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// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\brief Implements the RenderManBackgroundSphere K-3D object, which renders a world-aligned sphere, centered at the camera's position, with radius equal to the camera farplane
\author Tim Shead (tshead@k-3d.com)
*/
#include <k3dsdk/imaterial.h>
#include <k3dsdk/iprojection.h>
#include <k3dsdk/material_collection.h>
#include <k3dsdk/module.h>
#include <k3dsdk/object.h>
#include <k3dsdk/persistence.h>
#include <k3dsdk/plugins.h>
#include <k3dsdk/property.h>
#include <k3dsdk/renderman.h>
#include <k3dsdk/transform.h>
#include <k3dsdk/vectors.h>
#ifdef WIN32
#ifdef near
#undef near
#endif //near
#ifdef far
#undef far
#endif //far
#endif //WIN32
namespace
{
/////////////////////////////////////////////////////////////////////////////
// background_sphere_implementation
class background_sphere_implementation :
public k3d::material_collection<k3d::persistent<k3d::object> >,
public k3d::ri::irenderable
{
typedef k3d::material_collection<k3d::persistent<k3d::object> > base;
public:
background_sphere_implementation(k3d::idocument& Document) :
base(Document),
m_distance(k3d::init_name("distance") + k3d::init_description("Distance [scalar]") + k3d::init_value(0.99) + k3d::init_document(Document) + k3d::init_constraint(k3d::constraint::minimum(0.0, k3d::constraint::maximum(1.0)))),
m_render_final(k3d::init_name("render_final") + k3d::init_description("Visible in the final rendered image [boolean]") + k3d::init_value(true) + k3d::init_document(Document))
{
enable_serialization(k3d::persistence::proxy(m_distance));
enable_serialization(k3d::persistence::proxy(m_render_final));
register_property(m_distance);
register_property(m_render_final);
}
void renderman_pre_render(const k3d::ri::render_state& State)
{
}
void renderman_render(const k3d::ri::render_state& State)
{
if(!m_render_final.property_value())
return;
// We never generate shadows ...
if(k3d::ri::SHADOW_MAP == State.render_context)
return;
// We only generate output for the last sample ...
if(!k3d::ri::last_sample(State))
return;
k3d::iperspective* const perspective = dynamic_cast<k3d::iperspective*>(&State.projection);
k3d::iorthographic* const orthographic = dynamic_cast<k3d::iorthographic*>(&State.projection);
if(!perspective && !orthographic)
{
std::cerr << error << k3d_file_reference() << " unknown projection type" << std::endl;
return;
}
double radius = 0;
if(perspective)
{
const double near = boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->near()));
const double far = boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->far()));
radius = k3d::mix(near, far, m_distance.property_value());
}
if(orthographic)
{
const double near = boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->near()));
const double far = boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->far()));
radius = k3d::mix(near, far, m_distance.property_value());
}
// Get data from the camera ...
const k3d::vector3 camera_coords = State.camera_matrix * k3d::vector3(0, 0, 0);
State.engine.RiAttributeBegin();
State.engine.RiAttributeV("identifier", k3d::ri::parameter_list(1, k3d::ri::parameter("name", k3d::ri::UNIFORM, name())));
State.engine.RiIdentity();
State.engine.RiTranslate(camera_coords[0], camera_coords[1], camera_coords[2]);
State.engine.RiRotate(90.0, 1.0, 0.0, 0.0);
k3d::ri::setup_material(m_material.object(), State);
State.engine.RiSphereV(radius, -radius, radius, 360.0);
State.engine.RiAttributeEnd();
}
k3d::iplugin_factory& factory()
{
return get_factory();
}
static k3d::iplugin_factory& get_factory()
{
static k3d::plugin_factory<k3d::document_plugin<background_sphere_implementation> >factory(
k3d::uuid(0x00000001, 0x00000000, 0x00000000, 0x00000019),
"RenderManBackgroundSphere",
"",
"Objects",
k3d::iplugin_factory::STABLE);
return factory;
}
private:
k3d_data_property(double, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::with_constraint) m_distance;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_render_final;
};
} // namespace
namespace libk3drenderman
{
k3d::iplugin_factory& background_sphere_factory()
{
return background_sphere_implementation::get_factory();
}
} // namespace libk3drenderman
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