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/* $Id: ztypes.h,v 1.4 2000/10/04 23:07:57 jholder Exp $
* --------------------------------------------------------------------
* see doc/License.txt for License Information
* --------------------------------------------------------------------
*
* File name: $Id: ztypes.h,v 1.4 2000/10/04 23:07:57 jholder Exp $
*
* Description:
*
* Modification history:
* $Log: ztypes.h,v $
* Revision 1.4 2000/10/04 23:07:57 jholder
* fixed redirect problem with isolatin1 range chars
*
* Revision 1.3 2000/07/05 15:20:34 jholder
* Updated code to remove warnings.
*
* Revision 1.2 2000/05/25 22:28:56 jholder
* changes routine names to reflect zmachine opcode names per spec 1.0
*
* Revision 1.1.1.1 2000/05/10 14:21:34 jholder
*
* imported
*
*
* --------------------------------------------------------------------
*/
/*
* ztypes.h
*
* Any global stuff required by the C modules.
*
*/
#if !defined(__ZTYPES_INCLUDED)
#define __ZTYPES_INCLUDED
/* AIX likes to see this define... */
#if defined(AIX)
#define _POSIX_SOURCE
#define POSIX
#endif
/* for Turbo C & MSC */
#if defined(__MSDOS__)
#ifndef MSDOS
#define MSDOS
#endif
#define LOUSY_RANDOM
#define Z_FILENAME_MAX FILENAME_MAX
#endif
#if defined OS2
#define LOUSY_RANDOM
#define Z_FILENAME_MAX FILENAME_MAX
#endif
#include <assert.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#if defined(MSDOS)
#include <malloc.h>
#endif /* MSDOS */
/* Set Version of JZIP */
#include "jzip.h"
extern unsigned char JTERP;
/* Configuration options */
#ifdef USE_ZLIB
#include <zlib.h>
#define jz_rewind gzrewind
#define jz_seek gzseek
#define jz_open gzopen
#define jz_close gzclose
#define jz_getc gzgetc
#else
#define jz_rewind rewind
#define jz_seek fseek
#define jz_open fopen
#define jz_close fclose
#define jz_getc getc
#endif
#define USE_QUETZAL
#define DEFAULT_ROWS 24 /* Default screen height */
#define DEFAULT_COLS 80 /* Deafult screen width */
#define DEFAULT_RIGHT_MARGIN 1 /* # of characters in rt margin (UNIX likes 1)*/
#define DEFAULT_TOP_MARGIN 0 /* # of lines on screen before [MORE] message */
#ifdef LOUSY_RANDOM
#define RANDOM_FUNC rand
#define SRANDOM_FUNC srand
#else
#define RANDOM_FUNC random
#define SRANDOM_FUNC srandom
#endif
/* Perform stricter z-code error checking. If STRICTZ is #defined,
* the interpreter will check for common opcode errors, such as reading
* or writing properties of the "nothing" (0) object. When such an
* error occurs, the opcode will call report_zstrict_error() and
* then continue in some safe manner. This may mean doing nothing,
* returning 0, or something like that.
*
* See osdepend.c for the definition of report_zstrict_error(). Note that
* this function may call fatal() to shut down the interpreter.
*
* If STRICTZ is not #defined, the STRICTZ patch has no effect at all.
* It does not even check to continue safely when an error occurs;
* it just behaves the way ZIP has always behaved. This typically
* means calling get_property_addr(0) or get_object_address(0),
* which will return a meaningless value, and continuing on with
* that.
*/
#define STRICTZ
/* Global defines */
#ifndef UNUSEDVAR
#define UNUSEDVAR(a) a=a;
#endif
/* number of bits in a byte. needed by AIX!!! ;^) */
#ifndef NBBY
#define NBBY 8
#endif
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef Z_FILENAME_MAX
#define Z_FILENAME_MAX 255
#endif
#ifndef Z_PATHNAME_MAX
#define Z_PATHNAME_MAX 1024
#endif
#ifndef EXIT_SUCCESS
#define EXIT_SUCCESS 0
#endif
#ifndef EXIT_FAILURE
#define EXIT_FAILURE 1
#endif
#ifndef SEEK_SET
#define SEEK_SET 0
#endif
#ifndef SEEK_END
#define SEEK_END 2
#endif
#ifdef unix
#if defined (HAVE_BCOPY)
#define memmove(a, b, c) bcopy (b, a, c)
#else
#define memmove(a, b, c) memcpy ((a), (b), (c))
#endif
#ifndef const
#define const
#endif
#endif /* unix */
/* Z types */
typedef unsigned char zbyte_t; /* unsigned 1 byte quantity */
typedef unsigned short zword_t; /* unsigned 2 byte quantity */
typedef short ZINT16; /* signed 2 byte quantity */
/* Data file header format */
typedef struct zheader
{
zbyte_t type;
zbyte_t config;
zword_t version;
zword_t data_size;
zword_t start_pc;
zword_t words_offset;
zword_t objects_offset;
zword_t globals_offset;
zword_t restart_size;
zword_t flags;
zbyte_t release_date[6];
zword_t synonyms_offset;
zword_t file_size;
zword_t checksum;
zbyte_t interpreter;
zbyte_t interpreter_version;
zbyte_t screen_rows;
zbyte_t screen_columns;
zbyte_t screen_left;
zbyte_t screen_right;
zbyte_t screen_top;
zbyte_t screen_bottom;
zbyte_t max_char_width;
zbyte_t max_char_height;
zword_t filler1[3];
zword_t function_keys_offset;
zword_t filler2[2];
zword_t alternate_alphabet_offset;
zword_t mouse_position_offset;
zword_t filler3[4];
}
zheader_t;
#define H_TYPE 0
#define H_CONFIG 1
#define CONFIG_BYTE_SWAPPED 0x01 /* Game data is byte swapped - V3 */
#define CONFIG_TIME 0x02 /* Status line displays time - V3 */
#define CONFIG_MAX_DATA 0x04 /* Data area should 64K if possible - V3 */
#define CONFIG_TANDY 0x08 /* Tandy licensed game - V3 */
#define CONFIG_NOSTATUSLINE 0x10 /* Interp can't support a status line - V3 */
#define CONFIG_WINDOWS 0x20 /* Interpr supports split screen mode - V3 */
#define CONFIG_COLOUR 0x01 /* Game supports colour - V5+ */
#define CONFIG_PICTURES 0x02 /* Picture displaying available? - V4+ */
#define CONFIG_BOLDFACE 0x04 /* Interpr supports boldface style - V4+ */
#define CONFIG_EMPHASIS 0x08 /* Interpreter supports text emphasis - V4+ */
#define CONFIG_FIXED 0x10 /* Interpr supports fixed width style - V4+ */
#define CONFIG_SFX 0x20 /* Interpr supports sound effects - V4+ */
#define CONFIG_TIMEDINPUT 0x80 /* Interpr supports timed input - V4+ */
#define CONFIG_PROPORTIONAL 0x40 /* Interpr uses proportional font - V3+ */
#define H_VERSION 2
#define H_DATA_SIZE 4
#define H_START_PC 6
#define H_WORDS_OFFSET 8
#define H_OBJECTS_OFFSET 10
#define H_GLOBALS_OFFSET 12
#define H_RESTART_SIZE 14
#define H_FLAGS 16
#define SCRIPTING_FLAG 0x01
#define FIXED_FONT_FLAG 0x02
#define REFRESH_FLAG 0x04
#define GRAPHICS_FLAG 0x08
#define SOUND_FLAG 0x10 /* V4 */
#define UNDO_AVAILABLE_FLAG 0x10 /* V5 */
#define COLOUR_FLAG 0x40
#define NEW_SOUND_FLAG 0x80
#define H_RELEASE_DATE 18
#define H_SYNONYMS_OFFSET 24
#define H_FILE_SIZE 26
#define H_CHECKSUM 28
#define H_INTERPRETER 30
#define H_UNICODE_TABLE 34
#define INTERP_GENERIC 0
#define INTERP_DEC_20 1
#define INTERP_APPLE_IIE 2
#define INTERP_MACINTOSH 3
#define INTERP_AMIGA 4
#define INTERP_ATARI_ST 5
#define INTERP_MSDOS 6
#define INTERP_CBM_128 7
#define INTERP_CBM_64 8
#define INTERP_APPLE_IIC 9
#define INTERP_APPLE_IIGS 10
#define INTERP_TANDY 11
#define INTERP_UNIX 12
#define INTERP_VMS 13
#define H_INTERPRETER_VERSION 31
#define H_SCREEN_ROWS 32
#define H_SCREEN_COLUMNS 33
#define H_SCREEN_LEFT 34
#define H_SCREEN_RIGHT 35
#define H_SCREEN_TOP 36
#define H_SCREEN_BOTTOM 37
#define H_MAX_CHAR_WIDTH 38
#define H_MAX_CHAR_HEIGHT 39
#define H_FILLER1 40
#define H_FUNCTION_KEYS_OFFSET 46
#define H_FILLER2 48
#define H_STANDARD_HIGH 50
#define H_STANDARD_LOW 51
#define H_ALTERNATE_ALPHABET_OFFSET 52
#define H_MOUSE_POSITION_OFFSET 54
#define H_FILLER3 56
#define V1 1
#define V2 2
/* Version 3 object format */
#define V3 3
typedef struct zobjectv3
{
zword_t attributes[2];
zbyte_t parent;
zbyte_t next;
zbyte_t child;
zword_t property_offset;
}
zobjectv3_t;
#define O3_ATTRIBUTES 0
#define O3_PARENT 4
#define O3_NEXT 5
#define O3_CHILD 6
#define O3_PROPERTY_OFFSET 7
#define O3_SIZE 9
#define PARENT3(offset) (offset + O3_PARENT)
#define NEXT3(offset) (offset + O3_NEXT)
#define CHILD3(offset) (offset + O3_CHILD)
#define P3_MAX_PROPERTIES 0x20
/* Version 4 object format */
#define V4 4
typedef struct zobjectv4
{
zword_t attributes[3];
zword_t parent;
zword_t next;
zword_t child;
zword_t property_offset;
}
zobjectv4_t;
#define O4_ATTRIBUTES 0
#define O4_PARENT 6
#define O4_NEXT 8
#define O4_CHILD 10
#define O4_PROPERTY_OFFSET 12
#define O4_SIZE 14
#define PARENT4(offset) (offset + O4_PARENT)
#define NEXT4(offset) (offset + O4_NEXT)
#define CHILD4(offset) (offset + O4_CHILD)
#define P4_MAX_PROPERTIES 0x40
#define V5 5
#define V6 6
#define V7 7
#define V8 8
/* Interpreter states */
#define STOP 0
#define RUN 1
/* Call types */
#define FUNCTION 0x0000
#if defined(USE_QUETZAL)
#define PROCEDURE 0x1000
#define ASYNC 0x2000
#else
#define PROCEDURE 0x0100
#define ASYNC 0x0200
#endif
#if defined(USE_QUETZAL)
#define ARGS_MASK 0x00FF
#define VARS_MASK 0x0F00
#define TYPE_MASK 0xF000
#define VAR_SHIFT 8
#else
#define ARGS_MASK 0x00ff
#define TYPE_MASK 0xff00
#endif
/* Local defines */
#define PAGE_SIZE 0x200
#define PAGE_MASK 0x1FF
#define PAGE_SHIFT 9
#define STACK_SIZE 1024
#define ON 1
#define OFF 0
#define RESET -1
#define Z_SCREEN 255
#define TEXT_WINDOW 0
#define STATUS_WINDOW 1
#define MIN_ATTRIBUTE 0
#define NORMAL 0
#define REVERSE 1
#define BOLD 2
#define EMPHASIS 4
#define FIXED_FONT 8
#define MAX_ATTRIBUTE 8
#define TEXT_FONT 1
#define GRAPHICS_FONT 3
#define FOREGROUND 0
#define BACKGROUND 1
#define GAME_RESTORE 0
#define GAME_SAVE 1
#define GAME_SCRIPT 2
#define GAME_RECORD 3
#define GAME_PLAYBACK 4
#define UNDO_SAVE 5
#define UNDO_RESTORE 6
#define GAME_SAVE_AUX 7
#define GAME_LOAD_AUX 8
#define MAX_TEXT_SIZE 8
/* Data access macros */
#define get_byte(offset) ((zbyte_t) datap[offset])
#define get_word(offset) ((zword_t) (((zword_t) datap[offset] << 8) + (zword_t) datap[offset + 1]))
#define set_byte(offset,value) datap[offset] = (zbyte_t) (value)
#define set_word(offset,value) datap[offset] = (zbyte_t) ((zword_t) (value) >> 8), datap[offset + 1] = (zbyte_t) ((zword_t) (value) & 0xff)
/* External data */
extern int GLOBALVER;
extern zbyte_t h_type;
extern zbyte_t h_config;
extern zword_t h_version;
extern zword_t h_data_size;
extern zword_t h_start_pc;
extern zword_t h_words_offset;
extern zword_t h_objects_offset;
extern zword_t h_globals_offset;
extern zword_t h_restart_size;
extern zword_t h_flags;
extern zword_t h_synonyms_offset;
extern zword_t h_file_size;
extern zword_t h_checksum;
extern zbyte_t h_interpreter;
extern zbyte_t h_interpreter_version;
extern zword_t h_alternate_alphabet_offset;
extern zword_t h_unicode_table;
extern int story_scaler;
extern int story_shift;
extern int property_mask;
extern int property_size_mask;
extern zword_t stack[STACK_SIZE];
extern zword_t sp;
extern zword_t fp;
extern zword_t frame_count;
extern unsigned long pc;
extern int interpreter_state;
extern int interpreter_status;
extern unsigned int data_size;
extern zbyte_t *datap;
extern zbyte_t *undo_datap;
extern int screen_rows;
extern int screen_cols;
extern int right_margin;
extern int top_margin;
extern int screen_window;
extern int interp_initialized;
extern int formatting;
extern int outputting;
extern int redirect_depth;
extern int redirecting;
extern int scripting;
extern int scripting_disable;
extern int recording;
extern int replaying;
extern int font;
extern int status_active;
extern int status_size;
extern char fTandy;
extern char fIBMGraphics;
extern int lines_written;
extern int status_pos;
extern char *line;
extern char *status_line;
extern char lookup_table[3][26];
extern char monochrome;
extern int hist_buf_size;
extern char bigscreen;
extern unsigned char zscii2latin1[69];
#ifdef STRICTZ
/* Definitions for STRICTZ functions and error codes. */
void report_strictz_error( int, const char * );
/* Error codes */
#define STRZERR_NO_ERROR (0)
#define STRZERR_JIN (1)
#define STRZERR_GET_CHILD (2)
#define STRZERR_GET_PARENT (3)
#define STRZERR_GET_SIBLING (4)
#define STRZERR_GET_PROP_ADDR (5)
#define STRZERR_GET_PROP (6)
#define STRZERR_PUT_PROP (7)
#define STRZERR_CLEAR_ATTR (8)
#define STRZERR_SET_ATTR (9)
#define STRZERR_TEST_ATTR (10)
#define STRZERR_MOVE_OBJECT (11)
#define STRZERR_MOVE_OBJECT_2 (12)
#define STRZERR_REMOVE_OBJECT (13)
#define STRZERR_GET_NEXT_PROP (14)
#define STRZERR_DIV_ZERO (15)
#define STRZERR_MOV_CURSOR (16)
#define STRICTZ_NUM_ERRORS (17)
#endif /* STRICTZ */
/* Global routines */
/* control.c */
void z_check_arg_count( zword_t );
int z_call( int, zword_t *, int );
void z_jump( zword_t );
void z_restart( void );
void restart_interp( int );
void z_ret( zword_t );
void z_catch( void );
void z_throw( zword_t, zword_t );
/* fileio.c */
void z_verify( void );
int z_restore( int, zword_t, zword_t, zword_t );
int z_save( int, zword_t, zword_t, zword_t );
void z_restore_undo( void );
void z_save_undo( void );
void z_open_playback( int );
void close_record( void );
void close_script( void );
void close_story( void );
void flush_script( void );
unsigned int get_story_size( void );
void open_record( void );
void open_script( void );
void open_story( const char * );
int playback_key( void );
int playback_line( int, char *, int * );
void read_page( int, void * );
void record_key( int );
void record_line( const char * );
void script_char( int );
void script_string( const char * );
void script_line( const char * );
void script_new_line( void );
/* getopt.c */
#ifndef HAVE_GETOPT
int getopt( int, char *[], const char * );
#endif
/* input.c */
int get_line( char *, zword_t, zword_t );
void z_read_char( int, zword_t * );
void z_sread_aread( int, zword_t * );
void z_tokenise( int, zword_t * );
/* interpre.c */
int interpret( void );
/* license.c */
void print_license( void );
/* math.c */
void z_add( zword_t, zword_t );
void z_div( zword_t, zword_t );
void z_mul( zword_t, zword_t );
void z_sub( zword_t, zword_t );
void z_mod( zword_t, zword_t );
void z_or( zword_t, zword_t );
void z_and( zword_t, zword_t );
void z_not( zword_t );
void z_art_shift( zword_t, zword_t );
void z_log_shift( zword_t, zword_t );
void z_je( int, zword_t * );
void z_jg( zword_t, zword_t );
void z_jl( zword_t, zword_t );
void z_jz( zword_t );
void z_random( zword_t );
void z_test( zword_t, zword_t );
/* memory.c */
void load_cache( void );
void unload_cache( void );
zbyte_t read_code_byte( void );
zbyte_t read_data_byte( unsigned long * );
zword_t read_code_word( void );
zword_t read_data_word( unsigned long * );
/* object.c */
zword_t get_object_address( zword_t );
void z_insert_obj( zword_t, zword_t );
void z_remove_obj( zword_t );
void z_get_child( zword_t );
void z_get_sibling( zword_t );
void z_get_parent( zword_t );
void z_jin( zword_t, zword_t );
void z_clear_attr( zword_t, zword_t );
void z_set_attr( zword_t, zword_t );
void z_test_attr( zword_t, zword_t );
/* operand.c */
void z_piracy( int );
void z_store( int, zword_t );
void conditional_jump( int );
void store_operand( zword_t );
zword_t load_operand( int );
zword_t load_variable( int );
/* osdepend.c */
int codes_to_text( int, char * );
void fatal( const char * );
void file_cleanup( const char *, int );
int fit_line( const char *, int, int );
int get_file_name( char *, char *, int );
int print_status( int, char *[] );
void process_arguments( int, char *[] );
void set_colours( zword_t, zword_t );
void set_font( int );
void sound( int, zword_t * );
/* property.c */
void z_get_next_prop( zword_t, zword_t );
void z_get_prop( zword_t, zword_t );
void z_get_prop_addr( zword_t, zword_t );
void z_get_prop_len( zword_t );
void z_put_prop( zword_t, zword_t, zword_t );
void z_copy_table( zword_t, zword_t, zword_t );
void z_scan_table( int, zword_t * );
void z_loadb( zword_t, zword_t );
void z_loadw( zword_t, zword_t );
void z_storeb( zword_t, zword_t, zword_t );
void z_storew( zword_t, zword_t, zword_t );
/* quetzal.c */
#ifdef USE_ZLIB
int save_quetzal( FILE *, gzFile );
int restore_quetzal( FILE *, gzFile );
#else
int save_quetzal( FILE *, FILE * );
int restore_quetzal( FILE *, FILE * );
#endif
/* screen.c */
void z_show_status( void );
void z_set_cursor( zword_t, zword_t );
void z_set_font( zword_t );
void z_split_window( zword_t );
void z_set_window( zword_t );
void z_set_colour( zword_t, zword_t );
void z_erase_line( zword_t );
void z_erase_window( zword_t );
void z_print_table( int, zword_t * );
void blank_status_line( void );
void output_char( int );
void output_new_line( void );
void output_string( const char * );
void output_line( const char * );
/* screenio.c */
int input_character( int );
void clear_line( void );
void clear_screen( void );
void clear_status_window( void );
void clear_text_window( void );
void create_status_window( void );
void delete_status_window( void );
void display_char( int );
int fit_line( const char *, int, int );
void get_cursor_position( int *, int * );
void initialize_screen( void );
int input_line( int, char *, int, int * );
void move_cursor( int, int );
int print_status( int, char *[] );
void reset_screen( void );
void restart_screen( void );
void restore_cursor_position( void );
void save_cursor_position( void );
void scroll_line( void );
void select_status_window( void );
void select_text_window( void );
void set_attribute( int );
/* text.c */
void z_encode( zword_t, zword_t, zword_t, zword_t );
void z_new_line( void );
void z_print_char( zword_t );
void z_print_num( zword_t );
void z_print( void );
void z_print_addr( zword_t );
void z_print_paddr( zword_t );
void z_print_obj( zword_t );
void z_print_ret( void );
void z_buffer_mode( zword_t );
void z_output_stream( zword_t, zword_t );
void z_input_stream( int );
void z_set_text_style( zword_t );
void decode_text( unsigned long * );
void encode_text( int, const char *, ZINT16 * );
void flush_buffer( int );
void print_time( int, int );
void write_char( int );
void write_string( const char * );
void write_zchar( int );
/* variable.c */
void z_inc( zword_t );
void z_dec( zword_t );
void z_inc_chk( zword_t, zword_t );
void z_dec_chk( zword_t, zword_t );
void z_load( zword_t );
void z_pull( zword_t );
void z_push( zword_t );
#endif /* !defined(__ZTYPES_INCLUDED) */
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