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// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Romain Behar (romainbehar@yahoo.com)
*/
#include <k3dsdk/imaterial.h>
#include <k3dsdk/material.h>
#include <k3dsdk/material_collection.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/mesh_source.h>
#include <k3dsdk/module.h>
#include <k3dsdk/mouse_event_observer.h>
#include <k3dsdk/object.h>
#include <k3dsdk/persistence.h>
#include <k3dsdk/plugins.h>
#include <k3dsdk/transform.h>
#include <k3dsdk/viewport.h>
#include <sdpgl/sdpgl.h>
namespace libk3dmesh
{
/////////////////////////////////////////////////////////////////////////////
// freehand_polygon_implementation
class freehand_polygon_implementation :
public k3d::material_collection<k3d::mesh_source<k3d::persistent<k3d::object> > >,
public k3d::mouse_event_observer,
public k3d::viewport::idrawable
{
typedef k3d::material_collection<k3d::mesh_source<k3d::persistent<k3d::object> > > base;
public:
freehand_polygon_implementation(k3d::idocument& Document) :
base(Document),
k3d::mouse_event_observer("LMB to draw polygon"),
m_size(k3d::init_name("size") + k3d::init_description("Size [number]") + k3d::init_value(5.0) + k3d::init_precision(2) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::scalar)) + k3d::init_document(Document)),
m_no_intersection(k3d::init_name("no_intersection") + k3d::init_description("No self-intersection [boolean]") + k3d::init_value(true) + k3d::init_document(Document))
{
enable_serialization(k3d::persistence::proxy(m_size));
enable_serialization(k3d::persistence::proxy(m_no_intersection));
register_property(m_size);
register_property(m_no_intersection);
m_material.changed_signal().connect(SigC::slot(*this, &freehand_polygon_implementation::on_reset_geometry));
m_size.changed_signal().connect(SigC::slot(*this, &freehand_polygon_implementation::on_reset_geometry));
m_no_intersection.changed_signal().connect(SigC::slot(*this, &freehand_polygon_implementation::on_reset_geometry));
m_output_mesh.need_data_signal().connect(SigC::slot(*this, &freehand_polygon_implementation::on_create_geometry));
}
void draw_polygon_2d()
{
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, 1, 0, 1, 0, 1);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glDisable(GL_LIGHTING);
glDisable(GL_DEPTH_TEST);
glDisable(GL_BLEND);
glDisable(GL_TEXTURE_1D);
glDisable(GL_TEXTURE_2D);
// Draw points
glColor3d(1.0, 0.0, 0.0);
glPointSize(6.0f);
glBegin(GL_POINTS);
for(unsigned long j = 0; j < m_points.size(); ++j)
{
glVertex3d(m_points[j][0], 1 - m_points[j][1], 0);
}
glEnd();
// Draw line
glLineWidth(1.0f);
glBegin(GL_LINES);
for(unsigned long j = 0; j + 1 < m_points.size(); ++j)
{
glVertex3d(m_points[j][0], 1 - m_points[j][1], 0);
glVertex3d(m_points[j + 1][0], 1 - m_points[j + 1][1], 0);
}
glEnd();
glPopMatrix();
}
bool OnLButtonClick(const k3d::imouse_event_observer::event_state& State, const k3d::vector2& Current)
{
const double mousex = Current[0];
const double mousey = Current[1];
m_points.push_back(k3d::vector3(mousex, mousey, 0));
on_reset_geometry();
return true;
}
bool OnLButtonDrag(const k3d::imouse_event_observer::event_state& State, const k3d::vector2& Current, const k3d::vector2& Last, const k3d::vector2& Start, const drag_type_t DragType)
{
const double mousex = Current[0];
const double mousey = Current[1];
m_points.push_back(k3d::vector3(mousex, mousey, 0));
on_reset_geometry();
return true;
}
void viewport_draw(const k3d::viewport::render_state& State)
{
sdpgl::store_attributes attributes();
on_viewport_draw(State);
}
void on_viewport_draw(const k3d::viewport::render_state& State)
{
draw_polygon_2d();
}
void viewport_select(const k3d::viewport::render_state& State)
{
on_viewport_select(State);
}
void on_viewport_select(const k3d::viewport::render_state& State)
{
}
void on_reset_geometry()
{
m_output_mesh.reset();
}
k3d::mesh* on_create_geometry()
{
// Check for empty polygon ...
if(!m_points.size())
return 0;
std::auto_ptr<k3d::mesh> mesh(new k3d::mesh());
k3d::polyhedron* polyhedron = new k3d::polyhedron();
return_val_if_fail(polyhedron, 0);
mesh->polyhedra.push_back(polyhedron);
//polyhedron->material = m_material.interface();
const double size = m_size.property_value();
const bool no_intersection = m_no_intersection.property_value();
// Create polygon
k3d::polyhedron::edges_t edges;
for(unsigned long n = 0; n < m_points.size(); ++n)
{
k3d::vector3 coords(m_points[n]);
// Center around origin and scale
coords -= k3d::vector3(0.5, 0.5, 0);
coords *= size;
// Create mesh point
k3d::point* const point = new k3d::point(coords);
return_val_if_fail(point, 0);
mesh->points.push_back(point);
// Create split edge
k3d::split_edge* edge = new k3d::split_edge(point);
return_val_if_fail(edge, 0);
edges.push_back(edge);
}
// Create face
k3d::loop_edges(edges.begin(), edges.end());
polyhedron->edges.insert(polyhedron->edges.end(), edges.begin(), edges.end());
k3d::face* const face = new k3d::face(*edges.begin());
return_val_if_fail(face, 0);
polyhedron->faces.push_back(face);
return_val_if_fail(is_valid(*polyhedron), 0);
return mesh.release();
}
k3d::iplugin_factory& factory()
{
return get_factory();
}
static k3d::iplugin_factory& get_factory()
{
static k3d::plugin_factory<k3d::document_plugin<freehand_polygon_implementation>, k3d::interface_list<k3d::imesh_source > > factory(
k3d::uuid(0x36157b8e, 0xdf0f46cb, 0x886dc893, 0xe7b09afc),
"FreehandPolygon",
"Creates a freehand polygon",
"Objects",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
private:
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_size;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_no_intersection;
std::vector<k3d::vector3> m_points;
};
/////////////////////////////////////////////////////////////////////////////
// freehand_polygon_factory
k3d::iplugin_factory& freehand_polygon_factory()
{
return freehand_polygon_implementation::get_factory();
}
} // namespace libk3dmesh
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