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# This file is a part of Julia. License is MIT: https://julialang.org/license
## thread/task locking abstraction
@noinline function concurrency_violation()
# can be useful for debugging
#try; error(); catch; ccall(:jlbacktrace, Cvoid, ()); end
error("concurrency violation detected")
end
"""
AbstractLock
Abstract supertype describing types that
implement the synchronization primitives:
[`lock`](@ref), [`trylock`](@ref), [`unlock`](@ref), and [`islocked`](@ref).
"""
abstract type AbstractLock end
function lock end
function unlock end
function trylock end
function islocked end
unlockall(l::AbstractLock) = unlock(l) # internal function for implementing `wait`
relockall(l::AbstractLock, token::Nothing) = lock(l) # internal function for implementing `wait`
assert_havelock(l::AbstractLock, tid::Integer) =
(islocked(l) && tid == Threads.threadid()) ? nothing : concurrency_violation()
assert_havelock(l::AbstractLock, tid::Task) =
(islocked(l) && tid === current_task()) ? nothing : concurrency_violation()
assert_havelock(l::AbstractLock, tid::Nothing) = concurrency_violation()
"""
AlwaysLockedST
This struct does not implement a real lock, but instead
pretends to be always locked on the original thread it was allocated on,
and simply ignores all other interactions.
It also does not synchronize tasks; for that use a real lock such as [`RecursiveLock`](@ref).
This can be used in the place of a real lock to, instead, simply and cheaply assert
that the operation is only occurring on a single cooperatively-scheduled thread.
It is thus functionally equivalent to allocating a real, recursive, task-unaware lock
immediately calling `lock` on it, and then never calling a matching `unlock`,
except that calling `lock` from another thread will throw a concurrency violation exception.
"""
struct AlwaysLockedST <: AbstractLock
ownertid::Int16
AlwaysLockedST() = new(Threads.threadid())
end
assert_havelock(l::AlwaysLockedST) = assert_havelock(l, l.ownertid)
lock(l::AlwaysLockedST) = assert_havelock(l)
unlock(l::AlwaysLockedST) = assert_havelock(l)
trylock(l::AlwaysLockedST) = l.ownertid == Threads.threadid()
islocked(::AlwaysLockedST) = true
## condition variables
"""
GenericCondition
Abstract implementation of a condition object
for synchonizing tasks objects with a given lock.
"""
struct GenericCondition{L<:AbstractLock}
waitq::InvasiveLinkedList{Task}
lock::L
GenericCondition{L}() where {L<:AbstractLock} = new{L}(InvasiveLinkedList{Task}(), L())
GenericCondition{L}(l::L) where {L<:AbstractLock} = new{L}(InvasiveLinkedList{Task}(), l)
GenericCondition(l::AbstractLock) = new{typeof(l)}(InvasiveLinkedList{Task}(), l)
end
assert_havelock(c::GenericCondition) = assert_havelock(c.lock)
lock(c::GenericCondition) = lock(c.lock)
unlock(c::GenericCondition) = unlock(c.lock)
trylock(c::GenericCondition) = trylock(c.lock)
islocked(c::GenericCondition) = islocked(c.lock)
lock(f, c::GenericCondition) = lock(f, c.lock)
unlock(f, c::GenericCondition) = unlock(f, c.lock)
"""
wait([x])
Block the current task until some event occurs, depending on the type of the argument:
* [`Channel`](@ref): Wait for a value to be appended to the channel.
* [`Condition`](@ref): Wait for [`notify`](@ref) on a condition.
* `Process`: Wait for a process or process chain to exit. The `exitcode` field of a process
can be used to determine success or failure.
* [`Task`](@ref): Wait for a `Task` to finish. If the task fails with an exception, a
`TaskFailedException` (which wraps the failed task) is thrown.
* [`RawFD`](@ref): Wait for changes on a file descriptor (see the `FileWatching` package).
If no argument is passed, the task blocks for an undefined period. A task can only be
restarted by an explicit call to [`schedule`](@ref) or [`yieldto`](@ref).
Often `wait` is called within a `while` loop to ensure a waited-for condition is met before
proceeding.
"""
function wait(c::GenericCondition)
ct = current_task()
assert_havelock(c)
push!(c.waitq, ct)
token = unlockall(c.lock)
try
return wait()
catch
ct.queue === nothing || list_deletefirst!(ct.queue, ct)
rethrow()
finally
relockall(c.lock, token)
end
end
"""
notify(condition, val=nothing; all=true, error=false)
Wake up tasks waiting for a condition, passing them `val`. If `all` is `true` (the default),
all waiting tasks are woken, otherwise only one is. If `error` is `true`, the passed value
is raised as an exception in the woken tasks.
Return the count of tasks woken up. Return 0 if no tasks are waiting on `condition`.
"""
notify(c::GenericCondition, @nospecialize(arg = nothing); all=true, error=false) = notify(c, arg, all, error)
function notify(c::GenericCondition, @nospecialize(arg), all, error)
assert_havelock(c)
cnt = 0
while !isempty(c.waitq)
t = popfirst!(c.waitq)
schedule(t, arg, error=error)
cnt += 1
all || break
end
return cnt
end
notify_error(c::GenericCondition, err) = notify(c, err, true, true)
n_waiters(c::GenericCondition) = length(c.waitq)
"""
isempty(condition)
Return `true` if no tasks are waiting on the condition, `false` otherwise.
"""
isempty(c::GenericCondition) = isempty(c.waitq)
# default (Julia v1.0) is currently single-threaded
# (although it uses MT-safe versions, when possible)
"""
Condition()
Create an edge-triggered event source that tasks can wait for. Tasks that call [`wait`](@ref) on a
`Condition` are suspended and queued. Tasks are woken up when [`notify`](@ref) is later called on
the `Condition`. Edge triggering means that only tasks waiting at the time [`notify`](@ref) is
called can be woken up. For level-triggered notifications, you must keep extra state to keep
track of whether a notification has happened. The [`Channel`](@ref) and [`Threads.Event`](@ref) types do
this, and can be used for level-triggered events.
This object is NOT thread-safe. See [`Threads.Condition`](@ref) for a thread-safe version.
"""
const Condition = GenericCondition{AlwaysLockedST}
lock(c::GenericCondition{AlwaysLockedST}) =
throw(ArgumentError("`Condition` is not thread-safe. Please use `Threads.Condition` instead for multi-threaded code."))
unlock(c::GenericCondition{AlwaysLockedST}) =
throw(ArgumentError("`Condition` is not thread-safe. Please use `Threads.Condition` instead for multi-threaded code."))
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