File: os2iob.c

package info (click to toggle)
jzip 210r20001005d-2
  • links: PTS
  • area: main
  • in suites: wheezy
  • size: 1,088 kB
  • sloc: ansic: 11,700; makefile: 64; sh: 27
file content (1744 lines) | stat: -rw-r--r-- 46,882 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744

/* $Id: os2iob.c,v 1.1.1.1 2000/05/10 14:20:51 jholder Exp $   
 * --------------------------------------------------------------------
 * see doc/License.txt for License Information   
 * --------------------------------------------------------------------
 * 
 * File name: $Id: os2iob.c,v 1.1.1.1 2000/05/10 14:20:51 jholder Exp $  
 *   
 * Description:    
 *    
 * Modification history:      
 * $Log: os2iob.c,v $
 * Revision 1.1.1.1  2000/05/10 14:20:51  jholder
 *
 * imported
 *
 *
 * --------------------------------------------------------------------
 */

/*
 * os2iob.c
 *
 * specific thread-1 screen I/O routines for OS/2.
 *
 */

/* ZIP2 version Created by John W. Kennedy, May, 1994 */

/* Based on pre-existing mscio.c */

/* Functional improvements over mscio.c: */

/*   Keyboard reading is done in a separate thread, with a timed-out wait, */

/*     so that the CPU is not uselessly devoured; functions for that thread, */

/*     and for that thread alone, are maintained in a separate module */

/*     (os2iot.c) so that they can be compiled with stack probes; all the */

/*     functions in this module and the OS-neutral modules, running in thread */

/*     1 alone, do not need stack probes */

/*   Accomodation is made for screens in color, black-and-white, and */

/*     monochrome modes.  The modes are by discovery, where possible */

/*   Option -b forces black-and-white mode; when determination is impossible, */

/*     either in a window or on a display that doesn't feed back color, */

/*     and -b is not specified, then the question is asked outright */

/*   Screen size is handled by discovery */

/*   Complete support for Beyond Zork navigation keys */

/*   Cursor appears correctly in Bureaucracy forms */

/* Second ZIP2 release additions, June, 1994: */

/*   Bug corrected that made Border Zone loop on input */

/*   Functional improvements compared to DOS ZIP 2.00 */

/*     Screen information is correctly fed back to Z machine */

/*     In V4+, Config byte 0x04 is always set */

/*       (per Graham Nelson, it is "Boldface available") */

/*     CONFIG_EMPHASIS is set for PALETTE_MONOCHROME only */

/*       (per Graham Nelson, it is "Underlining available") */

/*   ^D launches a window displaying, in chronological order, all files */

/*     in the current directory containing exactly the right number of */

/*     bytes to be a save file in the current game */

/*   Options -o for color and -m for monochrome added */

/*   Options -o, -m, and -b invoke MODE command */

/* Third ZIP2 release additions, June, 1995 (source not released) */

/*   Functional improvements compared to DOS ZIP 2.00 */

/*     Version-8 support */

/* Fourth ZIP2 release, July, 1997 */

/*   __STDC__ tests removed from the two OS/2 modules, which require -Se */

/*     (extended-ANSI) compilation, and -Sa (pure-ANSI) used on the rest. */

/*     (IBM VisualAge C/C++ sets __STDC__ only in pure-ANSI mode; it */

/*     appears that the standard does not define whether this or the more */

/*     common ANSI-or-more interpretation is correct.) */

/*   Corrected order-of-magnitude error in keyboard timeout.  (Ouch!  Why */

/*     didn't anyone tell me?) */

/* Fifth ZIP2 release, October, 1997 */

/*   Functional improvements compared to DOS ZIP 2.00 */

/*     Corrected end-of-line erasure (c.f. Jigsaw "style 3. examine frame") */

/*     Corrected MORE logic */

/*     Added F11, F12 and 0/Ins key */

/*     Included Z-machine 1.0 character set (backoff option for Beyond Zork) */

/*     JZIP support added (guarded by #if) to OS/2 modules */

/*     JZIP history buffer added, adapted from bccio.c */

/*     Full Z-machine 1.0 color support, and combination of color and bold supported */

/*     Add -y option to set Tandy bit */

/*     Move cursor to top at end of run */

/*     Options -o, -b and -m are now silently overridden if they conflict with */

/*       reality */

/*     Remove ^D feature, since it won't work with QUETZAL */

/* Sixth ZIP2 release, February, 1999 */

/*   Bring up to JZIP 2.02beta */

/*   Move Tandy bit setting to control.c, where it belongs */

/*   Minor signed/unsigned and other corrections performed while debugging new mscio.c */

/* Seventh ZIP2 release, February, 2000 */

/*   Bring up to JZIP 2.1 */

/*   Corrected some errors in command editing */

/* The following special codes are used for keys that do not exist in the Z machine, */

/*   but are needed by the history buffer */

/* 20000000 Del */

/* 20000001 Ctrl-Left-arrow */

/* 20000002 Ctrl-Right-arrow */

/* From at least 1994 to the present, IBM module BSESUB.H has had the following
     error:  structure VIOMODINFO, field ext_data_addr and
     structure VIOCOLORREG, field colorregaddr are declared as type PCH when
     they are in fact type PCHAR16.  Until IBM fixes this, you _must_ correct
     your BSESUB.H before compiling, or this module will blow up when running
     in full-screen mode */

#include "ztypes.h"

#define INCL_NOCOMMON
#define INCL_DOSPROCESS
#define INCL_DOSSEMAPHORES
#if !defined JZIPVER
#define INCL_DOSSESMGR
#endif
#define INCL_DOSNLS
#define INCL_VIO
#define INCL_KBD
#define INCL_DOSERRORS
#define INCL_NOPMAPI
#include <os2.h>

#include <stddef.h>
#include <stdlib.h>
#include <string.h>

/* Communications with the keyboard thread */
HEV hevKbdReq, hevKbdRsp;
volatile int fKbdOpen = FALSE;
volatile int iKbdChar;
static TID tidKbd = 0;
static int fKbdRequested = FALSE;

#define                 BLACK       0
#define                 BLUE        1
#define                 UNDERSCORE  1
#define                 GREEN       2
#define                 CYAN        3
#define                 RED         4
#define                 MAGENTA     5
#define                 BROWN       6
#define                 WHITE       7

#define                 BRIGHT      0x08
#define                 FLASH       0x10

#define                 PALETTE_NIL             -1
#define                 PALETTE_COLOUR          0
#define                 PALETTE_BLACK_AND_WHITE 1
#define                 PALETTE_MONOCHROME      2
int iPalette = PALETTE_NIL;

static int screen_started = FALSE;
static int cursor_saved = OFF;
static int saved_row = 0;
static int saved_col = 0;
static int current_fg = WHITE;
static int current_bg = BLACK;
static int fgBright = 0;

#if !defined JZIPVER
char fTandy = 0;
char fIBMGraphics = 0;
#endif

/* These items are maintained here instead of by the system */
static char achBlankAttribute[2] = { ' ', ( BLACK << 4 ) | WHITE };
static char achClearAttribute[2] = { ' ', ( BLACK << 4 ) | WHITE };
static int current_row, current_col;


void os2_read_key_thread( void *p );
int os2_read_key_byte( void );
int os2_read_key_byte_timed( int timeout );

#if defined JZIPVER
int BUFFER_SIZE;
char *commands;
static int space_avail;
static int ptr1, ptr2 = 0;
static int end_ptr = 0;
static int row, head_col;

static void get_prev_command( void );
static void get_next_command( void );
static void get_first_command( void );
static void delete_command( void );
static void add_command( char *, int size );
static int display_command( char * );
static int init_char_pos, curr_char_pos;
static int loop, tail_col;
#endif

void initialize_screen( void )
{

   VIOMODEINFO vmi;
   VIOSETULINELOC vsull;
   KBDINFO ki;
   APIRET rc;
   int iPaletteRequested = iPalette;

   if ( !fIBMGraphics )
   {
      /* Set codepage 850; it ought to work, but if it doesn't, there's nothing
       * we can do about it, so don't check the return code */
      VioSetCp( 0, 850, NULLHANDLE );
   }                            /* endif */

   /* There is no VIO interface to reset things like the color palette to
    * "normal", so spawn a MODE command to do it */
   if ( iPalette != PALETTE_NIL )
   {
      static char /* const */ *const apszMode[3] =
      { "Mode\0CO80\0",
         "Mode\0BW80\0",
         "Mode\0Mono\0"
      };
      RESULTCODES rc;

      DosExecPgm( NULL, 0, EXEC_SYNC, apszMode[iPalette], NULL, &rc, "MODE.COM" );
   }                            /* endif */

   /* Black-and-white is always correct, so if it is forced, accept it. */
   /* For the other options, man proposes, but hardware disposes, so verify it */
   if ( iPalette != PALETTE_BLACK_AND_WHITE )
   {
      iPalette = PALETTE_NIL;
   }                            /* endif */

   /* Get the underline location; if < 31, use monochrome palette */
   vsull.cb = sizeof vsull;
   vsull.type = 5;
   rc = VioGetState( &vsull, NULLHANDLE );
   if ( !rc && vsull.scanline < 31 )
   {
      iPalette = PALETTE_MONOCHROME;
   }
   else
   {
      /* Otherwise, get color information */
      /* If the 16 main colors have R==G==B, use black-and-white palette */
      /* If either VioGetState call fails, we still don't know */
      PVIOPALSTATE pvps = _alloca( 38 );

      pvps->cb = 38;
      pvps->type = 0;
      pvps->iFirst = 0;
      if ( !VioGetState( pvps, NULLHANDLE ) )
      {
         VIOCOLORREG vcr;
         int iLimit;

         iLimit = pvps->iFirst + ( pvps->cb - sizeof ( VIOPALSTATE ) ) / sizeof ( USHORT ) + 1;
         vcr.cb = sizeof ( VIOCOLORREG );
         vcr.type = 3;
         vcr.firstcolorreg = 0;
         vcr.numcolorregs = 256;
         vcr.colorregaddr = _alloca( 3 * 256 );
         if ( !VioGetState( &vcr, NULLHANDLE ) )
         {
            int i;

            for ( i = pvps->iFirst; i < iLimit; ++i )
            {
               typedef struct
               {
                  UCHAR uchRed, uchGreen, uchBlue;
               }
               COLOURS;
               COLOURS *pvcrx = &( ( ( COLOURS * ) vcr.colorregaddr )[i - pvps->iFirst] );

               if ( pvcrx->uchRed != pvcrx->uchGreen || pvcrx->uchGreen != pvcrx->uchBlue )
               {
                  break;
               }                /* endif */
            }                   /* endfor */
            if ( i >= iLimit )
            {
               iPalette = PALETTE_BLACK_AND_WHITE;
            }                   /* endif */
         }                      /* endif */
      }                         /* endif */
   }                            /* endif */
   /* If we are still undetermined, it is possible that we are in a */
   /*   window or that we have a dumb CRT; either way, we could still be */
   /*   on black and white hardware, so consider what was requested */
   if ( iPalette == PALETTE_NIL )
   {
      if ( iPaletteRequested == PALETTE_MONOCHROME )
      {
         iPalette = PALETTE_BLACK_AND_WHITE;
      }
      else
      {
         iPalette = iPaletteRequested;
      }                         /* endif */
   }                            /* endif */
   /* If it isn't determined after all that, just ask */
   if ( iPalette == PALETTE_NIL )
   {
      char ch;

      do
      {
         static /* const */ char sz[] = "Do you want color? ";
         KBDKEYINFO kki;

         VioScrollUp( 0, 0, 0xFFFF, 0xFFFF, 0xFFFF, achClearAttribute, NULLHANDLE );
         VioWrtCharStrAtt( sz, sizeof sz - 1, 0, 0, &achBlankAttribute[1], NULLHANDLE );
         VioSetCurPos( 0, sizeof sz - 1, NULLHANDLE );
         KbdCharIn( &kki, IO_WAIT, NULLHANDLE );
         ch = kki.chChar;
      }
      while ( ch != 'y' && ch != 'Y' && ch != 'n' && ch != 'N' ); /* enddo */
      if ( ch == 'n' || ch == 'N' )
      {
         iPalette = PALETTE_BLACK_AND_WHITE;
      }
      else
      {
         iPalette = PALETTE_COLOUR;
      }                         /* endif */
   }                            /* endif */

   /* If we're still in color after all that, set up for color */
   if ( iPalette == PALETTE_COLOUR )
   {
      current_bg = BLUE;
      achClearAttribute[1] = achBlankAttribute[1] = ( BLUE << 4 ) | WHITE;
   }                            /* endif */

   /* Now get the existing rows and columns */
   vmi.cb = sizeof vmi;
   VioGetMode( &vmi, NULLHANDLE );
   if ( screen_rows == 0 )
   {
      screen_rows = vmi.row;
   }                            /* endif */
   if ( screen_cols == 0 )
   {
      screen_cols = vmi.col;
   }                            /* endif */

   /* Now set up the user's desired rows and columns */
   /* If it fails, go to the default */
   vmi.cb = sizeof vmi.cb + sizeof vmi.fbType + sizeof vmi.color + sizeof vmi.col + sizeof vmi.row;
   vmi.col = screen_cols;
   vmi.row = screen_rows;
   if ( VioSetMode( &vmi, NULLHANDLE ) )
   {
      vmi.row = screen_rows = 25;
      vmi.col = screen_cols = 80;
      VioSetMode( &vmi, NULLHANDLE );
   }                            /* endif */

   move_cursor( 1, 1 );
   set_attribute( NORMAL );
   clear_screen(  );

   {

#if defined JZIPVER
      static const char cb = sizeof JZIPVER - 1;
#else
      static /* const */ char sz[] = "ZIP for OS/2 2.0.4";
      static const char cb = sizeof sz - 1;
#endif

      move_cursor( screen_rows / 2 - 1, ( screen_cols - cb ) / 2 );

#if defined JZIPVER
      VioWrtCharStrAtt( JZIPVER, cb, current_row - 1, current_col - 1, &achClearAttribute[1],
                        NULLHANDLE );
#else
      VioWrtCharStrAtt( sz, cb, current_row - 1, current_col - 1, &achClearAttribute[1],
                        NULLHANDLE );
#endif
      current_col += cb;
      move_cursor( current_row, current_col );

   }

   {

      static /* const */ char sz[] = "The story is loading...";
      static const char cb = sizeof sz - 1;

      move_cursor( screen_rows / 2, ( screen_cols - cb ) / 2 );

      VioWrtCharStrAtt( sz, cb, current_row - 1, current_col - 1, &achClearAttribute[1],
                        NULLHANDLE );
      current_col += cb;
      move_cursor( current_row, current_col );

   }

#if defined JZIPVER

   /* set up the history buffer to be the right size */
   commands = ( char * ) malloc( hist_buf_size * sizeof ( char ) );

   if ( commands == NULL )
   {
      /* try again, with smaller buffer if failure */
      if ( hist_buf_size > 1024 )
      {
         commands = ( char * ) malloc( 1024 * sizeof ( char ) );

         if ( commands == NULL )
         {
            fatal( "Could not allocate history buffer." );
         }
         else
         {
            hist_buf_size = 1024;
         }
      }
      else
      {
         fatal( "Could not allocate history buffer." );
      }
   }
   BUFFER_SIZE = hist_buf_size;
   space_avail = hist_buf_size - 1;
   /* I have code that analyzes the history buffer - I must first init */
   /* the history buffer to a known state to insure it will work. */

#endif

   ki.cb = sizeof ki;
   KbdGetStatus( &ki, NULLHANDLE );
   ki.fsMask = KEYBOARD_ECHO_OFF | KEYBOARD_BINARY_MODE;
   KbdSetStatus( &ki, NULLHANDLE );

   /* Set up a semaphore for this thread to unblock the other, */
   /*   and one for the other to respond.  Then start the thread */
   DosCreateEventSem( NULL, &hevKbdReq, 0, FALSE );
   DosCreateEventSem( NULL, &hevKbdRsp, 0, FALSE );
   tidKbd = _beginthread( &os2_read_key_thread, NULL, 12288, NULL );
   fKbdOpen = TRUE;

   screen_started = TRUE;

   h_interpreter = INTERP_MSDOS;

#if defined JZIPVER

   JTERP = INTERP_MSDOS;

#endif

}                               /* initialize_screen */


void restart_screen( void )
{

   zbyte_t config_byte = get_byte( H_CONFIG );

   cursor_saved = OFF;

#if defined JZIPVER
   {
      zbyte_t high = 1, low = 0;

      set_byte( H_STANDARD_HIGH, high );
      set_byte( H_STANDARD_LOW, low );
   }
#endif

   if ( h_type == V3 )
   {
      config_byte |= CONFIG_MAX_DATA | CONFIG_WINDOWS;
      config_byte &= ~0x40 /* not variable pitch */  & ~CONFIG_NOSTATUSLINE;
   }
   else if ( h_type >= V4 )
   {
      config_byte |= 0x04 /* Bold */  | 0x80 /* Timer */ ;
      if ( iPalette == PALETTE_MONOCHROME )
      {
         config_byte |= CONFIG_EMPHASIS;
      }
      else
      {
         config_byte &= ~CONFIG_EMPHASIS;
      }                         /* endif */
      config_byte &= ~0x10 /* no switch to fixed */ ;
      if ( h_type >= V5 )
      {
         config_byte &= ~0x20 /* no sound */ ;
         if ( iPalette == PALETTE_COLOUR )
         {
            config_byte |= CONFIG_COLOUR;
         }
         else
         {
            config_byte &= ~CONFIG_COLOUR;
         }                      /* endif */
      }                         /* endif */
   }                            /* endif */

   set_byte( H_CONFIG, config_byte );

   set_word( H_FLAGS, get_word( H_FLAGS ) & ~GRAPHICS_FLAG & ~0x20 /* Mouse */
             & ~NEW_SOUND_FLAG );

}                               /* restart_screen */


void reset_screen( void )
{

   if ( screen_started == TRUE )
   {
      output_new_line(  );
      output_string( "[Hit any key to exit.]" );
      ( void ) input_character( 0 );

      current_bg = BLACK;
      current_fg = WHITE;
      achClearAttribute[1] = achBlankAttribute[1] = ( BLACK << 4 ) | WHITE;
      clear_screen(  );
      move_cursor( 1, 1 );
      /* We know that the last input-character was not timed, so set */
      /*   fKbdOpen to false and unblock the other thread, which should end */
      fKbdOpen = FALSE;
      DosPostEventSem( hevKbdReq );
      if ( tidKbd )
      {
         DosWaitThread( &tidKbd, DCWW_WAIT );
      }                         /* endif */
   }                            /* endif */

   screen_started = FALSE;

}                               /* reset_screen */


void clear_screen( void )
{

   VioScrollUp( 0, 0, 0xFFFF, 0xFFFF, 0xFFFF, achClearAttribute, NULLHANDLE );
   lines_written = 0;
   if ( h_type >= V4 )
   {
      set_status_size( 0 );
   }                            /* endif */

}                               /* clear_screen */


void create_status_window( void )
{

}                               /* create_status_window */


void delete_status_window( void )
{

}                               /* delete_status_window */


void select_status_window( void )
{

   VIOCURSORINFO vci;

   save_cursor_position(  );
   VioGetCurType( &vci, NULLHANDLE );
   vci.attr = -1;
   VioSetCurType( &vci, NULLHANDLE );

}                               /* select_status_window */


void select_text_window( void )
{

   VIOCURSORINFO vci;

   VioGetCurType( &vci, NULLHANDLE );
   vci.attr = 0;
   VioSetCurType( &vci, NULLHANDLE );
   restore_cursor_position(  );

}                               /* select_text_window */


void clear_line( void )
{

   VioScrollRt( current_row - 1, current_col - 1, current_row - 1, screen_cols - 1, 0xFFFF,
                achClearAttribute, NULLHANDLE );

}                               /* clear_line */


void clear_text_window( void )
{

   VioScrollUp( status_size, 0, screen_rows - 1, screen_cols - 1, 0xFFFF, achClearAttribute,
                NULLHANDLE );

}                               /* clear_text_window */


void clear_status_window( void )
{

   VioScrollUp( 0, 0, status_size - 1, screen_cols - 1, 0xFFFF, achClearAttribute, NULLHANDLE );

}                               /* clear_status_window */


void move_cursor( int row, int col )
{

   current_row = row;
   current_col = col;
   VioSetCurPos( current_row - 1, current_col - 1, NULLHANDLE );

}                               /* move_cursor */


void get_cursor_position( int *row, int *col )
{

   *row = current_row;
   *col = current_col;

}                               /* get_cursor_position */


void save_cursor_position( void )
{

   if ( cursor_saved == OFF )
   {
      saved_row = current_row;
      saved_col = current_col;
      cursor_saved = ON;
   }                            /* endif */

}                               /* save_cursor_position */


void restore_cursor_position( void )
{

   if ( cursor_saved == ON )
   {
      move_cursor( saved_row, saved_col );
      cursor_saved = OFF;
   }                            /* endif */

}                               /* restore_cursor_position */


void set_attribute( int attribute )
{

   int fg, bg, new_fg, new_bg;

   fg = achBlankAttribute[1] & 0x0F;
   bg = achBlankAttribute[1] >> 4;

   if ( attribute == NORMAL )
   {
      new_fg = current_fg;
      new_bg = current_bg;
      fgBright = 0;
   }                            /* endif */

   if ( attribute & REVERSE )
   {
      if ( iPalette == PALETTE_MONOCHROME )
      {
         if ( fg == UNDERSCORE )
         {
            fg == 0;
         }                      /* endif */
      }                         /* endif */
      new_fg = bg;
      new_bg = fg & WHITE;
      fgBright = 0;
   }                            /* endif */

   if ( attribute & BOLD )
   {
      fgBright = BRIGHT;
      new_fg = fg | BRIGHT;
      new_bg = bg;
   }
   else
   {
      fgBright = 0;
   }                            /* endif */

   if ( attribute & EMPHASIS )
   {
      switch ( iPalette )
      {
         case PALETTE_COLOUR:
            new_fg = RED | BRIGHT;
            fgBright = BRIGHT;
            break;
         case PALETTE_BLACK_AND_WHITE:
            new_fg = WHITE | BRIGHT;
            fgBright = BRIGHT;
            break;
         case PALETTE_MONOCHROME:
            new_fg = UNDERSCORE;
            fgBright = 0;
            break;
      }                         /* endswitch */
      new_bg = bg;
   }                            /* endif */

   if ( attribute & FIXED_FONT )
   {
      new_fg = fg;
      new_bg = bg;
      fgBright = 0;
   }                            /* endif */

   achBlankAttribute[1] = ( new_bg << 4 ) | new_fg | fgBright;;

}                               /* set_attribute */


void display_char( int c )
{

   char ch = c;

   switch ( ch )
   {
      case '\n':
         scroll_line(  );
         break;
      case '\a':
         DosBeep( 880, 200 );
         break;
      default:
         VioWrtCharStrAtt( &ch, 1, current_row - 1, current_col - 1, &achBlankAttribute[1],
                           NULLHANDLE );
         ++current_col;
         break;
   }                            /* endswitch */

}                               /* display_char */


static int convert_key( int c )
{

   /* Translate extended keys to Infocom-determined single bytes above 127 */
   switch ( c )
   {
      case 'H':                /* Up arrow */
         c = '\x81';
         break;
      case 'P':                /* Down arrow */
         c = '\x82';
         break;
      case 'K':                /* Left arrow */
         c = '\x83';
         break;
      case 's':                /* Ctrl-Left arrow */
         c = 0x20000001;
         break;
      case 'M':                /* Right arrow */
         c = '\x84';
         break;
      case 't':                /* Ctrl-Right arrow */
         c = 0x20000002;
         break;
      case ';':                /* Function keys F1 to F10 */
      case '<':
      case '=':
      case '>':
      case '?':
      case '@':
      case 'A':
      case 'B':
      case 'C':
      case 'D':
         c = ( c - ';' ) + '\x85';
         break;
      case 133:                /* Function key F11 */
         c = '\x8F';
         break;
      case 134:                /* Function key F12 */
         c = '\x90';
         break;
      case 'R':                /* Ins */
         c = '\x91';
         break;
      case 'S':                /* Del */
         c = 0x20000000;
         break;
      case 'O':                /* End (SW) */
         c = '\x92';
         break;
      case 'Q':                /* PgDn (SE) */
         c = '\x94';
         break;
      case 'G':                /* Home (NW) */
         c = '\x98';
         break;
      case 'I':                /* PgUp (NE) */
         c = ( unsigned char ) '\x9A';
         break;
      case 'L':                /* Unnamed (Walk Around) */
         c = '\x96';
         break;
      default:
         DosBeep( 880, 200 );
         c = 0;
   }                            /* endswitch */
   return c;

}


static int read_key( void )
{

   int c;

   do
   {
      c = os2_read_key_byte(  );
      if ( c != '\0' && c != ( unsigned char ) '\xE0' )
      {
         if ( c == '\x07F' )
         {
            c = '\b';
         }
         else
         {
            if ( c >= ( unsigned char ) '\x80' )
            {
               DosBeep( 880, 200 );
               c = '\0';
            }                   /* endif */
         }                      /* endif */
      }
      else
      {
         int c1 = os2_read_key_byte(  );

         c = convert_key( c1 & 0x3FFFFFFF );
         if ( ( c && 0xFF ) >= 0xFC )
         {
            DosBeep( 880, 200 );
            c = '\0';
         }                      /* endif */
         c |= c1 & 0x40000000;
      }                         /* endif */
   }
   while ( c == 0 );            /* enddo */
   return c;

}                               /* read_key */


static int timed_read_key( int timeout )
{

   int c;

   do
   {
      c = os2_read_key_byte_timed( timeout );
      if ( c != '\0' && c != ( unsigned char ) '\xE0' )
      {
         if ( c == '\x7F' )
         {
            c = '\b';
         }
         else
         {
            if ( c >= ( unsigned char ) '\x80' )
            {
               DosBeep( 880, 200 );
               c = '\0';
            }                   /* endif */
         }                      /* endif */
      }
      else
      {
         int c1 = os2_read_key_byte(  );

         c = convert_key( c1 & 0x3FFFFFFF );
         if ( ( c && 0xFF ) >= 0xFC )
         {
            DosBeep( 880, 200 );
            c = '\0';
         }                      /* endif */
         c |= c1 & 0x40000000;
      }                         /* endif */
   }
   while ( c == 0 );            /* enddo */
   return c;

}                               /* timed_read_key */


#if defined JZIPVER


/*
 * Previous command system
 *
 * Here's how this works:
 *
 * The previous command buffer is BUFFER_SIZE bytes long. After the player
 * presses Enter, the command is added to this buffer, with a trailing '\n'
 * added. The '\n' is used to show where one command ends and another begins.
 *
 * The up arrow key retrieves a previous command. This is done by working
 * backwards through the buffer until a '\n' is found. The down arrow
 * retieves the next command by counting forward. The ptr1 and ptr2
 * values hold the start and end of the currently displayed command.
 *
 * Unlike the BCC version, this requires Scroll-Lock to be on
 *
 * Special Key Summary:
 *
 *  left arrow         - move one character to the left
 *  right arrow        - move one character to the right
 *  ctrl + left arrow  - move one word to the left
 *  ctrl + right arrow - move one word to the right
 *  home               - move to beginning of line
 *  end                - move to end of line
 *  backspace          - delete character to the left of the cursor
 *  delete             - delete character below cursor
 *  cursor up          - get previous command
 *  cursor down        - get next command
 *  page up            - get "oldest" command
 *  page down          - display blank prompt (i.e. clears current line)
 *  esc                - display blank prompt (i.e. clears current line)
 *
 */


static int display_command( char *buffer )
{

   int counter, loop;

   move_cursor( row, head_col );
   clear_line(  );

   /* ptr1 = end_ptr when the player has selected beyond any previously
    * saved command.
    */

   if ( ptr1 == end_ptr )
   {
      return 0;
   }
   else
   {
      /* Put the characters from the save buffer into the variable "buffer".
       * The return value (counter) is the value of *read_size.
       */
      counter = 0;
      for ( loop = ptr1; loop <= ptr2; loop++ )
      {
         buffer[counter] = commands[loop];
         display_char( buffer[counter++] );
      }                         /* endfor */
      return counter;
   }                            /* endif */
}                               /* display_command */


void get_prev_command( void )
{

   /* Checking to see if ptr1 > 0 prevents moving ptr1 and ptr2 into
    * never-never land.
    */

   if ( ptr1 > 0 )
   {

      /* Subtract 2 to jump over any intervening '\n' */
      ptr2 = ptr1 -= 2;

      /* If we've jumped too far, fix it */
      if ( ptr1 < 0 )
      {
         ptr1 = 0;
      }                         /* endif */
      if ( ptr2 < 0 )
      {
         ptr2 = 0;
      }                         /* endif */

      if ( ptr1 > 0 )
      {
         do
         {
            /* Decrement ptr1 until a '\n' is found */
            ptr1--;
         }
         while ( ( commands[ptr1] != '\n' ) && ( ptr1 >= 0 ) );
         /* Then advance back to the position after the '\n' */
         ptr1++;
      }                         /* endif */
   }                            /* endif */

}                               /* get_prev_command */


void get_next_command( void )
{

   if ( ptr2 < end_ptr )
   {
      /* Add 2 to advance over any intervening '\n' */
      ptr1 = ptr2 += 2;
      if ( ptr2 >= end_ptr )
      {
         ptr1 = ptr2 = end_ptr;
      }
      else
      {
         do
         {
            ptr2++;
         }
         while ( ( commands[ptr2] != '\n' ) && ( ptr2 <= end_ptr ) );
         ptr2--;
      }                         /* endif */
   }                            /* endif */

}                               /* get_next_command */


void get_first_command( void )
{

   if ( end_ptr > 1 )
   {
      ptr1 = ptr2 = 0;
      do
      {
         ptr2++;
      }
      while ( commands[ptr2] != '\n' );
      ptr2--;
   }                            /* endif */

}                               /* get_first_command */


/* Deletes entire commands from the beginning of the command buffer */
void delete_command( void )
{


   int loop;

   /* Keep moving the characters in the command buffer one space to the left
    * until a '\n' is found...
    */

   do
   {
      for ( loop = 0; loop < end_ptr; loop++ )
      {
         commands[loop] = commands[loop + 1];
      }                         /* endfor */
      end_ptr--;
      space_avail++;
   }
   while ( commands[0] != '\n' );

   /* ...then delete the '\n' */
   for ( loop = 0; loop < end_ptr; loop++ )
   {
      commands[loop] = commands[loop + 1];
   }                            /* endfor */
   end_ptr--;
   space_avail++;
   ptr1 = ptr2 = end_ptr;

}                               /* delete_command */


void add_command( char *buffer, int size )
{

   int loop, counter;

   /* Add the player's last command to the command buffer */
   counter = 0;
   for ( loop = end_ptr; loop < ( end_ptr + size ); loop++ )
   {
      commands[loop] = buffer[counter++];
   }                            /* endfor */

   /* Add one space for '\n' */
   end_ptr += size + 1;
   ptr1 = ptr2 = end_ptr;
   commands[end_ptr - 1] = '\n';
   space_avail -= size + 1;

}                               /* add_command */


#endif


int input_line( int buflen, char *buffer, int timeout, int *read_size )
{

   int c, col;

#if defined JZIPVER
   get_cursor_position( &row, &col );
   head_col = tail_col = col;
   init_char_pos = curr_char_pos = *read_size;
   ptr1 = ptr2 = end_ptr;
#endif

   for ( ;; )
   {

      /* Read a single keystroke */
      do
      {
         if ( timeout == 0 )
         {
            c = read_key(  );
         }
         else
         {
            c = timed_read_key( timeout );
            if ( c == -1 )
               return -1;
         }                      /* endif */
      }
      while ( c == 0 );         /* enddo */

      switch ( c )
      {

#if defined JZIPVER

         case 0x40000081:      /* Scroll-lock: Up arrow */
            get_prev_command(  );
            curr_char_pos = *read_size = display_command( buffer );
            tail_col = head_col + *read_size;
            break;

         case 0x40000082:      /* Scroll-lock: Down arrow */
            get_next_command(  );
            curr_char_pos = *read_size = display_command( buffer );
            tail_col = head_col + *read_size;
            break;

         case 0x4000009A:      /* Scroll-lock: PgUp */
            get_first_command(  );
            curr_char_pos = *read_size = display_command( buffer );
            tail_col = head_col + *read_size;
            break;

         case 0x40000094:      /* Scroll-lock: PgDn */
         case 0x4000001b:      /* Scroll-lock: Esc */
            ptr1 = ptr2 = end_ptr;
            curr_char_pos = *read_size = display_command( buffer );
            tail_col = head_col + *read_size;
            break;

         case 0x40000083:      /* Scroll-lock: Left arrow */
            get_cursor_position( &row, &col );
            /* Prevents moving the cursor into the prompt */
            if ( col > head_col )
            {
               move_cursor( row, --col );
               curr_char_pos--;
            }                   /* endif */
            break;

         case 0x60000001:      /* Scroll-lock: Ctrl + Left arrow */
            get_cursor_position( &row, &col );
            if ( col > head_col )
            {
               col--;
               curr_char_pos--;
               do
               {
                  /* Decrement until a ' ' is found */
                  col--;
                  curr_char_pos--;
               }
               while ( ( buffer[curr_char_pos] != ' ' ) && ( col >= head_col ) );
               curr_char_pos++;
               move_cursor( row, ++col );
            }
            break;

         case 0x40000084:      /* Scroll-lock: Right arrow */
            get_cursor_position( &row, &col );
            /* Prevents moving the cursor beyond the end of the input line */
            if ( col < tail_col )
            {
               move_cursor( row, ++col );
               curr_char_pos++;
            }                   /* endif */
            break;

         case 0x60000002:      /* Scroll-lock: Ctrl + Right arrow */
            get_cursor_position( &row, &col );
            if ( col < tail_col )
            {
               do
               {
                  /* Increment until a ' ' is found */
                  col++;
                  curr_char_pos++;
               }
               while ( ( buffer[curr_char_pos] != ' ' ) && ( col < tail_col ) );
               if ( col == tail_col )
               {
                  move_cursor( row, tail_col );
               }
               else
               {
                  curr_char_pos++;
                  move_cursor( row, ++col );
               }                /* endif */
            }                   /* endif */
            break;

         case 0x40000092:      /* Scroll-lock: End */
            move_cursor( row, tail_col );
            curr_char_pos = init_char_pos + *read_size;
            break;

         case 0x40000098:      /* Scroll-lock: Home */
            move_cursor( row, head_col );
            curr_char_pos = init_char_pos;
            break;

         case 0x60000000:      /* Scroll-lock: Delete */
            if ( curr_char_pos < *read_size )
            {
               get_cursor_position( &row, &col );
               /* Moves the input line one to the left */
               for ( loop = curr_char_pos; loop < *read_size; loop++ )
               {
                  buffer[loop] = buffer[loop + 1];
               }                /* endfor */
               /* Decrements the end of the input line and the *read_size * value */
               tail_col--;
               ( *read_size )--;
               /* Displays the input line */
               clear_line(  );
               for ( loop = curr_char_pos; loop < *read_size; loop++ )
               {
                  display_char( buffer[loop] );
               }                /* endfor */
               /* Restores the cursor position */
               move_cursor( row, col );
            }                   /* endif */
            break;

#else

         case '\x04':
            {                   /* Control-D */

               STARTDATA sd;
               ULONG ulSessID;
               PID pid;
               char *pszPath = getenv( "COMSPEC" );
               static char szTitle[] = "Save files";
               static char sz1[] = "/C Dir /Od | Find \" ";
               char sz2[10];
               int cch2;
               static char sz3[] = " \"| More && Pause && Exit";
               char *psz;

               cch2 = sprintf( sz2, "%u", ( unsigned ) ( h_restart_size + sizeof stack ) );

               psz = _alloca( sizeof sz1 - 1 + cch2 + sizeof sz3 );

               strcat( strcat( strcpy( psz, sz1 ), sz2 ), sz3 );

               sd.Length = offsetof( STARTDATA, IconFile );
               sd.Related = SSF_RELATED_CHILD;
               sd.FgBg = SSF_FGBG_FORE;
               sd.TraceOpt = SSF_TRACEOPT_NONE;
               sd.PgmTitle = szTitle;
               sd.PgmName = pszPath;
               sd.PgmInputs = psz;
               sd.TermQ = NULL;
               sd.Environment = NULL;
               sd.InheritOpt = SSF_INHERTOPT_PARENT;
               sd.SessionType = SSF_TYPE_DEFAULT;
               DosStartSession( &sd, &ulSessID, &pid );

               break;

            }

#endif

         case '\b':

            /* Delete key action */

            if ( *read_size == 0 )
            {

               /* Ring bell if line is empty */
               DosBeep( 880, 200 );

            }
            else
            {

               char ch = ' ';

               /* Decrement read count */
               --*read_size;
               --curr_char_pos;
               --current_col;

               /* Erase last character typed */
               VioWrtCharStrAtt( &ch, 1, current_row - 1, current_col - 1, &achBlankAttribute[1],
                                 NULLHANDLE );
               move_cursor( current_row, current_col );

            }                   /* endif */

            break;

         default:

            /* Normal key action */

            if ( *read_size == ( buflen - 1 ) )
            {

               /* Ring bell if buffer is full */

               DosBeep( 880, 200 );

            }
            else
            {

               /* Scroll line if return key pressed */

               if ( c == '\r' || c == '\n' )
               {
                  c = '\n';
                  scroll_line(  );
               }                /* endif */

               if ( c == '\n' || c >= ( unsigned char ) '\x80' )
               {
#if defined JZIPVER
                  /* Add the current command to the command buffer */
                  if ( *read_size > space_avail )
                  {
                     do
                     {
                        delete_command(  );
                     }
                     while ( *read_size > space_avail );
                  }             /* endif */
                  if ( *read_size > 0 )
                  {
                     add_command( buffer, *read_size );
                  }             /* endif */
#endif
                  /* Return key if it is a line terminator */

                  /* Beyond Zork wants different keys for the arrow keys (as used */
                  /*   to choose menu options) and for cardinal navigation.  Since */
                  /*   arrows applies only when reading single characters, and */
                  /*   navigation applies only when reading input lines, we can */
                  /*   disambiguate them here */

                  switch ( c )
                  {
                     case '\x81': /* Up arrow */
                        return '\x99'; /* North */
                     case '\x82': /* Down arrow */
                        return '\x93'; /* South */
                     case '\x83': /* Left arrow */
                        return '\x95'; /* West */
                     case '\x84': /* Right arrow */
                        return '\x97'; /* East */
                     default:
                        return ( unsigned char ) c;
                  }             /* endswitch */

               }
               else if ( c < ' ' || c >= 127 )
               {

                  DosBeep( 880, 200 );

               }
               else
               {

                  /* Put key in buffer and display it */

                  buffer[curr_char_pos++] = ( char ) c;
                  if ( *read_size < curr_char_pos )
                     *read_size = curr_char_pos;
                  display_char( c );

               }                /* endif */

            }                   /* endif */

      }                         /* endswitch */

   }                            /* endfor */

}                               /* input_line */


int input_character( int timeout )
{

   int c;

   if ( timeout == 0 )
   {
      c = read_key(  );
   }
   else
   {
      c = timed_read_key( timeout );
   }                            /* endif */

   return c;

}                               /* input_character */


static int os2_read_key_byte( void )
{

   ULONG ulPostCt;

   /* Ensure that the cursor is where it belongs */
   VioSetCurPos( current_row - 1, current_col - 1, NULLHANDLE );

   /* If we have not alredy requested the other thread to read, do it now */
   if ( !fKbdRequested )
   {
      DosPostEventSem( hevKbdReq );
      fKbdRequested = TRUE;
   }                            /* endif */

   /* Either way, it's requested now; wait for it */
   DosWaitEventSem( hevKbdRsp, SEM_INDEFINITE_WAIT );
   DosResetEventSem( hevKbdRsp, &ulPostCt );

   /* We are clear; reset, and return the key */
   fKbdRequested = FALSE;
   return iKbdChar;

}                               /* os2_read_key_byte */


static int os2_read_key_byte_timed( int timeout )
{

   ULONG ulPostCt;
   APIRET rc;

   /* Ensure that the cursor is where it belongs */
   VioSetCurPos( current_row - 1, current_col - 1, NULLHANDLE );

   /* If we have not alredy requested the other thread to read, do it now */
   if ( !fKbdRequested )
   {
      DosPostEventSem( hevKbdReq );
      fKbdRequested = TRUE;
   }                            /* endif */

   /* Either way, it's requested now; wait for it, or for a timeout */
   rc = DosWaitEventSem( hevKbdRsp, timeout * 100 );
   if ( rc == ERROR_TIMEOUT )
   {
      return -1;
   }
   else
   {
      DosResetEventSem( hevKbdRsp, &ulPostCt );
      fKbdRequested = FALSE;
      return iKbdChar;
   }                            /* endif */

}                               /* os2_read_key_byte_timed */


void scroll_line( void )
{

   if ( current_row == screen_rows )
   {
      VioScrollUp( status_size, 0, screen_rows - 1, screen_cols - 1, 1, achClearAttribute,
                   NULLHANDLE );
   }
   else
   {
      current_row++;
   }                            /* endif */
   move_cursor( current_row, 1 );

}                               /* scroll_line */


/*
 * set_colours
 *
 * Sets the screen foreground and background colours.
 *
 */

void set_colours(
#if defined JZIPVER
                    zword_t foreground, zword_t background )
{
#else
                    int foreground, int background )
{
#endif

   int fg, bg;

   /* Translate from Z-code colour values to natural colour values */

   if ( iPalette != PALETTE_COLOUR )
   {

      int colour_map[] = { BLACK, WHITE, WHITE, WHITE, WHITE, WHITE, WHITE, WHITE };

      if ( foreground )
      {
         fg = ( foreground == 1 ) ? WHITE : colour_map[foreground - 2];
      }
      else
      {
         fg = current_fg;
      }                         /* endif */

      if ( background )
      {
         bg = ( foreground == 1 ) ? ( fg == BLACK ) ? WHITE : BLACK : colour_map[background - 2];
      }
      else
      {
         bg = current_bg;
      }                         /* endif */

   }
   else
   {

      int colour_map[] = { BLACK, RED, GREEN, BROWN, BLUE, MAGENTA, CYAN, WHITE };

      if ( foreground )
      {
         fg = ( foreground == 1 ) ? WHITE : colour_map[foreground - 2];
      }
      else
      {
         fg = current_fg;
      }                         /* endif */

      if ( background )
      {
         bg = ( background == 1 ) ? BLUE : colour_map[background - 2];
      }
      else
      {
         bg = current_bg;
      }                         /* endif */

   }                            /* endif */

   /* Set foreground and background colour */

   achBlankAttribute[1] = ( bg << 4 ) | fg | fgBright;

   /* Save new foreground and background colours for restoring colour */

   current_fg = ( int ) fg;
   current_bg = ( int ) bg;;

}                               /* set_colours */


/*
 * codes_to_text
 *
 * Translate Z-code characters to machine specific characters. These characters
 * include line drawing characters and international characters.
 *
 * The routine takes one of the Z-code characters from the following table and
 * writes the machine specific text replacement. The target replacement buffer
 * is defined by MAX_TEXT_SIZE in ztypes.h. The replacement text should be in a
 * normal C, zero terminated, string.
 *
 * Return 0 if a translation was available, otherwise 1.
 *
 *
 */

int codes_to_text( int c, char *s )
{

   /* Characters 24 to 27 (and 179 to 218 in IBM mode) need no translation */

   if ( ( c > 23 && c < 28 ) || ( fIBMGraphics && c > 178 && c < 219 ) )
   {

      s[0] = ( char ) c;
      s[1] = '\0';

      return 0;

   }

   /* International characters need translation */

   if ( c > 154 && c < 224 )
   {

      /*       0     1     2     3     4     5     6     7     8     9 */
      /*  15_                                                     */
      static char xlat[] = { 0x84, 0x94, 0x81, 0x8E, 0x99,
         /*  16_                                                */
         0x9A, 0xE1, 0xAF, 0xAE, 0x89, 0x8B, 0x98, 0xD3, 0xD8, 0xA0,
         /*  17_                                                */
         0x82, 0xA1, 0xA2, 0xA3, 0xEC, 0xB5, 0x90, 0xD6, 0xE0, 0xE9,
         /*  18_                                                */
         0xED, 0x85, 0x8A, 0x8D, 0xE3, 0x97, 0xB7, 0xD4, 0xDE, 0xE3,
         /*  19_                                                */
         0xEB, 0x83, 0x88, 0x8C, 0x93, 0x96, 0xB6, 0xD2, 0xD7, 0xE2,
         /*  20_                                                */
         0xEA, 0x86, 0x8F, 0x9B, 0x9D, 0xC6, 0xA4, 0xE4, 0xC7, 0xA5,
         /*  21_                                                */
         0xE5, 0x91, 0x92, 0x87, 0x80, 0xE8, 0xD0, 0xE7, 0xD1, 0x9C,
         /*  22_  o     O           */
         'o', 'O', 0xAD, 0xA8
      };

      s[0] = xlat[c - 155];
      /* Oe and oe digraphs are not available in codepage 850 */
      if ( c == 220 || c == 221 )
      {
         s[1] = 'e';
         s[2] = '\0';
      }
      else
      {
         s[1] = '\0';
      }                         /* endif */
      return 0;
   }                            /* endif */

   return 1;

}                               /* codes_to_text */