File: juce_ArrayAllocationBase.h

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/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

namespace juce
{

//==============================================================================
/**
    Implements some basic array storage allocation functions.

    This class isn't really for public use - it used to be part of the
    container classes but has since been superseded by ArrayBase. Eventually
    it will be removed from the API.

    @tags{Core}
*/
template <class ElementType, class TypeOfCriticalSectionToUse>
class ArrayAllocationBase  : public TypeOfCriticalSectionToUse
{
public:
    //==============================================================================
    /** Creates an empty array. */
    ArrayAllocationBase() = default;

    /** Destructor. */
    ~ArrayAllocationBase() = default;

    ArrayAllocationBase (ArrayAllocationBase&& other) noexcept
        : elements (std::move (other.elements)),
          numAllocated (other.numAllocated)
    {
    }

    ArrayAllocationBase& operator= (ArrayAllocationBase&& other) noexcept
    {
        elements = std::move (other.elements);
        numAllocated = other.numAllocated;
        return *this;
    }

    //==============================================================================
    /** Changes the amount of storage allocated.

        This will retain any data currently held in the array, and either add or
        remove extra space at the end.

        @param numElements  the number of elements that are needed
    */
    void setAllocatedSize (int numElements)
    {
        if (numAllocated != numElements)
        {
            if (numElements > 0)
                elements.realloc ((size_t) numElements);
            else
                elements.free();

            numAllocated = numElements;
        }
    }

    /** Increases the amount of storage allocated if it is less than a given amount.

        This will retain any data currently held in the array, but will add
        extra space at the end to make sure there it's at least as big as the size
        passed in. If it's already bigger, no action is taken.

        @param minNumElements  the minimum number of elements that are needed
    */
    void ensureAllocatedSize (int minNumElements)
    {
        if (minNumElements > numAllocated)
            setAllocatedSize ((minNumElements + minNumElements / 2 + 8) & ~7);

        jassert (numAllocated <= 0 || elements != nullptr);
    }

    /** Minimises the amount of storage allocated so that it's no more than
        the given number of elements.
    */
    void shrinkToNoMoreThan (int maxNumElements)
    {
        if (maxNumElements < numAllocated)
            setAllocatedSize (maxNumElements);
    }

    /** Swap the contents of two objects. */
    void swapWith (ArrayAllocationBase& other) noexcept
    {
        elements.swapWith (other.elements);
        std::swap (numAllocated, other.numAllocated);
    }

    //==============================================================================
    HeapBlock<ElementType> elements;
    int numAllocated = 0;

private:
    JUCE_DECLARE_NON_COPYABLE (ArrayAllocationBase)
};

} // namespace juce