File: Main.cpp

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/*
  ==============================================================================

   This file is part of the JUCE framework.
   Copyright (c) Raw Material Software Limited

   JUCE is an open source framework subject to commercial or open source
   licensing.

   By downloading, installing, or using the JUCE framework, or combining the
   JUCE framework with any other source code, object code, content or any other
   copyrightable work, you agree to the terms of the JUCE End User Licence
   Agreement, and all incorporated terms including the JUCE Privacy Policy and
   the JUCE Website Terms of Service, as applicable, which will bind you. If you
   do not agree to the terms of these agreements, we will not license the JUCE
   framework to you, and you must discontinue the installation or download
   process and cease use of the JUCE framework.

   JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
   JUCE Privacy Policy: https://juce.com/juce-privacy-policy
   JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/

   Or:

   You may also use this code under the terms of the AGPLv3:
   https://www.gnu.org/licenses/agpl-3.0.en.html

   THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
   WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.

  ==============================================================================
*/

#include <JuceHeader.h>

namespace
{
    String getBroadcastIPAddress()
    {
        return IPAddress::getLocalAddress().toString().upToLastOccurrenceOf (".", false, false) + ".255";
    }

    static const int masterPortNumber = 9001;  // the UDP port the master sends on / the clients receive.
    static const int clientPortNumber = 9002;  // the UDP port the clients send on / the master receives.

    static const String canvasStateOSCAddress = "/juce/nfd/canvasState";
    static const String newClientOSCAddress   = "/juce/nfd/newClient";
    static const String userInputOSCAddress   = "/juce/nfd/userInput";
}

#include "SharedCanvas.h"
#include "ClientComponent.h"
#include "Demos.h"
#include "MasterComponent.h"


//==============================================================================
class NetworkGraphicsDemoApplication final : public JUCEApplication
{
public:
    NetworkGraphicsDemoApplication()  : properties (getPropertyFileOptions())
    {}

    const String getApplicationName() override           { return ProjectInfo::projectName; }
    const String getApplicationVersion() override        { return ProjectInfo::versionString; }
    bool moreThanOneInstanceAllowed() override           { return true; }
    void anotherInstanceStarted (const String&) override {}

    //==============================================================================
    void initialise (const String& commandLine) override
    {
       #if ! JUCE_IOS && ! JUCE_ANDROID
        // Run as the master if we have a command-line flag "master" or if the exe itself
        // has been renamed to include the word "master"..
        bool isMaster = commandLine.containsIgnoreCase ("master")
                          || File::getSpecialLocation (File::currentApplicationFile)
                                .getFileName().containsIgnoreCase ("master");

        if (isMaster)
            mainWindows.add (new MainWindow (properties));
       #endif

        mainWindows.add (new MainWindow (properties, 0));

        Desktop::getInstance().setScreenSaverEnabled (false);
    }

    void shutdown() override
    {
        mainWindows.clear();
        properties.saveIfNeeded();
    }

    void systemRequestedQuit() override
    {
        quit();
    }

    //==============================================================================
    struct MainWindow final : public DocumentWindow
    {
        explicit MainWindow (PropertiesFile& props)
            : DocumentWindow ("JUCE Networked Graphics Demo - Master", Colours::white, DocumentWindow::allButtons)
        {
            setUsingNativeTitleBar (true);
            setContentOwned (new MasterContentComponent (props), true);
            setBounds (100, 50, getWidth(), getHeight());
            setResizable (true, false);
            setVisible (true);

            glContext.attachTo (*this);
        }

        MainWindow (PropertiesFile& props, int windowIndex)
            : DocumentWindow ("JUCE Networked Graphics Demo", Colours::black, DocumentWindow::allButtons)
        {
            setUsingNativeTitleBar (true);
            setContentOwned (new ClientCanvasComponent (props, windowIndex), true);
            setBounds (500, 100, getWidth(), getHeight());
            setResizable (true, false);
            setVisible (true);

           #if ! JUCE_IOS
            glContext.attachTo (*this);
           #endif

           #if JUCE_IOS || JUCE_ANDROID
            setFullScreen (true);
           #endif
        }

        ~MainWindow() override
        {
            glContext.detach();
        }

        void closeButtonPressed() override
        {
            JUCEApplication::getInstance()->systemRequestedQuit();
        }

        OpenGLContext glContext;

        JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow)
    };

    static PropertiesFile::Options getPropertyFileOptions()
    {
        PropertiesFile::Options o;
        o.applicationName = "JUCE Network Graphics Demo";
        o.filenameSuffix = ".settings";
        o.folderName = "JUCE Network Graphics Demo";
        o.osxLibrarySubFolder = "Application Support/JUCE Network Graphics Demo";
        o.millisecondsBeforeSaving = 2000;
        return o;
    }

    PropertiesFile properties;
    OwnedArray<MainWindow> mainWindows;
};


//==============================================================================
// This macro generates the main() routine that launches the app.
START_JUCE_APPLICATION (NetworkGraphicsDemoApplication)