File: jucer_LabelPropertyComponent.h

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/*
  ==============================================================================

   This file is part of the JUCE library.
   Copyright (c) 2022 - Raw Material Software Limited

   JUCE is an open source library subject to commercial or open-source
   licensing.

   By using JUCE, you agree to the terms of both the JUCE 7 End-User License
   Agreement and JUCE Privacy Policy.

   End User License Agreement: www.juce.com/juce-7-licence
   Privacy Policy: www.juce.com/juce-privacy-policy

   Or: You may also use this code under the terms of the GPL v3 (see
   www.gnu.org/licenses).

   JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
   EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
   DISCLAIMED.

  ==============================================================================
*/

#pragma once


//==============================================================================
class LabelPropertyComponent  : public PropertyComponent
{
public:
    LabelPropertyComponent (const String& labelText, int propertyHeight = 25,
                            Font labelFont = Font (16.0f, Font::bold),
                            Justification labelJustification = Justification::centred)
        : PropertyComponent (labelText),
          labelToDisplay ({}, labelText)
    {
        setPreferredHeight (propertyHeight);

        labelToDisplay.setJustificationType (labelJustification);
        labelToDisplay.setFont (labelFont);

        addAndMakeVisible (labelToDisplay);
        setLookAndFeel (&lf);
    }

    ~LabelPropertyComponent() override    { setLookAndFeel (nullptr); }

    //==============================================================================
    void refresh() override {}

    void resized() override
    {
        labelToDisplay.setBounds (getLocalBounds());
    }

private:
    //==============================================================================
    struct LabelLookAndFeel : public ProjucerLookAndFeel
    {
        void drawPropertyComponentLabel (Graphics&, int, int, PropertyComponent&) {}
    };

    void lookAndFeelChanged() override
    {
        labelToDisplay.setColour (Label::textColourId, ProjucerApplication::getApp().lookAndFeel.findColour (defaultTextColourId));
    }

    //==============================================================================
    LabelLookAndFeel lf;
    Label labelToDisplay;
};