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// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead (tshead@k-3d.com)
*/
#include <k3dsdk/classes.h>
#include <k3dsdk/frames.h>
#include <k3dsdk/geometry.h>
#include <k3dsdk/iprojection.h>
#include <k3dsdk/iuser_interface.h>
#include <k3dsdk/iviewport_host.h>
#include <k3dsdk/object.h>
#include <k3dsdk/persistence.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/module.h>
#include <k3dsdk/property.h>
#include <k3dsdk/property_group_collection.h>
#include <k3dsdk/renderman.h>
#include <k3dsdk/time_source.h>
#include <k3dsdk/transformable.h>
#include <k3dsdk/viewport.h>
#include <sdpgl/sdpgl.h>
#include <iostream>
#ifdef WIN32
#ifdef near
#undef near
#endif //near
#ifdef far
#undef far
#endif //far
#endif //WIN32
namespace libk3dviewport
{
namespace detail
{
/// Functor object for initializing light sources during viewport drawing
class light_setup
{
public:
light_setup() :
m_light_number(0)
{
}
void operator()(k3d::iobject* const Object)
{
k3d::viewport::ilight* const light = dynamic_cast<k3d::viewport::ilight*>(Object);
if(light)
light->setup_viewport_light(++m_light_number);
}
private:
unsigned long m_light_number;
};
/// Functor for drawing objects in the viewport
class draw
{
public:
draw(const k3d::viewport::render_state& State) :
m_state(State)
{
}
void operator()(k3d::iobject* const Object)
{
k3d::viewport::idrawable* const drawable = dynamic_cast<k3d::viewport::idrawable*>(Object);
if(drawable)
drawable->viewport_draw(m_state);
}
private:
const k3d::viewport::render_state& m_state;
};
/// Functor for drawing objects in the viewport
class draw_selection
{
public:
draw_selection(const k3d::viewport::render_state& State) :
m_state(State)
{
}
void operator()(k3d::iobject* const Object)
{
k3d::viewport::idrawable* const drawable = dynamic_cast<k3d::viewport::idrawable*>(Object);
if(drawable)
drawable->viewport_select(m_state);
}
private:
const k3d::viewport::render_state& m_state;
};
} // namespace detail
/////////////////////////////////////////////////////////////////////////////
// viewport_implementation
class viewport_implementation :
public k3d::transformable<k3d::persistent<k3d::object> >,
public k3d::iviewport,
public k3d::viewport::iselection_engine,
public k3d::property_group_collection
{
typedef k3d::transformable<k3d::persistent<k3d::object> > base;
public:
viewport_implementation(k3d::idocument& Document) :
base(Document),
m_point_size(k3d::init_name("point_size") + k3d::init_description("Point size [integer]") + k3d::init_value(4) + k3d::init_precision(1) + k3d::init_step_increment(1) + k3d::init_units(typeid(k3d::measurement::scalar)) + k3d::init_document(Document)),
m_background_color(k3d::init_name("background_color") + k3d::init_description("Background color [color]") + k3d::init_value(k3d::color(0.8, 0.8, 0.8)) + k3d::init_document(Document)),
m_fog(k3d::init_name("fog") + k3d::init_description("Fog [boolean]") + k3d::init_value(false) + k3d::init_document(Document)),
m_fog_near(k3d::init_name("fog_near") + k3d::init_description("Fog near distance [number]") + k3d::init_value(0.0) + k3d::init_constraint(k3d::constraint::minimum(0.0)) + k3d::init_document(Document) + k3d::init_precision(1) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_fog_far(k3d::init_name("fog_far") + k3d::init_description("Fog far distance [number]") + k3d::init_value(100.0) + k3d::init_constraint(k3d::constraint::minimum(0.0)) + k3d::init_document(Document) + k3d::init_precision(1) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_orthographic(k3d::init_name("orthographic") + k3d::init_description("Orthographic [boolean]") + k3d::init_value(false) + k3d::init_document(Document)),
m_left(k3d::init_name("left") + k3d::init_description("Left [number]") + k3d::init_value(-0.5) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.01) + k3d::init_units(typeid(k3d::measurement::scalar))),
m_right(k3d::init_name("right") + k3d::init_description("Right [number]") + k3d::init_value(0.5) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.01) + k3d::init_units(typeid(k3d::measurement::scalar))),
m_top(k3d::init_name("top") + k3d::init_description("Top [number]") + k3d::init_value(0.5) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.01) + k3d::init_units(typeid(k3d::measurement::scalar))),
m_bottom(k3d::init_name("bottom") + k3d::init_description("Bottom [number]") + k3d::init_value(-0.5) + k3d::init_document(Document) + k3d::init_precision(2) + k3d::init_step_increment(0.01) + k3d::init_units(typeid(k3d::measurement::scalar))),
m_near(k3d::init_name("near") + k3d::init_description("Near plane distance [number]") + k3d::init_value(1.0) + k3d::init_constraint(k3d::constraint::minimum(0.0)) + k3d::init_document(Document) + k3d::init_precision(1) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_far(k3d::init_name("far") + k3d::init_description("Far plane distance [number]") + k3d::init_value(1000.0) + k3d::init_constraint(k3d::constraint::minimum(0.0)) + k3d::init_document(Document) + k3d::init_precision(1) + k3d::init_step_increment(0.1) + k3d::init_units(typeid(k3d::measurement::distance))),
m_headlight(k3d::init_name("headlight") + k3d::init_description("Headlight [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_show_lights(k3d::init_name("show_lights") + k3d::init_description("Show Lights [boolean]") + k3d::init_value(false) + k3d::init_document(Document)),
m_draw_points(k3d::init_name("draw_points") + k3d::init_description("Draw Points [boolean]") + k3d::init_value(false) + k3d::init_document(Document)),
m_draw_edges(k3d::init_name("draw_edges") + k3d::init_description("Draw Edges [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_faces(k3d::init_name("draw_faces") + k3d::init_description("Draw Faces [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_linear_curves(k3d::init_name("draw_linear_curves") + k3d::init_description("Draw Linear Curves [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_cubic_curves(k3d::init_name("draw_cubic_curves") + k3d::init_description("Draw Cubic Curves [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_nucurves(k3d::init_name("draw_nucurves") + k3d::init_description("Draw NURBS Curves [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_bilinear_patches(k3d::init_name("draw_bilinear_patches") + k3d::init_description("Draw Bilinear Patches [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_bicubic_patches(k3d::init_name("draw_bicubic_patches") + k3d::init_description("Draw Bicubic Patches [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_nupatches(k3d::init_name("draw_nupatches") + k3d::init_description("Draw NURBS Patches [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_blobbies(k3d::init_name("draw_blobbies") + k3d::init_description("Draw Blobbies [boolean]") + k3d::init_value(true) + k3d::init_document(Document)),
m_draw_face_orientations(k3d::init_name("draw_face_orientations") + k3d::init_description("Draw Face Orientations [boolean]") + k3d::init_value(false) + k3d::init_document(Document)),
m_draw_two_sided(k3d::init_name("draw_two_sided") + k3d::init_description("Draw Two Sided [boolean]") + k3d::init_value(false) + k3d::init_document(Document)),
m_draw_safe_zone(k3d::init_name("draw_safe_zone") + k3d::init_description("Draw Safe Zone [boolean]") + k3d::init_value(false) + k3d::init_document(Document)),
m_host(k3d::init_name("viewport_host") + k3d::init_description("Viewport Host [object]") + k3d::init_object_value(0) + k3d::init_document(Document)),
m_perspective_projection(m_left, m_right, m_top, m_bottom, m_near, m_far),
m_orthographic_projection(m_left, m_right, m_top, m_bottom, m_near, m_far)
{
enable_serialization(k3d::persistence::proxy(m_point_size));
enable_serialization(k3d::persistence::proxy(m_background_color));
enable_serialization(k3d::persistence::proxy(m_fog));
enable_serialization(k3d::persistence::proxy(m_fog_near));
enable_serialization(k3d::persistence::proxy(m_fog_far));
enable_serialization(k3d::persistence::proxy(m_orthographic));
enable_serialization(k3d::persistence::proxy(m_left));
enable_serialization(k3d::persistence::proxy(m_right));
enable_serialization(k3d::persistence::proxy(m_top));
enable_serialization(k3d::persistence::proxy(m_bottom));
enable_serialization(k3d::persistence::proxy(m_near));
enable_serialization(k3d::persistence::proxy(m_far));
enable_serialization(k3d::persistence::proxy(m_headlight));
enable_serialization(k3d::persistence::proxy(m_show_lights));
enable_serialization(k3d::persistence::proxy(m_draw_points));
enable_serialization(k3d::persistence::proxy(m_draw_edges));
enable_serialization(k3d::persistence::proxy(m_draw_faces));
enable_serialization(k3d::persistence::proxy(m_draw_linear_curves));
enable_serialization(k3d::persistence::proxy(m_draw_cubic_curves));
enable_serialization(k3d::persistence::proxy(m_draw_nucurves));
enable_serialization(k3d::persistence::proxy(m_draw_bilinear_patches));
enable_serialization(k3d::persistence::proxy(m_draw_bicubic_patches));
enable_serialization(k3d::persistence::proxy(m_draw_nupatches));
enable_serialization(k3d::persistence::proxy(m_draw_blobbies));
enable_serialization(k3d::persistence::proxy(m_draw_face_orientations));
enable_serialization(k3d::persistence::proxy(m_draw_two_sided));
enable_serialization(k3d::persistence::proxy(m_draw_safe_zone));
enable_serialization(k3d::persistence::object_proxy(m_host));
register_property(m_point_size);
register_property(m_background_color);
register_property(m_fog);
register_property(m_fog_near);
register_property(m_fog_far);
register_property(m_orthographic);
register_property(m_left);
register_property(m_right);
register_property(m_top);
register_property(m_bottom);
register_property(m_near);
register_property(m_far);
register_property(m_headlight);
register_property(m_show_lights);
register_property(m_draw_points);
register_property(m_draw_edges);
register_property(m_draw_faces);
register_property(m_draw_linear_curves);
register_property(m_draw_cubic_curves);
register_property(m_draw_nucurves);
register_property(m_draw_bilinear_patches);
register_property(m_draw_bicubic_patches);
register_property(m_draw_nupatches);
register_property(m_draw_blobbies);
register_property(m_draw_face_orientations);
register_property(m_draw_two_sided);
register_property(m_draw_safe_zone);
register_property(m_host);
k3d::iproperty_group_collection::group visibility_group("Visibility");
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_points));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_edges));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_faces));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_linear_curves));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_cubic_curves));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_nucurves));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_bilinear_patches));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_bicubic_patches));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_nupatches));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_blobbies));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_face_orientations));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_two_sided));
visibility_group.properties.push_back(&static_cast<k3d::iproperty&>(m_draw_safe_zone));
k3d::iproperty_group_collection::group projection_group("Projection");
projection_group.properties.push_back(&static_cast<k3d::iproperty&>(m_orthographic));
projection_group.properties.push_back(&static_cast<k3d::iproperty&>(m_left));
projection_group.properties.push_back(&static_cast<k3d::iproperty&>(m_right));
projection_group.properties.push_back(&static_cast<k3d::iproperty&>(m_top));
projection_group.properties.push_back(&static_cast<k3d::iproperty&>(m_bottom));
projection_group.properties.push_back(&static_cast<k3d::iproperty&>(m_near));
projection_group.properties.push_back(&static_cast<k3d::iproperty&>(m_far));
register_property_group(visibility_group);
register_property_group(projection_group);
m_point_size.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_background_color.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_fog.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_fog_near.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_fog_far.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_orthographic.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_left.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_right.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_top.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_bottom.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_near.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_far.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_headlight.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_show_lights.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_points.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_edges.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_faces.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_linear_curves.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_cubic_curves.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_nucurves.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_bilinear_patches.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_bicubic_patches.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_nupatches.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_blobbies.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_face_orientations.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_two_sided.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_draw_safe_zone.changed_signal().connect(SigC::bind(m_redraw_request_signal.slot(), k3d::iviewport::ASYNCHRONOUS));
m_host.changed_signal().connect(SigC::slot(*this, &viewport_implementation::on_host_changed));
}
~viewport_implementation()
{
}
k3d::iplugin_factory& factory()
{
return get_factory();
}
static k3d::iplugin_factory& get_factory()
{
static k3d::plugin_factory<k3d::document_plugin<viewport_implementation> > factory(
k3d::classes::Viewport(),
"Viewport",
"Viewport",
"Objects",
k3d::iplugin_factory::STABLE);
return factory;
}
void setup_projection()
{
k3d::iprojection& projection = this->projection();
k3d::iperspective* const perspective = dynamic_cast<k3d::iperspective*>(&projection);
if(perspective)
{
glFrustum(
boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->left())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->right())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->bottom())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->top())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->near())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), perspective->far())));
return;
}
k3d::iorthographic* const orthographic = dynamic_cast<k3d::iorthographic*>(&projection);
if(orthographic)
{
glOrtho(
boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->left())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->right())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->bottom())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->top())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->near())),
boost::any_cast<double>(k3d::get_property_value(document().dag(), orthographic->far())));
return;
}
std::cerr << error << __PRETTY_FUNCTION__ << ": unknown projection type" << std::endl;
}
void constrain_screen_aspect_ratio(double& Ratio)
{
// If we're attached to a host, give it first shot; otherwise, let the ratio float ...
if(m_host.interface())
m_host.interface()->constrain_screen_aspect_ratio(Ratio);
// Update our viewing frustum to match
m_left.set_value(-0.5 * Ratio * std::abs(m_bottom.value() - m_top.value()));
m_right.set_value(0.5 * Ratio * std::abs(m_bottom.value() - m_top.value()));
}
k3d::iprojection& projection()
{
k3d::iprojection* result = m_host.interface() ? m_host.interface()->projection() : 0;
if(!result)
{
if(m_orthographic.property_value())
result = &m_orthographic_projection;
else
result = &m_perspective_projection;
}
return *result;
}
void set_host(k3d::iviewport_host* Host)
{
m_host.set_object(dynamic_cast<k3d::iobject*>(Host));
}
k3d::iviewport_host* host()
{
return m_host.interface();
}
k3d::iviewport::host_changed_signal_t& host_changed_signal()
{
return m_host.changed_signal();
}
aspect_ratio_changed_signal_t& aspect_ratio_changed_signal()
{
return m_aspect_ratio_changed_signal;
}
void on_host_changed()
{
// Any time the host changes, reset our transformation matrix dependencies
k3d::idag::dependencies_t dependencies;
dependencies.insert(std::make_pair(&m_input_matrix.property(), m_host.interface() ? k3d::get_typed_property<k3d::matrix4>(*m_host.interface(), "output_matrix") : static_cast<k3d::iproperty*>(0)));
document().dag().set_dependencies(dependencies);
m_host_aspect_ratio_changed_connection.disconnect();
if(m_host.interface())
m_host_aspect_ratio_changed_connection = m_host.interface()->aspect_ratio_changed_signal().connect(m_aspect_ratio_changed_signal.slot());
}
void load_complete()
{
base::load_complete();
if(m_host.interface())
m_host_aspect_ratio_changed_connection = m_host.interface()->aspect_ratio_changed_signal().connect(m_aspect_ratio_changed_signal.slot());
if(k3d::application().user_interface())
k3d::application().user_interface()->show_viewport(*this);
}
void redraw(const unsigned long PixelWidth, const unsigned long PixelHeight, const unsigned long FontListBase)
{
// If width or height are zero, we're done ...
if(!PixelWidth || !PixelHeight)
return;
// Clear background ...
glClearDepth(1.0);
const k3d::color background_color(m_background_color.property_value());
glClearColor(background_color.red, background_color.green, background_color.blue, 0.0f);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// Set point size ...
glPointSize(m_point_size.property_value());
// Setup stippling for path normals / bezier control lines ...
glLineStipple(2, 0xaaaa);
glDisable(GL_LINE_STIPPLE);
glDisable(GL_POLYGON_STIPPLE);
// Setup culling ...
glFrontFace(GL_CW);
glCullFace(GL_BACK);
// Setup dithering ...
glDisable(GL_DITHER);
// Setup antialiasing ...
glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
glLineWidth(1.0f);
// Disable stencil ...
glDisable(GL_STENCIL_TEST);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
glStencilMask(0x00);
// Set Z buffer options ...
glDepthMask(GL_TRUE);
glDepthFunc(GL_LESS);
glEnable(GL_DEPTH_TEST);
// Normalization ...
glShadeModel(GL_SMOOTH);
glEnable(GL_NORMALIZE);
glEnable(GL_AUTO_NORMAL);
// Prepare texture options ...
glDisable(GL_TEXTURE_2D);
// Setup texture matrix
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
// Cache render state to pass to clients ...
k3d::viewport::render_state state;
state.draw_points = m_draw_points.property_value();
state.draw_edges = m_draw_edges.property_value();
state.draw_faces = m_draw_faces.property_value();
state.draw_linear_curves = m_draw_linear_curves.property_value();
state.draw_cubic_curves = m_draw_cubic_curves.property_value();
state.draw_nucurves = m_draw_nucurves.property_value();
state.draw_bilinear_patches = m_draw_bilinear_patches.property_value();
state.draw_bicubic_patches = m_draw_bicubic_patches.property_value();
state.draw_nupatches = m_draw_nupatches.property_value();
state.draw_blobbies = m_draw_blobbies.property_value();
state.draw_face_orientations = m_draw_face_orientations.property_value();
state.draw_two_sided = m_draw_two_sided.property_value();
state.gl_ascii_font_list_base = FontListBase;
// Setup viewport ...
glViewport(0, 0, PixelWidth, PixelHeight);
glGetIntegerv(GL_VIEWPORT, state.gl_viewport);
// Setup projection ...
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
setup_projection();
glGetFloatv(GL_PROJECTION_MATRIX, state.gl_projection_matrix);
// Setup lights ...
glEnable(GL_LIGHTING);
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE);
// Make sure all lights are turned off initially ...
GLint maxlights = 0;
glGetIntegerv(GL_MAX_LIGHTS, &maxlights);
for(GLint i = 0; i < maxlights; ++i)
glDisable(GLenum(GL_LIGHT0 + i));
// Setup modelview matrix
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
// Setup the headlight ...
if(m_headlight.property_value())
{
// Enable the light ...
glEnable(GL_LIGHT0);
// Setup color ...
const GLfloat color[4] = { 1.0f, 1.0f, 1.0f, 1.0f };
glLightfv(GL_LIGHT0, GL_AMBIENT, color);
glLightfv(GL_LIGHT0, GL_DIFFUSE, color);
glLightfv(GL_LIGHT0, GL_SPECULAR, color);
// Setup light direction ...
const GLfloat position[4] = { 0.0f, 0.0f, 1.0f, 0.0f };
glLightfv(GL_LIGHT0, GL_POSITION, position);
}
const k3d::matrix4 transform_matrix(matrix());
const k3d::angle_axis orientation(k3d::euler_angles(transform_matrix, k3d::euler_angles::ZXYstatic));
const k3d::vector3 position(k3d::extractTranslation(transform_matrix));
glScaled(1.0, 1.0, -1.0);
glRotated(-k3d::degrees(orientation.angle), orientation.axis[0], orientation.axis[1], orientation.axis[2]);
glTranslated(-position[0], -position[1], -position[2]);
// Setup fog ...
if(m_fog.property_value())
{
const k3d::color background_color(m_background_color.property_value());
GLfloat fogdata[4];
fogdata[0] = background_color.red;
fogdata[1] = background_color.green;
fogdata[2] = background_color.blue;
fogdata[3] = 1.0f;
glFogfv(GL_FOG_COLOR, fogdata);
glFogf(GL_FOG_START, static_cast<GLfloat>(m_fog_near.property_value()));
glFogf(GL_FOG_END, static_cast<GLfloat>(m_fog_far.property_value()));
glHint(GL_FOG_HINT, GL_NICEST);
glFogi(GL_FOG_MODE, GL_LINEAR);
glEnable(GL_FOG);
}
else
{
glDisable(GL_FOG);
}
if(m_show_lights.property_value())
std::for_each(document().objects().collection().begin(), document().objects().collection().end(), detail::light_setup());
std::for_each(document().objects().collection().begin(), document().objects().collection().end(), detail::draw(state));
// Optionally draw a safe zone for video ...
if(m_draw_safe_zone.property_value())
{
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1, 1, -1, 1, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glColor4d(0, 0, 0, 1);
glDisable(GL_LIGHTING);
glBegin(GL_LINE_LOOP);
glVertex2d(-0.8, 0.8);
glVertex2d(0.8, 0.8);
glVertex2d(0.8, -0.8);
glVertex2d(-0.8, -0.8);
glEnd();
}
/* I really hate to lose this feedback, but the GLU NURBS routines generate large numbers of errors, which ruins its utility :-(
for(GLenum gl_error = glGetError(); gl_error != GL_NO_ERROR; gl_error = glGetError())
std::cerr << error << "OpenGL error: " << reinterpret_cast<const char*>(gluErrorString(gl_error)) << std::endl;
*/
}
redraw_request_signal_t& redraw_request_signal()
{
return m_redraw_request_signal;
}
void select(const unsigned long PixelWidth, const unsigned long PixelHeight, const unsigned long FontListBase, const k3d::rectangle& Region)
{
// If width or height are zero, we're done ...
if(!PixelWidth || !PixelHeight)
return;
// Setup culling ...
glFrontFace(GL_CW);
glCullFace(GL_BACK);
// Setup dithering ...
glDisable(GL_DITHER);
// Setup antialiasing ...
glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
glLineWidth(1.0f);
// Disable stencil ...
glDisable(GL_STENCIL_TEST);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
glStencilMask(0x00);
// Set Z buffer options ...
glDepthMask(GL_TRUE);
glDepthFunc(GL_LESS);
glEnable(GL_DEPTH_TEST);
// Normalization ...
glShadeModel(GL_FLAT);
glDisable(GL_NORMALIZE);
glDisable(GL_AUTO_NORMAL);
glDisable(GL_TEXTURE_2D);
// Cache render state to pass to clients ...
k3d::viewport::render_state state;
state.draw_points = m_draw_points.property_value();
state.draw_edges = m_draw_edges.property_value();
state.draw_faces = m_draw_faces.property_value();
state.draw_linear_curves = m_draw_linear_curves.property_value();
state.draw_cubic_curves = m_draw_cubic_curves.property_value();
state.draw_nucurves = m_draw_nucurves.property_value();
state.draw_bilinear_patches = m_draw_bilinear_patches.property_value();
state.draw_bicubic_patches = m_draw_bicubic_patches.property_value();
state.draw_nupatches = m_draw_nupatches.property_value();
state.draw_blobbies = m_draw_blobbies.property_value();
state.draw_face_orientations = m_draw_face_orientations.property_value();
state.draw_two_sided = m_draw_two_sided.property_value();
state.gl_ascii_font_list_base = FontListBase;
// Setup viewport ...
glViewport(0, 0, PixelWidth, PixelHeight);
glGetIntegerv(GL_VIEWPORT, state.gl_viewport);
// First, setup the projection matrix as we would normally do for drawing (so we can store the projection matrix, unaffected by the pick matrix) ...
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
setup_projection();
glGetFloatv(GL_PROJECTION_MATRIX, state.gl_projection_matrix);
// Second, setup the projection matrix with the pick matrix ...
glLoadIdentity();
const double width = Region.Width();
const double height = Region.Height();
gluPickMatrix(Region.Left() + (width * 0.5), state.gl_viewport[3] - (Region.Top() + (height * 0.5)), width, height, state.gl_viewport);
setup_projection();
// Setup modelview matrix
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
const k3d::matrix4 transform_matrix(matrix());
const k3d::angle_axis orientation(k3d::euler_angles(transform_matrix, k3d::euler_angles::ZXYstatic));
const k3d::vector3 position(k3d::extractTranslation(transform_matrix));
glScaled(1.0, 1.0, -1.0);
glRotated(-k3d::degrees(orientation.angle), orientation.axis[0], orientation.axis[1], orientation.axis[2]);
glTranslated(-position[0], -position[1], -position[2]);
// Clear background ...
glClear(GL_DEPTH_BUFFER_BIT);
glDisable(GL_LIGHTING);
std::for_each(document().objects().collection().begin(), document().objects().collection().end(), detail::draw_selection(state));
/* I really hate to lose this feedback, but the glu NURBS routines generate large numbers of errors, which ruins its utility :-(
for(GLenum gl_error = glGetError(); gl_error != GL_NO_ERROR; gl_error = glGetError())
std::cerr << error << "OpenGL error: " << reinterpret_cast<const char*>(gluErrorString(gl_error)) << std::endl;
*/
}
private:
redraw_request_signal_t m_redraw_request_signal;
k3d_measurement_property(unsigned long, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_point_size;
k3d_data_property(k3d::color, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_background_color;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_fog;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::with_constraint) m_fog_near;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::with_constraint) m_fog_far;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_orthographic;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_left;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_right;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_top;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_bottom;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::with_constraint) m_near;
k3d_measurement_property(double, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::with_constraint) m_far;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_headlight;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_show_lights;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_points;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_edges;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_faces;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_linear_curves;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_cubic_curves;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_nucurves;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_bilinear_patches;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_bicubic_patches;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_nupatches;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_blobbies;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_face_orientations;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_two_sided;
k3d_data_property(bool, k3d::immutable_name, k3d::change_signal, k3d::no_undo, k3d::local_storage, k3d::no_constraint) m_draw_safe_zone;
k3d_object_property(k3d::iviewport_host, k3d::immutable_name, k3d::with_undo, k3d::local_storage) m_host;
class perspective_projection :
public k3d::iperspective
{
public:
perspective_projection(k3d::iproperty& Left, k3d::iproperty& Right, k3d::iproperty& Top, k3d::iproperty& Bottom, k3d::iproperty& Near, k3d::iproperty& Far) :
m_left(Left),
m_right(Right),
m_top(Top),
m_bottom(Bottom),
m_near(Near),
m_far(Far)
{
}
k3d::iproperty& left()
{
return m_left;
}
k3d::iproperty& right()
{
return m_right;
}
k3d::iproperty& top()
{
return m_top;
}
k3d::iproperty& bottom()
{
return m_bottom;
}
k3d::iproperty& near()
{
return m_near;
}
k3d::iproperty& far()
{
return m_far;
}
private:
k3d::iproperty& m_left;
k3d::iproperty& m_right;
k3d::iproperty& m_top;
k3d::iproperty& m_bottom;
k3d::iproperty& m_near;
k3d::iproperty& m_far;
};
class orthographic_projection :
public k3d::iorthographic
{
public:
orthographic_projection(k3d::iproperty& Left, k3d::iproperty& Right, k3d::iproperty& Top, k3d::iproperty& Bottom, k3d::iproperty& Near, k3d::iproperty& Far) :
m_left(Left),
m_right(Right),
m_top(Top),
m_bottom(Bottom),
m_near(Near),
m_far(Far)
{
}
k3d::iproperty& left()
{
return m_left;
}
k3d::iproperty& right()
{
return m_right;
}
k3d::iproperty& top()
{
return m_top;
}
k3d::iproperty& bottom()
{
return m_bottom;
}
k3d::iproperty& near()
{
return m_near;
}
k3d::iproperty& far()
{
return m_far;
}
private:
k3d::iproperty& m_left;
k3d::iproperty& m_right;
k3d::iproperty& m_top;
k3d::iproperty& m_bottom;
k3d::iproperty& m_near;
k3d::iproperty& m_far;
};
perspective_projection m_perspective_projection;
orthographic_projection m_orthographic_projection;
SigC::Connection m_host_aspect_ratio_changed_connection;
aspect_ratio_changed_signal_t m_aspect_ratio_changed_signal;
};
/////////////////////////////////////////////////////////////////////////////
// viewport_factory
k3d::iplugin_factory& viewport_factory()
{
return viewport_implementation::get_factory();
}
} // namespace libk3dviewport
K3D_MODULE_START(k3d::uuid(0xae701c78, 0x095243c1, 0xa3739654, 0xe43c80db), Registry)
Registry.register_factory(libk3dviewport::viewport_factory());
K3D_MODULE_END
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