override
{
glContext.detach();
}
void closeButtonPressed() override
{
JUCEApplication::getInstance()->systemRequestedQuit();
}
OpenGLContext glContext;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
};
static PropertiesFile::Options getPropertyFileOptions()
{
PropertiesFile::Options o;
o.applicationName = "JUCE Network Graphics Demo";
o.filenameSuffix = ".settings";
o.folderName = "JUCE Network Graphics Demo";
o.osxLibrarySubFolder = "Application Support/JUCE Network Graphics Demo";
o.millisecondsBeforeSaving = 2000;
return o;
}
PropertiesFile properties;
OwnedArray<MainWindow> mainWindows;
};
//==============================================================================
// This macro generates the main() routine that launches the app.
START_JUCE_APPLICATION (NetworkGraphicsDemoApplication)
|