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/*
==============================================================================
This file is part of the JUCE framework.
Copyright (c) Raw Material Software Limited
JUCE is an open source framework subject to commercial or open source
licensing.
By downloading, installing, or using the JUCE framework, or combining the
JUCE framework with any other source code, object code, content or any other
copyrightable work, you agree to the terms of the JUCE End User Licence
Agreement, and all incorporated terms including the JUCE Privacy Policy and
the JUCE Website Terms of Service, as applicable, which will bind you. If you
do not agree to the terms of these agreements, we will not license the JUCE
framework to you, and you must discontinue the installation or download
process and cease use of the JUCE framework.
JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
JUCE Privacy Policy: https://juce.com/juce-privacy-policy
JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
Or:
You may also use this code under the terms of the AGPLv3:
https://www.gnu.org/licenses/agpl-3.0.en.html
THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if ! JUCE_WASM
JUCE_BEGIN_IGNORE_WARNINGS_MSVC (4127 4389 4018)
#ifndef AI_NUMERICSERV // (missing in older Mac SDKs)
#define AI_NUMERICSERV 0x1000
#endif
#if JUCE_WINDOWS
using juce_socklen_t = int;
using juce_recvsend_size_t = int;
using SocketHandle = SOCKET;
static const SocketHandle invalidSocket = INVALID_SOCKET;
#elif JUCE_ANDROID
using juce_socklen_t = socklen_t;
using juce_recvsend_size_t = size_t;
using SocketHandle = int;
static const SocketHandle invalidSocket = -1;
#else
using juce_socklen_t = socklen_t;
using juce_recvsend_size_t = socklen_t;
using SocketHandle = int;
static const SocketHandle invalidSocket = -1;
#endif
//==============================================================================
namespace SocketHelpers
{
static void initSockets()
{
#if JUCE_WINDOWS
static bool socketsStarted = false;
if (! socketsStarted)
{
WSADATA wsaData;
const WORD wVersionRequested = MAKEWORD (1, 1);
socketsStarted = WSAStartup (wVersionRequested, &wsaData) == 0;
}
#endif
}
inline bool isValidPortNumber (int port) noexcept
{
return isPositiveAndBelow (port, 65536);
}
template <typename Type>
static bool setOption (SocketHandle handle, int mode, int property, Type value) noexcept
{
return setsockopt (handle, mode, property, reinterpret_cast<const char*> (&value), sizeof (value)) == 0;
}
template <typename Type>
static bool setOption (SocketHandle handle, int property, Type value) noexcept
{
return setOption (handle, SOL_SOCKET, property, value);
}
static std::optional<int> getBufferSize (SocketHandle handle, int property)
{
int result;
auto outParamSize = (socklen_t) sizeof (result);
if (getsockopt (handle, SOL_SOCKET, property, reinterpret_cast<char*> (&result), &outParamSize) != 0
|| outParamSize != (socklen_t) sizeof (result))
{
return std::nullopt;
}
return result;
}
static bool resetSocketOptions (SocketHandle handle, bool isDatagram, bool allowBroadcast, const SocketOptions& options) noexcept
{
auto getCurrentBufferSizeWithMinimum = [handle] (int property)
{
constexpr auto minBufferSize = 65536;
if (auto currentBufferSize = getBufferSize (handle, property))
return std::max (*currentBufferSize, minBufferSize);
return minBufferSize;
};
const auto receiveBufferSize = options.getReceiveBufferSize().value_or (getCurrentBufferSizeWithMinimum (SO_RCVBUF));
const auto sendBufferSize = options.getSendBufferSize() .value_or (getCurrentBufferSizeWithMinimum (SO_SNDBUF));
return handle != invalidSocket
&& setOption (handle, SO_RCVBUF, receiveBufferSize)
&& setOption (handle, SO_SNDBUF, sendBufferSize)
&& (isDatagram ? ((! allowBroadcast) || setOption (handle, SO_BROADCAST, (int) 1))
: setOption (handle, IPPROTO_TCP, TCP_NODELAY, (int) 1));
}
static void closeSocket (std::atomic<int>& handle,
[[maybe_unused]] CriticalSection& readLock,
[[maybe_unused]] bool isListener,
[[maybe_unused]] int portNumber,
std::atomic<bool>& connected) noexcept
{
const auto h = (SocketHandle) handle.load();
handle = -1;
#if JUCE_WINDOWS
if (h != invalidSocket || connected)
closesocket (h);
// make sure any read process finishes before we delete the socket
CriticalSection::ScopedLockType lock (readLock);
connected = false;
#else
if (connected)
{
connected = false;
if (isListener)
{
// need to do this to interrupt the accept() function..
StreamingSocket temp;
temp.connect (IPAddress::local().toString(), portNumber, 1000);
}
}
if (h >= 0)
{
// unblock any pending read requests
::shutdown (h, SHUT_RDWR);
{
// see man-page of recv on linux about a race condition where the
// shutdown command is lost if the receiving thread does not have
// a chance to process before close is called. On Mac OS X shutdown
// does not unblock a select call, so using a lock here will dead-lock
// both threads.
#if JUCE_LINUX || JUCE_BSD || JUCE_ANDROID
CriticalSection::ScopedLockType lock (readLock);
::close (h);
#else
::close (h);
CriticalSection::ScopedLockType lock (readLock);
#endif
}
}
#endif
}
static bool bindSocket (SocketHandle handle, int port, const String& address) noexcept
{
if (handle == invalidSocket || ! isValidPortNumber (port))
return false;
struct sockaddr_in addr;
zerostruct (addr); // (can't use "= { 0 }" on this object because it's typedef'ed as a C struct)
addr.sin_family = PF_INET;
addr.sin_port = htons ((uint16) port);
addr.sin_addr.s_addr = address.isNotEmpty() ? ::inet_addr (address.toRawUTF8())
: htonl (INADDR_ANY);
return ::bind (handle, (struct sockaddr*) &addr, sizeof (addr)) >= 0;
}
static int getBoundPort (SocketHandle handle) noexcept
{
if (handle != invalidSocket)
{
struct sockaddr_in addr;
socklen_t len = sizeof (addr);
if (getsockname (handle, (struct sockaddr*) &addr, &len) == 0)
return ntohs (addr.sin_port);
}
return -1;
}
static String getConnectedAddress (SocketHandle handle) noexcept
{
struct sockaddr_in addr;
socklen_t len = sizeof (addr);
if (getpeername (handle, (struct sockaddr*) &addr, &len) >= 0)
return inet_ntoa (addr.sin_addr);
return "0.0.0.0";
}
static bool setSocketBlockingState (SocketHandle handle, bool shouldBlock) noexcept
{
#if JUCE_WINDOWS
u_long nonBlocking = shouldBlock ? 0 : (u_long) 1;
return ioctlsocket (handle, (long) FIONBIO, &nonBlocking) == 0;
#else
int socketFlags = fcntl (handle, F_GETFL, 0);
if (socketFlags == -1)
return false;
if (shouldBlock)
socketFlags &= ~O_NONBLOCK;
else
socketFlags |= O_NONBLOCK;
return fcntl (handle, F_SETFL, socketFlags) == 0;
#endif
}
#if ! JUCE_WINDOWS
static bool getSocketBlockingState (SocketHandle handle)
{
return (fcntl (handle, F_GETFL, 0) & O_NONBLOCK) == 0;
}
#endif
static int readSocket (SocketHandle handle,
void* destBuffer, int maxBytesToRead,
std::atomic<bool>& connected,
bool blockUntilSpecifiedAmountHasArrived,
CriticalSection& readLock,
String* senderIP = nullptr,
int* senderPort = nullptr) noexcept
{
#if ! JUCE_WINDOWS
if (blockUntilSpecifiedAmountHasArrived != getSocketBlockingState (handle))
#endif
setSocketBlockingState (handle, blockUntilSpecifiedAmountHasArrived);
int bytesRead = 0;
while (bytesRead < maxBytesToRead)
{
long bytesThisTime = -1;
auto buffer = static_cast<char*> (destBuffer) + bytesRead;
auto numToRead = (juce_recvsend_size_t) (maxBytesToRead - bytesRead);
{
// avoid race-condition
CriticalSection::ScopedTryLockType lock (readLock);
if (lock.isLocked())
{
if (senderIP == nullptr || senderPort == nullptr)
{
bytesThisTime = ::recv (handle, buffer, numToRead, 0);
}
else
{
sockaddr_in client;
socklen_t clientLen = sizeof (sockaddr);
bytesThisTime = ::recvfrom (handle, buffer, numToRead, 0, (sockaddr*) &client, &clientLen);
*senderIP = String::fromUTF8 (inet_ntoa (client.sin_addr), 16);
*senderPort = ntohs (client.sin_port);
}
}
}
if (bytesThisTime <= 0 || ! connected)
{
if (bytesRead == 0 && blockUntilSpecifiedAmountHasArrived)
bytesRead = -1;
break;
}
bytesRead = static_cast<int> (bytesRead + bytesThisTime);
if (! blockUntilSpecifiedAmountHasArrived)
break;
}
return (int) bytesRead;
}
static int waitForReadiness (std::atomic<int>& handle, CriticalSection& readLock,
bool forReading, int timeoutMsecs) noexcept
{
// avoid race-condition
CriticalSection::ScopedTryLockType lock (readLock);
if (! lock.isLocked())
return -1;
auto hasErrorOccurred = [&handle]() -> bool
{
auto h = (SocketHandle) handle.load();
if (h == invalidSocket)
return true;
int opt;
juce_socklen_t len = sizeof (opt);
if (getsockopt (h, SOL_SOCKET, SO_ERROR, (char*) &opt, &len) < 0 || opt != 0)
return true;
return false;
};
auto h = handle.load();
#if JUCE_WINDOWS
struct timeval timeout;
struct timeval* timeoutp;
if (timeoutMsecs >= 0)
{
timeout.tv_sec = timeoutMsecs / 1000;
timeout.tv_usec = (timeoutMsecs % 1000) * 1000;
timeoutp = &timeout;
}
else
{
timeoutp = nullptr;
}
fd_set rset, wset;
FD_ZERO (&rset);
FD_SET ((SOCKET) h, &rset);
FD_ZERO (&wset);
FD_SET ((SOCKET) h, &wset);
fd_set* prset = forReading ? &rset : nullptr;
fd_set* pwset = forReading ? nullptr : &wset;
// NB - need to use select() here as WSAPoll is broken on Windows
if (select ((int) h + 1, prset, pwset, nullptr, timeoutp) < 0 || hasErrorOccurred())
return -1;
return FD_ISSET (h, forReading ? &rset : &wset) ? 1 : 0;
#else
short eventsFlag = (forReading ? POLLIN : POLLOUT);
pollfd pfd { (SocketHandle) h, eventsFlag, 0 };
int result = 0;
for (;;)
{
result = poll (&pfd, 1, timeoutMsecs);
if (result >= 0 || errno != EINTR)
break;
}
if (result < 0 || hasErrorOccurred())
return -1;
return (pfd.revents & eventsFlag) != 0;
#endif
}
static addrinfo* getAddressInfo (bool isDatagram, const String& hostName, int portNumber)
{
struct addrinfo hints;
zerostruct (hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = isDatagram ? SOCK_DGRAM : SOCK_STREAM;
hints.ai_flags = AI_NUMERICSERV;
struct addrinfo* info = nullptr;
if (getaddrinfo (hostName.toRawUTF8(), String (portNumber).toRawUTF8(), &hints, &info) == 0)
return info;
return nullptr;
}
static bool connectSocket (std::atomic<int>& handle,
CriticalSection& readLock,
const String& hostName,
int portNumber,
int timeOutMillisecs,
const SocketOptions& options) noexcept
{
bool success = false;
if (auto* info = getAddressInfo (false, hostName, portNumber))
{
for (auto* i = info; i != nullptr; i = i->ai_next)
{
auto newHandle = socket (i->ai_family, i->ai_socktype, 0);
if (newHandle != invalidSocket)
{
setSocketBlockingState (newHandle, false);
auto result = ::connect (newHandle, i->ai_addr, (socklen_t) i->ai_addrlen);
success = (result >= 0);
if (! success)
{
#if JUCE_WINDOWS
if (result == SOCKET_ERROR && WSAGetLastError() == WSAEWOULDBLOCK)
#else
if (errno == EINPROGRESS)
#endif
{
std::atomic<int> cvHandle { (int) newHandle };
if (waitForReadiness (cvHandle, readLock, false, timeOutMillisecs) == 1)
success = true;
}
}
if (success)
{
handle = (int) newHandle;
break;
}
#if JUCE_WINDOWS
closesocket (newHandle);
#else
::close (newHandle);
#endif
}
}
freeaddrinfo (info);
if (success)
{
auto h = (SocketHandle) handle.load();
setSocketBlockingState (h, true);
resetSocketOptions (h, false, false, options);
}
}
return success;
}
static void makeReusable (int handle) noexcept
{
setOption ((SocketHandle) handle, SO_REUSEADDR, (int) 1);
}
static bool multicast (int handle, const String& multicastIPAddress,
const String& interfaceIPAddress, bool join) noexcept
{
struct ip_mreq mreq;
zerostruct (mreq);
mreq.imr_multiaddr.s_addr = inet_addr (multicastIPAddress.toRawUTF8());
mreq.imr_interface.s_addr = INADDR_ANY;
if (interfaceIPAddress.isNotEmpty())
mreq.imr_interface.s_addr = inet_addr (interfaceIPAddress.toRawUTF8());
return setsockopt ((SocketHandle) handle, IPPROTO_IP,
join ? IP_ADD_MEMBERSHIP
: IP_DROP_MEMBERSHIP,
(const char*) &mreq, sizeof (mreq)) == 0;
}
}
//==============================================================================
StreamingSocket::StreamingSocket()
{
SocketHelpers::initSockets();
}
StreamingSocket::StreamingSocket (const String& host, int portNum, int h, const SocketOptions& optionsIn)
: options (optionsIn),
hostName (host),
portNumber (portNum),
handle (h),
connected (true)
{
jassert (SocketHelpers::isValidPortNumber (portNum));
SocketHelpers::initSockets();
SocketHelpers::resetSocketOptions ((SocketHandle) h, false, false, options);
}
StreamingSocket::~StreamingSocket()
{
close();
}
//==============================================================================
int StreamingSocket::read (void* destBuffer, int maxBytesToRead, bool shouldBlock)
{
return (connected && ! isListener) ? SocketHelpers::readSocket ((SocketHandle) handle.load(), destBuffer,maxBytesToRead,
connected, shouldBlock, readLock)
: -1;
}
int StreamingSocket::write (const void* sourceBuffer, int numBytesToWrite)
{
if (isListener || ! connected)
return -1;
return (int) ::send ((SocketHandle) handle.load(), (const char*) sourceBuffer, (juce_recvsend_size_t) numBytesToWrite, 0);
}
//==============================================================================
int StreamingSocket::waitUntilReady (bool readyForReading, int timeoutMsecs)
{
return connected ? SocketHelpers::waitForReadiness (handle, readLock, readyForReading, timeoutMsecs)
: -1;
}
//==============================================================================
bool StreamingSocket::bindToPort (int port)
{
return bindToPort (port, String());
}
bool StreamingSocket::bindToPort (int port, const String& addr)
{
jassert (SocketHelpers::isValidPortNumber (port));
return SocketHelpers::bindSocket ((SocketHandle) handle.load(), port, addr);
}
int StreamingSocket::getBoundPort() const noexcept
{
return SocketHelpers::getBoundPort ((SocketHandle) handle.load());
}
bool StreamingSocket::connect (const String& remoteHostName, int remotePortNumber, int timeOutMillisecs)
{
jassert (SocketHelpers::isValidPortNumber (remotePortNumber));
if (isListener)
{
// a listener socket can't connect to another one!
jassertfalse;
return false;
}
if (connected)
close();
hostName = remoteHostName;
portNumber = remotePortNumber;
isListener = false;
connected = SocketHelpers::connectSocket (handle, readLock, remoteHostName,
remotePortNumber, timeOutMillisecs, options);
if (! connected)
return false;
if (! SocketHelpers::resetSocketOptions ((SocketHandle) handle.load(), false, false, options))
{
close();
return false;
}
return true;
}
void StreamingSocket::close()
{
if (handle >= 0)
SocketHelpers::closeSocket (handle, readLock, isListener, portNumber, connected);
hostName.clear();
portNumber = 0;
handle = -1;
isListener = false;
}
//==============================================================================
bool StreamingSocket::createListener (int newPortNumber, const String& localHostName)
{
jassert (SocketHelpers::isValidPortNumber (newPortNumber));
if (connected)
close();
hostName = "listener";
portNumber = newPortNumber;
isListener = true;
handle = (int) socket (AF_INET, SOCK_STREAM, 0);
if (handle < 0)
return false;
#if ! JUCE_WINDOWS // on windows, adding this option produces behaviour different to posix
SocketHelpers::makeReusable (handle);
#endif
if (SocketHelpers::bindSocket ((SocketHandle) handle.load(), portNumber, localHostName)
&& listen ((SocketHandle) handle.load(), SOMAXCONN) >= 0)
{
connected = true;
return true;
}
close();
return false;
}
StreamingSocket* StreamingSocket::waitForNextConnection() const
{
// To call this method, you first have to use createListener() to
// prepare this socket as a listener.
jassert (isListener || ! connected);
if (connected && isListener)
{
struct sockaddr_storage address;
juce_socklen_t len = sizeof (address);
auto newSocket = (int) accept ((SocketHandle) handle.load(), (struct sockaddr*) &address, &len);
if (newSocket >= 0 && connected)
return new StreamingSocket (inet_ntoa (((struct sockaddr_in*) &address)->sin_addr),
portNumber, newSocket, options);
}
return nullptr;
}
bool StreamingSocket::isLocal() const noexcept
{
if (! isConnected())
return false;
IPAddress currentIP (SocketHelpers::getConnectedAddress ((SocketHandle) handle.load()));
for (auto& a : IPAddress::getAllAddresses())
if (a == currentIP)
return true;
return hostName == "127.0.0.1";
}
//==============================================================================
//==============================================================================
DatagramSocket::DatagramSocket (bool canBroadcast, const SocketOptions& optionsIn)
: options { optionsIn }
{
SocketHelpers::initSockets();
handle = (int) socket (AF_INET, SOCK_DGRAM, 0);
if (handle >= 0)
{
SocketHelpers::resetSocketOptions ((SocketHandle) handle.load(), true, canBroadcast, options);
SocketHelpers::makeReusable (handle);
}
}
DatagramSocket::~DatagramSocket()
{
if (lastServerAddress != nullptr)
freeaddrinfo (static_cast<struct addrinfo*> (lastServerAddress));
shutdown();
}
void DatagramSocket::shutdown()
{
if (handle < 0)
return;
std::atomic<int> handleCopy { handle.load() };
handle = -1;
std::atomic<bool> connected { false };
SocketHelpers::closeSocket (handleCopy, readLock, false, 0, connected);
isBound = false;
}
bool DatagramSocket::bindToPort (int port)
{
return bindToPort (port, String());
}
bool DatagramSocket::bindToPort (int port, const String& addr)
{
jassert (SocketHelpers::isValidPortNumber (port));
if (handle < 0)
return false;
if (SocketHelpers::bindSocket ((SocketHandle) handle.load(), port, addr))
{
isBound = true;
lastBindAddress = addr;
return true;
}
return false;
}
int DatagramSocket::getBoundPort() const noexcept
{
return (handle >= 0 && isBound) ? SocketHelpers::getBoundPort ((SocketHandle) handle.load()) : -1;
}
//==============================================================================
int DatagramSocket::waitUntilReady (bool readyForReading, int timeoutMsecs)
{
if (handle < 0)
return -1;
return SocketHelpers::waitForReadiness (handle, readLock, readyForReading, timeoutMsecs);
}
int DatagramSocket::read (void* destBuffer, int maxBytesToRead, bool shouldBlock)
{
if (handle < 0 || ! isBound)
return -1;
std::atomic<bool> connected { true };
return SocketHelpers::readSocket ((SocketHandle) handle.load(), destBuffer, maxBytesToRead,
connected, shouldBlock, readLock);
}
int DatagramSocket::read (void* destBuffer, int maxBytesToRead, bool shouldBlock, String& senderIPAddress, int& senderPort)
{
if (handle < 0 || ! isBound)
return -1;
std::atomic<bool> connected { true };
return SocketHelpers::readSocket ((SocketHandle) handle.load(), destBuffer, maxBytesToRead, connected,
shouldBlock, readLock, &senderIPAddress, &senderPort);
}
int DatagramSocket::write (const String& remoteHostname, int remotePortNumber,
const void* sourceBuffer, int numBytesToWrite)
{
jassert (SocketHelpers::isValidPortNumber (remotePortNumber));
if (handle < 0)
return -1;
struct addrinfo*& info = reinterpret_cast<struct addrinfo*&> (lastServerAddress);
// getaddrinfo can be quite slow so cache the result of the address lookup
if (info == nullptr || remoteHostname != lastServerHost || remotePortNumber != lastServerPort)
{
if (info != nullptr)
freeaddrinfo (info);
if ((info = SocketHelpers::getAddressInfo (true, remoteHostname, remotePortNumber)) == nullptr)
return -1;
lastServerHost = remoteHostname;
lastServerPort = remotePortNumber;
}
return (int) ::sendto ((SocketHandle) handle.load(), (const char*) sourceBuffer,
(juce_recvsend_size_t) numBytesToWrite, 0,
info->ai_addr, (socklen_t) info->ai_addrlen);
}
bool DatagramSocket::joinMulticast (const String& multicastIPAddress)
{
if (handle < 0 || ! isBound)
return false;
return SocketHelpers::multicast (handle, multicastIPAddress, lastBindAddress, true);
}
bool DatagramSocket::leaveMulticast (const String& multicastIPAddress)
{
if (handle < 0 || ! isBound)
return false;
return SocketHelpers::multicast (handle, multicastIPAddress, lastBindAddress, false);
}
bool DatagramSocket::setMulticastLoopbackEnabled (bool enable)
{
if (handle < 0 || ! isBound)
return false;
return SocketHelpers::setOption<bool> ((SocketHandle) handle.load(), IPPROTO_IP, IP_MULTICAST_LOOP, enable);
}
bool DatagramSocket::setEnablePortReuse ([[maybe_unused]] bool enabled)
{
#if ! JUCE_ANDROID
if (handle >= 0)
return SocketHelpers::setOption ((SocketHandle) handle.load(),
#if JUCE_WINDOWS || JUCE_LINUX || JUCE_BSD
SO_REUSEADDR, // port re-use is implied by addr re-use on these platforms
#else
SO_REUSEPORT,
#endif
(int) (enabled ? 1 : 0));
#endif
return false;
}
JUCE_END_IGNORE_WARNINGS_MSVC
//==============================================================================
//==============================================================================
#if JUCE_UNIT_TESTS
struct SocketTests final : public UnitTest
{
SocketTests()
: UnitTest ("Sockets", UnitTestCategories::networking)
{
}
void runTest() override
{
auto localHost = IPAddress::local();
int portNum = 12345;
beginTest ("StreamingSocket");
{
StreamingSocket socketServer;
expect (socketServer.isConnected() == false);
expect (socketServer.getHostName().isEmpty());
expect (socketServer.getBoundPort() == -1);
expect (static_cast<SocketHandle> (socketServer.getRawSocketHandle()) == invalidSocket);
expect (socketServer.createListener (portNum, localHost.toString()));
StreamingSocket socket;
expect (socket.connect (localHost.toString(), portNum));
expect (socket.isConnected() == true);
expect (socket.getHostName() == localHost.toString());
expect (socket.getBoundPort() != -1);
expect (static_cast<SocketHandle> (socket.getRawSocketHandle()) != invalidSocket);
socket.close();
expect (socket.isConnected() == false);
expect (socket.getHostName().isEmpty());
expect (socket.getBoundPort() == -1);
expect (static_cast<SocketHandle> (socket.getRawSocketHandle()) == invalidSocket);
}
beginTest ("DatagramSocket");
{
DatagramSocket socket;
expect (socket.getBoundPort() == -1);
expect (static_cast<SocketHandle> (socket.getRawSocketHandle()) != invalidSocket);
expect (socket.bindToPort (portNum, localHost.toString()));
expect (socket.getBoundPort() == portNum);
expect (static_cast<SocketHandle> (socket.getRawSocketHandle()) != invalidSocket);
socket.shutdown();
expect (socket.getBoundPort() == -1);
expect (static_cast<SocketHandle> (socket.getRawSocketHandle()) == invalidSocket);
}
}
};
static SocketTests socketTests;
#endif
#endif
} // namespace juce
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