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Source: jzip
Section: games
Priority: optional
Maintainer: tony mancill <tmancill@debian.org>
Build-Depends: debhelper-compat (= 13),
libtinfo6,
libncurses-dev,
zlib1g-dev
Standards-Version: 4.7.0
Homepage: http://jzip.sourceforge.net/
Rules-Requires-Root: no
Vcs-Browser: https://salsa.debian.org/debian/jzip
Vcs-Git: https://salsa.debian.org/debian/jzip.git
Package: jzip
Architecture: any
Provides: zcode-interpreter
Suggests: zcode-game
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: Text mode interpreter for Z-Code adventures
This package provides the jzip Z-Code interpreter required to run
Infocom or Inform-generated text adventures, although the format can
be used for more than games. It is based on the zip interpreter sources
and adapted by John D. Holder <jholder@frii.com>.
.
The ckifzs program, for checking the basic structure of save files
against the QUETZAL standard, is also included, as is the jzexe
program to create a standalone executable by gluing a Z-code file to
jzip.
.
For other Z-Code interpreters, also see the frotz, xzip, fizmo, and
gargoyle-free packages in Debian. The current list of interpreters
available within Debian can be viewed here:
.
http://packages.debian.org/stable/zcode-interpreter
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