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// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\brief Implements the atom object
\author Tim Shead (tshead@k-3d.com)
\author Ed Millard (emillard@direcway.com)
*/
#include <k3dsdk/algebra.h>
#include <k3dsdk/bounded.h>
#include <k3dsdk/high_res_timer.h>
#include <k3dsdk/iapplication.h>
#include <k3dsdk/idag.h>
#include <k3dsdk/imaterial.h>
#include <k3dsdk/persistence.h>
#include <k3dsdk/material_collection.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/module.h>
#include <k3dsdk/object.h>
#include <k3dsdk/renderman.h>
#include <k3dsdk/transformable.h>
#include <k3dsdk/viewport.h>
#include <sdpgl/sdpgl.h>
#include <boost/scoped_ptr.hpp>
namespace
{
/////////////////////////////////////////////////////////////////////////////
// atom_implementation
class atom_implementation :
public k3d::bounded<k3d::material_collection<k3d::viewport::drawable<k3d::ri::renderable<k3d::transformable<k3d::persistent<k3d::object> > > > > >
{
typedef k3d::bounded<k3d::material_collection<k3d::viewport::drawable<k3d::ri::renderable<k3d::transformable<k3d::persistent<k3d::object> > > > > > base;
public:
atom_implementation(k3d::idocument& Document) :
base(Document),
m_radius(k3d::init_name("radius") + k3d::init_description("Radius [number]") + k3d::init_value(5.0) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance)))
{
enable_serialization(k3d::persistence::proxy(m_radius));
register_property(m_radius);
m_position.changed_signal().connect(SigC::slot(*this, &atom_implementation::async_redraw_all));
m_orientation.changed_signal().connect(SigC::slot(*this, &atom_implementation::async_redraw_all));
m_scale.changed_signal().connect(SigC::slot(*this, &atom_implementation::async_redraw_all));
}
const k3d::bounding_box extents()
{
const double radius = m_radius.property_value();
return k3d::bounding_box(radius, -radius, radius, -radius, radius, -radius);
}
void on_viewport_draw(const k3d::viewport::render_state& State)
{
if(is_selected())
{
glPolygonOffset(1.0, 1.0);
glEnable(GL_POLYGON_OFFSET_FILL);
}
glEnable(GL_LIGHTING);
glDisable(GL_TEXTURE_1D);
glDisable(GL_TEXTURE_2D);
const double radius = m_radius.property_value();
const double zmin = -1.0;
const double zmax = 1.0;
glPolygonMode(GL_FRONT, GL_FILL);
glCullFace(GL_BACK);
glEnable(GL_CULL_FACE);
// Setup material ...
k3d::viewport::setup_material(m_material.object());
const unsigned long nsides = 16;
const unsigned long nlevels = 8;
const double zminangle = k3d::pi() / 2.0 - acos(-zmin);
const double zmaxangle = k3d::pi() / 2.0 - acos(zmax);
const double zstep = (zminangle + zmaxangle) / static_cast<double>(nlevels);
const double start = 0.0;
const double step = 360.0 / static_cast<double>(nsides);
const int kVertexElements = 3;
if(nsides != fsSides || start != fsStart || step != fsStep) {
if(fsVertexArray != NULL) {
free(fsVertexArray);
}
fsVertexArray = (float*)malloc((nsides+1) * nlevels * sizeof(float) * kVertexElements);
fsSides = nsides;
float* vertex = fsVertexArray;
for(unsigned long j = 1; j < nlevels; j++) {
const float radius1 = sin(zstep * static_cast<double>(j));
const float height1 = cos(zstep * static_cast<double>(j));
float current = start;
for(unsigned long i = 0; i < nsides+1; i++) {
k3d::vector3 v(radius1 * cos(k3d::radians(current)),
height1,
radius1 * sin(k3d::radians(current)));
vertex[0] = static_cast<float>(v[0]);
vertex[1] = static_cast<float>(v[1]);
vertex[2] = static_cast<float>(v[2]);
vertex += kVertexElements;
current += step;
}
}
fsStart = start;
fsStep = step;
}
glPushMatrix();
glScaled(radius, radius, radius);
// Top cap
float* vertex = fsVertexArray;
vertex = &vertex[nsides * kVertexElements];
glBegin(GL_TRIANGLE_FAN);
glNormal3f(0.0f, 1.0f, 0.0f);
glVertex3f(0.0f, 1.0f, 0.0f);
for(unsigned long i = 0; i < nsides+1; i++) {
glNormal3fv(vertex);
glVertex3fv(vertex);
vertex -= kVertexElements;
}
glEnd();
// Mid
vertex = fsVertexArray;
for(unsigned long j = 1; j < nlevels-1; j++) {
float* vertex2 = &vertex[(nsides+1) * kVertexElements];
glBegin(GL_TRIANGLE_STRIP);
for(unsigned long i = 0; i < nsides+1; i++) {
glNormal3fv(vertex2);
glVertex3fv(vertex2);
vertex2 += kVertexElements;
glNormal3fv(vertex);
glVertex3fv(vertex);
vertex += kVertexElements;
}
glEnd();
}
// Bottom cap
vertex = &fsVertexArray[(((nsides+1) * kVertexElements) * (nlevels-2))];
glBegin(GL_TRIANGLE_FAN);
glNormal3f(0.0f, -1.0f, 0.0f);
glVertex3f(0.0f, -1.0f, 0.0f);
for(unsigned long i = 0; i < nsides+1; i++) {
glNormal3fv(vertex);
glVertex3fv(vertex);
vertex += kVertexElements;
}
glEnd();
if(selected)
{
const unsigned long nsides = 16;
const unsigned long nlevels = 8;
// Lattitudinal lines
const int kVertexElements = 3;
float* vertex = fsVertexArray;
for(unsigned long j = 0; j < nlevels; j++) {
glBegin(GL_LINE_STRIP);
for(unsigned long i = 0; i <= nsides; i++) {
glVertex3fv(vertex);
vertex += kVertexElements;
}
glEnd();
}
// Longitudinal lines
int offset = (nsides+1) * kVertexElements;
for(unsigned long i = 0; i < nsides; i++) {
float* vertex = &fsVertexArray[i * kVertexElements];
glBegin(GL_LINE_STRIP);
glVertex3f(0.0f, 1.0f, 0.0f);
for(unsigned long j = 1; j <= nlevels-1; j++) {
glVertex3fv(vertex);
vertex += offset;
}
glVertex3f(0.0f, -1.0f, 0.0f);
glEnd();
}
glDisable(GL_POLYGON_OFFSET_FILL);
}
glPopMatrix();
}
void on_viewport_select(const k3d::viewport::render_state& State)
{
std::cerr << debug << __PRETTY_FUNCTION__ << " - implement this" << std::endl;
}
void on_renderman_render(const k3d::ri::render_state& State)
{
const double radius = m_radius.property_value();
const double zmin = -1.0;
const double zmax = 1.0;
const double sweepangle = 360.0;
State.engine.RiTransformBegin();
State.engine.RiConcatTransform(k3d::ri::convert(k3d::rotation3D(k3d::radians(-90.0), k3d::vector3(1, 0, 0))));
k3d::ri::setup_material(m_material.object(), State);
State.engine.RiSphereV(radius, radius * zmin, radius * zmax, sweepangle);
State.engine.RiTransformEnd();
}
k3d::iplugin_factory& factory()
{
return get_factory();
}
static k3d::iplugin_factory& get_factory()
{
static k3d::plugin_factory<
k3d::document_plugin<atom_implementation>,
k3d::interface_list<k3d::itransform_source,
k3d::interface_list<k3d::itransform_sink > > > factory(
k3d::uuid(0x45588899, 0x635d46d4, 0xa5aef51d, 0x0c4d019a),
"Atom",
"Atom primitive",
"Objects",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
private:
friend class properties;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_radius;
private:
static unsigned long fsSides;
static double fsStart;
static double fsStep;
static float* fsVertexArray;
};
unsigned long atom_implementation::fsSides = 0;
double atom_implementation::fsStart = 0.0;
double atom_implementation::fsStep = 0.0;
float* atom_implementation::fsVertexArray = NULL;
} // namespace
namespace libk3dchem
{
/////////////////////////////////////////////////////////////////////////////
// atom_factory
k3d::iplugin_factory& atom_factory()
{
return atom_implementation::get_factory();
}
} // namespace libk3dchem
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