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/**
* Copyright (C) 2002-2004, 2008 Michael Pyne <mpyne@kde.org>
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "upcomingplaylist.h"
#include "juk-exception.h"
#include "playlistitem.h"
#include "playlistcollection.h"
#include "collectionlist.h"
#include "actioncollection.h"
#include "juk_debug.h"
using namespace ActionCollection;
UpcomingPlaylist::UpcomingPlaylist(PlaylistCollection *collection)
: Playlist(collection, true)
{
setName(i18n("Play Queue"));
setAllowDuplicates(true);
setSortingEnabled(false);
}
void UpcomingPlaylist::appendItems(const PlaylistItemList &itemList)
{
if(itemList.isEmpty())
return;
PlaylistItem *after = static_cast<PlaylistItem *>(topLevelItem(topLevelItemCount() - 1));
for(auto *playlistItem : itemList) {
after = createItem(playlistItem, after);
m_playlistIndex.insert(after, playlistItem->playlist());
}
playlistItemsChanged();
slotWeightDirty();
}
void UpcomingPlaylist::playNext()
{
auto currentPlaying = firstChild();
const bool wasOurItem = currentPlaying
&& currentPlaying == Playlist::playingItem()
&& currentPlaying->playlist() == this;
if(!currentPlaying) {
qCWarning(JUK_LOG) << "Unexpectedly ended up looking to play from empty Play Queue??";
CollectionList::instance()->slotBeginPlayback();
return;
}
PlaylistItem *newToPlay = wasOurItem
? static_cast<PlaylistItem *>(currentPlaying->itemBelow())
: currentPlaying;
if(!newToPlay) {
// We emptied the playlist, switch back to the playlist for the last item
Playlist *source = m_playlistIndex[currentPlaying];
if(source) {
source->playNext();
}
else {
CollectionList::instance()->slotBeginPlayback();
}
}
else {
beginPlayingItem(newToPlay);
Playlist *source = m_playlistIndex[newToPlay];
if(source) {
source->synchronizePlayingItems(this, false);
}
}
if(wasOurItem) {
clearItem(currentPlaying);
}
}
void UpcomingPlaylist::clearItem(PlaylistItem *item)
{
m_playlistIndex.remove(item);
Playlist::clearItem(item);
}
void UpcomingPlaylist::addFiles(const QStringList &files, PlaylistItem *after)
{
CollectionList::instance()->addFiles(files, after);
PlaylistItemList l;
for(const auto &file : files) {
const FileHandle f(file);
PlaylistItem *i = CollectionList::instance()->lookup(f.absFilePath());
if(i)
l.append(i);
}
appendItems(l);
}
QMap< PlaylistItem::Pointer, QPointer<Playlist> > &UpcomingPlaylist::playlistIndex()
{
return m_playlistIndex;
}
QDataStream &operator<<(QDataStream &s, const UpcomingPlaylist &p)
{
const PlaylistItemList l = const_cast<UpcomingPlaylist *>(&p)->items();
s << qint32(l.count());
for(const auto &playlistItem : l) {
s << playlistItem->file().absFilePath();
}
return s;
}
QDataStream &operator>>(QDataStream &s, UpcomingPlaylist &p)
{
QStringList upcomingFiles;
QString fileName;
qint32 count;
s >> count;
for(qint32 i = 0; i < count; ++i) {
s >> fileName;
if(fileName.isEmpty())
throw BICStreamException();
upcomingFiles << fileName;
}
p.addFiles(upcomingFiles);
return s;
}
// vim: set et sw=4 tw=0 sta:
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