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// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\brief Implements a physical world through the ODE library
\author Timothy M. Shead (tshead@k-3d.com)
\author Brett W. McCoy(bmccoy@chapelperilous.net)
*/
#include "ibody.h"
#include "icollidable.h"
#include <k3dsdk/iplugin_factory.h>
#include <k3dsdk/persistence.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/module.h>
#include <k3dsdk/renderman.h>
#include <k3dsdk/transformable.h>
#include <boost/bind.hpp>
#include <boost/mem_fn.hpp>
#include <iomanip>
#include <vector>
namespace
{
typedef std::vector<libk3dode::ibody*> bodies_t;
typedef std::vector<libk3dode::icollidable*> collidables_t;
/////////////////////////////////////////////////////////////////////////////
// add_bodies
class add_bodies
{
public:
add_bodies(bodies_t& Bodies) :
m_bodies(Bodies)
{
}
void operator()(k3d::iobject& Object)
{
libk3dode::ibody* const body = dynamic_cast<libk3dode::ibody*>(&Object);
if(body)
m_bodies.push_back(body);
}
private:
bodies_t& m_bodies;
};
/////////////////////////////////////////////////////////////////////////////
// add_collidables
class add_collidables
{
public:
add_collidables(collidables_t Collidables) :
m_collidables(Collidables)
{
}
void operator()(k3d::iobject& Object)
{
libk3dode::icollidable* const collidable = dynamic_cast<libk3dode::icollidable*>(&Object);
if(collidable)
m_collidables.push_back(collidable);
}
private:
collidables_t& m_collidables;
};
/////////////////////////////////////////////////////////////////////////////
// world_implementation
class world_implementation :
public k3d::editor::renderable<k3d::ri::renderable<k3d::transformable<k3d::persistent<k3d::object> > > >
{
typedef k3d::editor::renderable<k3d::ri::renderable<k3d::transformable<k3d::persistent<k3d::object> > > > base;
public:
world_implementation(k3d::idocument& Document) :
base(Document),
m_world(dWorldCreate()),
m_collision_joints(dJointGroupCreate(0)),
m_gravityx(k3d::init_name("gravityx") + k3d::init_description("Gravity X [number]") + k3d::init_value(0.0) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_gravityy(k3d::init_name("gravityy") + k3d::init_description("Gravity Y [number]") + k3d::init_value(-9.7) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_gravityz(k3d::init_name("gravityz") + k3d::init_description("Gravity Z [number]") + k3d::init_value(0.0) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_erp(k3d::init_name("erp") + k3d::init_description("Error Reduction Parameter [number]") + k3d::init_value(0.2) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_cfm(k3d::init_name("cfm") + k3d::init_description("Constraint Force Mixing [number]") + k3d::init_value(1.0E-10) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_last_time(Document.time().view_time())
{
enable_serialization(k3d::persistence::proxy(m_gravityx));
enable_serialization(k3d::persistence::proxy(m_gravityy));
enable_serialization(k3d::persistence::proxy(m_gravityz));
enable_serialization(k3d::persistence::proxy(m_cfm));
enable_serialization(k3d::persistence::proxy(m_erp));
register_property(m_gravityx);
register_property(m_gravityy);
register_property(m_gravityz);
register_property(m_cfm);
register_property(m_erp);
Document.hierarchy().changed_signal().connect(SigC::slot(*this, &world_implementation::on_hierarchy_changed));
}
~world_implementation()
{
destroy_bodies();
dJointGroupDestroy(m_collision_joints);
dWorldDestroy(m_world);
}
void on_hierarchy_changed()
{
destroy_bodies();
create_bodies();
}
void observe_time(double& Time, double& DeltaTime)
{
if(Time < time())
{
reset_bodies();
m_last_time = Time;
}
base::observe_time(Time, DeltaTime);
}
void create_bodies()
{
k3d::for_each_descendant(document().hierarchy(), *this, ::add_bodies(m_bodies));
std::for_each(m_bodies.begin(), m_bodies.end(), boost::bind(&libk3dode::ibody::create, _1, m_world));
}
void destroy_bodies()
{
std::for_each(m_bodies.begin(), m_bodies.end(), boost::mem_fn(&libk3dode::ibody::destroy));
m_bodies.clear();
}
void reset_bodies()
{
std::for_each(m_bodies.begin(), m_bodies.end(), boost::mem_fn(&libk3dode::ibody::reset));
}
void post_animate()
{
if(time() > m_last_time)
{
// Setup the state of each body (accumulate forces, etc) ...
std::for_each(m_bodies.begin(), m_bodies.end(), boost::mem_fn(&libk3dode::ibody::pre_step));
// Do collision-detection ...
// Increment the simulation ...
dWorldSetGravity(m_world, m_gravityx.property_value(), m_gravityy.property_value(), m_gravityz.property_value());
dWorldSetERP(m_world, m_erp.property_value());
dWorldSetCFM(m_world, m_cfm.property_value());
dWorldStep(m_world, time() - m_last_time);
// Cleanup collision-detection data ...
dJointGroupEmpty(m_collision_joints);
// Extract the new state for each body ...
std::for_each(m_bodies.begin(), m_bodies.end(), boost::mem_fn(&libk3dode::ibody::post_step));
}
m_last_time = time();
}
k3d::iplugin_factory& factory()
{
return get_factory();
}
static k3d::iplugin_factory& get_factory()
{
static k3d::plugin_factory<k3d::document_plugin<world_implementation> > factory(
k3d::uuid(0x8e64a6c1, 0xf5c34a5f, 0xab0e3993, 0xc6835338),
"ODEWorld",
"Experimental ODE dynamics library plugin",
"Objects",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
private:
const dWorldID m_world;
const dJointGroupID m_collision_joints;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_gravityx;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_gravityy;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_gravityz;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_erp;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_cfm;
double m_last_time;
bodies_t m_bodies;
collidables_t m_collidables;
};
} // namespace
namespace libk3dode
{
/////////////////////////////////////////////////////////////////////////////
// world_factory
k3d::iplugin_factory& world_factory()
{
return ::world_implementation::get_factory();
}
} // namespace libk3dode
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