File: material.cpp

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// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

/** \file
		\author Tim Shead (tshead@k-3d.com)
*/

#include "idocument.h"
#include "imaterial.h"
#include "iobject.h"
#include "objects.h"

namespace k3d
{

iobject* default_material(k3d::idocument& Document)
{
	const k3d::objects_t materials(k3d::find_objects<k3d::imaterial>(Document.objects()));

	if(materials.size())
		return *materials.rbegin();

	return 0;
}

} // namespace