1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144
|
// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\brief Implements the RenderManScript K-3D object, which can insert scripted data into RenderMan output
\author Tim Shead (tshead@k-3d.com)
*/
#include <k3dsdk/iapplication.h>
#include <k3dsdk/iscript_engine.h>
#include <k3dsdk/classes.h>
#include <k3dsdk/renderman.h>
#include <k3dsdk/transformable.h>
#include <k3dsdk/object.h>
#include <k3dsdk/persistence.h>
#include <k3dsdk/module.h>
#include <k3dsdk/viewport.h>
#include <sdpgl/sdpgl.h>
namespace
{
/////////////////////////////////////////////////////////////////////////////
// renderman_script_implementation
class renderman_script_implementation :
public k3d::viewport::drawable<k3d::ri::renderable<k3d::transformable<k3d::persistent<k3d::object> > > >
{
typedef k3d::viewport::drawable<k3d::ri::renderable<k3d::transformable<k3d::persistent<k3d::object> > > > base;
public:
renderman_script_implementation(k3d::idocument& Document) :
base(Document),
m_script(k3d::init_name("script") + k3d::init_description("Script") + k3d::init_value<std::string>("") + init_document(Document)),
m_script_engine(0)
{
enable_serialization(k3d::persistence::proxy(m_script));
register_property(m_script);
m_position.changed_signal().connect(SigC::slot(*this, &renderman_script_implementation::async_redraw_all));
m_orientation.changed_signal().connect(SigC::slot(*this, &renderman_script_implementation::async_redraw_all));
m_scale.changed_signal().connect(SigC::slot(*this, &renderman_script_implementation::async_redraw_all));
}
~renderman_script_implementation()
{
delete dynamic_cast<k3d::ideletable*>(m_script_engine);
}
void on_viewport_draw(const k3d::viewport::render_state& State)
{
glDisable(GL_LIGHTING);
glColor3d(1, 1, 0);
glBegin(GL_POINTS);
glVertex3d(0, 0, 0);
glEnd();
}
void on_viewport_select(const k3d::viewport::render_state& State)
{
glBegin(GL_POINTS);
glVertex3d(0, 0, 0);
glEnd();
}
void on_renderman_render(const k3d::ri::render_state& State)
{
// Create our script engine as-needed
if(!m_script_engine)
m_script_engine = dynamic_cast<k3d::iscript_engine*>(k3d::create_application_plugin(k3d::classes::JavaScriptEngine()));
// No script engine? We're outta here ...
return_if_fail(m_script_engine);
// Execute that bad-boy ...
k3d::iscript_engine::context_t context;
context.push_back(&document());
context.push_back(this);
context.push_back(&State.engine);
return_if_fail(m_script_engine->execute(name() + "Script", m_script.value(), context));
}
k3d::iplugin_factory& factory()
{
return get_factory();
}
static k3d::iplugin_factory& get_factory()
{
static k3d::plugin_factory<
k3d::document_plugin<renderman_script_implementation>,
k3d::interface_list<k3d::itransform_source,
k3d::interface_list<k3d::itransform_sink > > > factory(
k3d::uuid(0xf80c25ca, 0xa1f644c1, 0x8198f00c, 0xafbbf3cf),
"RenderManScript",
"Creates RenderMan output under script control",
"Objects",
k3d::iplugin_factory::STABLE);
return factory;
}
private:
k3d_script_property(std::string, k3d::immutable_name, k3d::change_signal, k3d::with_undo, k3d::local_storage, k3d::no_constraint) m_script;
k3d::iscript_engine* m_script_engine;
};
} // namespace
namespace libk3drenderman
{
/////////////////////////////////////////////////////////////////////////////
// renderman_script_factory
k3d::iplugin_factory& renderman_script_factory()
{
return renderman_script_implementation::get_factory();
}
} // namespace libk3drenderman
|