1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607
|
/* $Id: input.c,v 1.3 2000/07/05 15:20:34 jholder Exp $
* --------------------------------------------------------------------
* see doc/License.txt for License Information
* --------------------------------------------------------------------
*
* File name: $Id: input.c,v 1.3 2000/07/05 15:20:34 jholder Exp $
*
* Description:
*
* Modification history:
* $Log: input.c,v $
* Revision 1.3 2000/07/05 15:20:34 jholder
* Updated code to remove warnings.
*
* Revision 1.2 2000/05/25 22:28:56 jholder
* changes routine names to reflect zmachine opcode names per spec 1.0
*
* Revision 1.1.1.1 2000/05/10 14:21:34 jholder
*
* imported
*
*
* --------------------------------------------------------------------
*/
/*
* input.c
*
* Input routines
*
*/
#include "ztypes.h"
/* Statically defined word separator list */
static const char *separators = " \t\n\f.,?";
static zword_t dictionary_offset = 0;
static ZINT16 dictionary_size = 0;
static unsigned int entry_size = 0;
static void tokenise_line( zword_t, zword_t, zword_t, zword_t );
static const char *next_token( const char *, const char *, const char **, int *, const char * );
static zword_t find_word( int, const char *, long );
/*
* z_read_char
*
* Read one character with optional timeout
*
* argv[0] = input device (must be 1)
* argv[1] = timeout value in tenths of a second (optional)
* argv[2] = timeout action routine (optional)
*
*/
void z_read_char( int argc, zword_t * argv )
{
int c;
zword_t arg_list[2];
/* Supply default parameters */
if ( argc < 3 )
argv[2] = 0;
if ( argc < 2 )
argv[1] = 0;
/* Flush any buffered output before read */
flush_buffer( FALSE );
/* Reset line count */
lines_written = 0;
/* If more than one characters was asked for then fail the call */
if ( argv[0] != 1 )
c = 0;
else
{
if ( ( c = playback_key( ) ) == -1 )
{
/* Setup the timeout routine argument list */
arg_list[0] = argv[2];
arg_list[1] = 0; /* as per spec 1.0 */
/* was: arg_list[1] = argv[1]/10; */
/* Read a character with a timeout. If the input timed out then
* call the timeout action routine. If the return status from the
* timeout routine was 0 then try to read a character again */
do
{
flush_buffer( FALSE );
c = input_character( ( int ) argv[1] );
}
while ( c == -1 && z_call( 1, arg_list, ASYNC ) == 0 );
/* Fail call if input timed out */
if ( c == -1 )
c = 0;
else
record_key( c );
}
}
store_operand( (zword_t)c );
} /* z_read_char */
/*
* z_sread_aread
*
* Read a line of input with optional timeout.
*
* argv[0] = character buffer address
* argv[1] = token buffer address
* argv[2] = timeout value in seconds (optional)
* argv[3] = timeout action routine (optional)
*
*/
void z_sread_aread( int argc, zword_t * argv )
{
int i, in_size, out_size, terminator;
char *cbuf, *buffer;
/* Supply default parameters */
if ( argc < 4 )
argv[3] = 0;
if ( argc < 3 )
argv[2] = 0;
if ( argc < 2 )
argv[1] = 0;
/* Refresh status line */
if ( h_type < V4 )
z_show_status( );
/* Flush any buffered output before read */
flush_buffer( TRUE );
/* Reset line count */
lines_written = 0;
/* Initialise character pointer and initial read size */
cbuf = ( char * ) &datap[argv[0]];
in_size = ( h_type > V4 ) ? cbuf[1] : 0;
/* Read the line then script and record it */
terminator = get_line( cbuf, argv[2], argv[3] );
script_line( ( h_type > V4 ) ? &cbuf[2] : &cbuf[1] );
record_line( ( h_type > V4 ) ? &cbuf[2] : &cbuf[1] );
/* Convert new text in line to lowercase */
if ( h_type > V4 )
{
buffer = &cbuf[2];
out_size = cbuf[1];
}
else
{
buffer = &cbuf[1];
out_size = strlen( buffer );
}
if ( out_size > in_size )
for ( i = in_size; i < out_size; i++ )
buffer[i] = ( char ) tolower( buffer[i] );
/* Tokenise the line, if a token buffer is present */
if ( argv[1] )
tokenise_line( argv[0], argv[1], h_words_offset, 0 );
/* Return the line terminator */
if ( h_type > V4 )
store_operand( ( zword_t ) terminator );
} /* z_sread_aread */
/*
* get_line
*
* Read a line of input and lower case it.
*
*/
int get_line( char *cbuf, zword_t timeout, zword_t action_routine )
{
char *buffer;
int buflen, read_size, status, c;
zword_t arg_list[2];
/* Set maximum buffer size to width of screen minus any
* right margin and 1 character for a terminating NULL */
buflen = ( screen_cols > 127 ) ? 127 : screen_cols;
buflen -= right_margin + 1;
if ( ( int ) cbuf[0] <= buflen )
buflen = cbuf[0];
/* Set read size and start of read buffer. The buffer may already be
* primed with some text in V5 games. The Z-code will have already
* displayed the text so we don't have to do that */
if ( h_type > V4 )
{
read_size = cbuf[1];
buffer = &cbuf[2];
}
else
{
read_size = 0;
buffer = &cbuf[1];
}
/* Try to read input from command file */
c = playback_line( buflen, buffer, &read_size );
if ( c == -1 )
{
/* Setup the timeout routine argument list */
arg_list[0] = action_routine;
arg_list[1] = 0; /* as per spec.1.0 */
/* arg_list[1] = timeout/10; */
/* Read a line with a timeout. If the input timed out then
* call the timeout action routine. If the return status from the
* timeout routine was 0 then try to read the line again */
do
{
c = input_line( buflen, buffer, timeout, &read_size );
status = 0;
}
while ( c == -1 && ( status = z_call( 1, arg_list, ASYNC ) ) == 0 );
/* Throw away any input if timeout returns success */
if ( status )
read_size = 0;
}
/* Zero terminate line */
if ( h_type > V4 )
{
cbuf[1] = ( char ) read_size;
}
else
{
/* Zero terminate line (V1-4 only) */
buffer[read_size] = '\0';
}
return ( c );
} /* get_line */
/*
* tokenise_line
*
* Convert a typed input line into tokens. The token buffer needs some
* additional explanation. The first byte is the maximum number of tokens
* allowed. The second byte is set to the actual number of token read. Each
* token is composed of 3 fields. The first (word) field contains the word
* offset in the dictionary, the second (byte) field contains the token length,
* and the third (byte) field contains the start offset of the token in the
* character buffer.
*
*/
static void tokenise_line( zword_t char_buf, zword_t token_buf, zword_t dictionary, zword_t flag )
{
int i, count, words, token_length;
long word_index, chop = 0;
int slen;
char *str_end;
char *cbuf, *tbuf, *tp;
const char *cp, *token=NULL;
char punctuation[16];
zword_t word;
/* Initialise character and token buffer pointers */
cbuf = ( char * ) &datap[char_buf];
tbuf = ( char * ) &datap[token_buf];
/* Find the string length */
if ( h_type > V4 )
{
slen = ( unsigned char ) ( cbuf[1] );
str_end = cbuf + 2 + slen;
}
else
{
slen = strlen( cbuf + 1 );
str_end = cbuf + 1 + slen;
}
/* Initialise word count and pointers */
words = 0;
cp = ( h_type > V4 ) ? cbuf + 2 : cbuf + 1;
tp = tbuf + 2;
/* Initialise dictionary */
count = get_byte( dictionary++ );
for ( i = 0; i < count; i++ )
punctuation[i] = get_byte( dictionary++ );
punctuation[i] = '\0';
entry_size = get_byte( dictionary++ );
dictionary_size = ( ZINT16 ) get_word( dictionary );
dictionary_offset = dictionary + 2;
/* Calculate the binary chop start position */
if ( dictionary_size > 0 )
{
word_index = dictionary_size / 2;
chop = 1;
do
chop *= 2;
while ( word_index /= 2 );
}
/* Tokenise the line */
do
{
/* Skip to next token */
cp = next_token( cp, str_end, &token, &token_length, punctuation );
if ( token_length ) {
/* If still space in token buffer then store word */
if ( words <= tbuf[0] )
{
/* Get the word offset from the dictionary */
word = find_word( token_length, token, chop );
/* Store the dictionary offset, token length and offset */
if ( word || flag == 0 )
{
tp[0] = ( char ) ( word >> 8 );
tp[1] = ( char ) ( word & 0xff );
}
tp[2] = ( char ) token_length;
tp[3] = ( char ) ( token - cbuf );
/* Step to next token position and count the word */
tp += 4;
words++;
}
else
{
/* Moan if token buffer space exhausted */
output_string( "Too many words typed, discarding: " );
output_line( token );
}
}
}
while ( token_length );
/* Store word count */
tbuf[1] = ( char ) words;
} /* tokenise_line */
/*
* next_token
*
* Find next token in a string. The token (word) is delimited by a statically
* defined and a game specific set of word separators. The game specific set
* of separators look like real word separators, but the parser wants to know
* about them. An example would be: 'grue, take the axe. go north'. The
* parser wants to know about the comma and the period so that it can correctly
* parse the line. The 'interesting' word separators normally appear at the
* start of the dictionary, and are also put in a separate list in the game
* file.
*
*/
static const char *next_token( const char *s, const char *str_end, const char **token, int *length,
const char *punctuation )
{
int i;
/* Set the token length to zero */
*length = 0;
/* Step through the string looking for separators */
for ( ; s < str_end; s++ )
{
/* Look for game specific word separators first */
for ( i = 0; punctuation[i] && *s != punctuation[i]; i++ )
;
/* If a separator is found then return the information */
if ( punctuation[i] )
{
/* If length has been set then just return the word position */
if ( *length )
return ( s );
else
{
/* End of word, so set length, token pointer and return string */
( *length )++;
*token = s;
return ( ++s );
}
}
/* Look for statically defined separators last */
for ( i = 0; separators[i] && *s != separators[i]; i++ )
;
/* If a separator is found then return the information */
if ( separators[i] )
{
/* If length has been set then just return the word position */
if ( *length )
return ( ++s );
}
else
{
/* If first token character then remember its position */
if ( *length == 0 )
*token = s;
( *length )++;
}
}
return ( s );
} /* next_token */
/*
* find_word
*
* Search the dictionary for a word. Just encode the word and binary chop the
* dictionary looking for it.
*
*/
static zword_t find_word( int len, const char *cp, long chop )
{
ZINT16 word[3];
long word_index, offset, status;
/* Don't look up the word if there are no dictionary entries */
if ( dictionary_size == 0 )
return ( 0 );
/* Encode target word */
encode_text( len, cp, word );
/* Do a binary chop search on the main dictionary, otherwise do
* a linear search */
word_index = chop - 1;
if ( dictionary_size > 0 )
{
/* Binary chop until the word is found */
while ( chop )
{
chop /= 2;
/* Calculate dictionary offset */
if ( word_index > ( dictionary_size - 1 ) )
word_index = dictionary_size - 1;
offset = dictionary_offset + ( word_index * entry_size );
/* If word matches then return dictionary offset */
if ( ( status = word[0] - ( ZINT16 ) get_word( offset + 0 ) ) == 0 &&
( status = word[1] - ( ZINT16 ) get_word( offset + 2 ) ) == 0 &&
( h_type < V4 || ( status = word[2] - ( ZINT16 ) get_word( offset + 4 ) ) == 0 ) )
return ( ( zword_t ) offset );
/* Set next position depending on direction of overshoot */
if ( status > 0 )
{
word_index += chop;
/* Deal with end of dictionary case */
if ( word_index >= ( int ) dictionary_size )
word_index = dictionary_size - 1;
}
else
{
word_index -= chop;
/* Deal with start of dictionary case */
if ( word_index < 0 )
word_index = 0;
}
}
}
else
{
for ( word_index = 0; word_index < -dictionary_size; word_index++ )
{
/* Calculate dictionary offset */
offset = dictionary_offset + ( word_index * entry_size );
/* If word matches then return dictionary offset */
if ( ( status = word[0] - ( ZINT16 ) get_word( offset + 0 ) ) == 0 &&
( status = word[1] - ( ZINT16 ) get_word( offset + 2 ) ) == 0 &&
( h_type < V4 || ( status = word[2] - ( ZINT16 ) get_word( offset + 4 ) ) == 0 ) )
return ( ( zword_t ) offset );
}
}
return ( 0 );
} /* find_word */
/*
* z_tokenise
*
* argv[0] = character buffer address
* argv[1] = token buffer address
* argv[2] = alternate vocabulary table
* argv[3] = ignore unknown words flag
*
*/
void z_tokenise( int argc, zword_t * argv )
{
/* Supply default parameters */
if ( argc < 4 )
argv[3] = 0;
if ( argc < 3 )
argv[2] = h_words_offset;
/* Convert the line to tokens */
tokenise_line( argv[0], argv[1], argv[2], argv[3] );
} /* z_tokenise */
|