1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407
|
// SDPGTK
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\brief Implements the sdpGtkMouseInput class, which converts mouse & button input into a set of standardized logical events
\author Tim Shead (tshead@k-3d.com)
*/
#include "sdpgtkmouseinput.h"
#include "sdpgtkevents.h"
/////////////////////////////////////////////////////////////////////////////
// sdpGtkMouseInput
sdpGtkMouseInput::sdpGtkMouseInput()
{
m_Dragging = false;
m_Buttons[1] = false;
m_Buttons[2] = false;
m_Buttons[3] = false;
}
sdpGtkMouseInput::~sdpGtkMouseInput()
{
}
void sdpGtkMouseInput::RawButtonDown(sdpGtkEvent* Event)
{
// Sanity checks ...
g_assert(Event);
sdpGtkEventWidgetButtonPressEvent* const event = static_cast<sdpGtkEventWidgetButtonPressEvent*>(Event);
event->SetResult(true);
// Get the pointer position so we can send it along ...
int x, y;
GdkModifierType modifiers;
gdk_window_get_pointer(event->Event()->window, &x, &y, &modifiers);
RawButtonDown(event->Event()->type, event->Event()->button, modifiers, k3d::vector2(gdouble(x), gdouble(y)));
}
void sdpGtkMouseInput::RawButtonDown(GtkWidget* Widget, GdkEventType EventType, guint Button, GdkModifierType Modifiers)
{
// Sanity checks ...
g_assert(Widget);
// Get the pointer position so we can send it along ...
int x, y;
GdkModifierType modifiers; // Ignored, since it's being supplied by the caller, above ...
gdk_window_get_pointer(Widget->window, &x, &y, &modifiers);
RawButtonDown(EventType, Button, Modifiers, k3d::vector2(gdouble(x), gdouble(y)));
}
void sdpGtkMouseInput::RawButtonDown(GdkEventType EventType, guint Button, GdkModifierType Modifiers, k3d::vector2 CurrentMouse)
{
// Cache the mouse coordinates ...
m_CurrentMouse = CurrentMouse;
// If it's a double-click, send the event and clear our state; we don't send low-level events because double-clicks don't get a button-up event ...
if(EventType == GDK_2BUTTON_PRESS)
{
// Generate events ...
switch(Button)
{
case 1:
OnLButtonDoubleClick(Modifiers, m_CurrentMouse);
break;
case 2:
OnMButtonDoubleClick(Modifiers, m_CurrentMouse);
break;
case 3:
OnRButtonDoubleClick(Modifiers, m_CurrentMouse);
break;
}
m_Dragging = false;
ClearButtons();
}
// Otherwise it's the beginning of a single-click ...
else
{
// If there aren't any other buttons pressed, record our starting point ...
if(!Buttons())
m_StartMouse = m_LastMouse = m_CurrentMouse;
// Record which button was pressed ...
m_Buttons[Button] = true;
// Generate events ...
switch(Button)
{
case 1:
OnLButtonDown(Modifiers, m_CurrentMouse);
break;
case 2:
OnMButtonDown(Modifiers, m_CurrentMouse);
break;
case 3:
OnRButtonDown(Modifiers, m_CurrentMouse);
break;
}
}
}
void sdpGtkMouseInput::RawMouseMove(sdpGtkEvent* Event)
{
// Sanity checks ...
g_assert(Event);
sdpGtkEventWidgetMotionNotifyEvent* event = static_cast<sdpGtkEventWidgetMotionNotifyEvent*>(Event);
// Get the pointer position ...
int x, y;
GdkModifierType modifiers;
gdk_window_get_pointer(event->Event()->window, &x, &y, &modifiers);
RawMouseMove(event->Event()->window, modifiers, k3d::vector2(gdouble(x), gdouble(y)));
}
void sdpGtkMouseInput::RawMouseMove(GtkWidget* Widget, GdkModifierType Modifiers)
{
// Sanity checks ...
g_assert(Widget);
// Get the pointer position ...
int x, y;
GdkModifierType modifiers; // Ignored; we use the modifiers supplied by the caller, above
gdk_window_get_pointer(Widget->window, &x, &y, &modifiers);
RawMouseMove(Widget->window, Modifiers, k3d::vector2(gdouble(x), gdouble(y)));
}
void sdpGtkMouseInput::RawMouseMove(GdkWindow* Window, GdkModifierType Modifiers, k3d::vector2 CurrentMouse)
{
// We don't assert on Window, because it's optional (only required for pointer grab purposes)
// Cache current and previous mouse positions ...
m_LastMouse = m_CurrentMouse;
m_CurrentMouse = CurrentMouse;
// If we're already dragging, send drag events ...
if(m_Dragging)
{
if(m_Buttons[1] && m_Buttons[3])
OnLRButtonDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
else if(m_Buttons[1])
OnLButtonDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
else if(m_Buttons[2])
OnMButtonDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
else if(m_Buttons[3])
OnRButtonDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
}
// Otherwise, see if we should start dragging ...
else
{
// Got any buttons down?
if(Buttons())
{
// Has the mouse moved far away enough from the point where a button was clicked?
if((m_CurrentMouse - m_StartMouse).Length() > 4.0)
{
// Grab mouse events ...
if(Window)
gdk_pointer_grab(Window, FALSE, GdkEventMask(GDK_POINTER_MOTION_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK), 0, 0, GDK_CURRENT_TIME);
m_Dragging = true;
if(m_Buttons[1] && m_Buttons[3])
OnLRButtonStartDrag(Modifiers, m_CurrentMouse);
else if(m_Buttons[1])
OnLButtonStartDrag(Modifiers, m_CurrentMouse);
else if(m_Buttons[2])
OnMButtonStartDrag(Modifiers, m_CurrentMouse);
else if(m_Buttons[3])
OnRButtonStartDrag(Modifiers, m_CurrentMouse);
}
}
// No, so it's just a plain mouse move event ...
else
{
OnMouseMove(Modifiers, m_CurrentMouse);
}
}
}
void sdpGtkMouseInput::RawButtonUp(sdpGtkEvent* Event)
{
// Sanity checks ...
g_assert(Event);
sdpGtkEventWidgetButtonReleaseEvent* const event = static_cast<sdpGtkEventWidgetButtonReleaseEvent*>(Event);
event->SetResult(true);
// Get the pointer position so we can send it along ...
int x, y;
GdkModifierType modifiers;
gdk_window_get_pointer(event->Event()->window, &x, &y, &modifiers);
RawButtonUp(event->Event()->button, modifiers, k3d::vector2(gdouble(x), gdouble(y)));
}
void sdpGtkMouseInput::RawButtonUp(GtkWidget* Widget, guint Button, GdkModifierType Modifiers)
{
// Sanity checks ...
g_assert(Widget);
// Get the pointer position so we can send it along ...
int x, y;
GdkModifierType modifiers; // Ignored; we use the modifiers supplied by the caller, instead
gdk_window_get_pointer(Widget->window, &x, &y, &modifiers);
RawButtonUp(Button, Modifiers, k3d::vector2(gdouble(x), gdouble(y)));
}
void sdpGtkMouseInput::RawButtonUp(guint Button, GdkModifierType Modifiers, k3d::vector2 CurrentMouse)
{
// Cache the current mouse position ...
m_CurrentMouse = CurrentMouse;
// Generate low-level events ...
switch(Button)
{
case 1:
OnLButtonUp(Modifiers, m_CurrentMouse);
break;
case 2:
OnMButtonUp(Modifiers, m_CurrentMouse);
break;
case 3:
OnRButtonUp(Modifiers, m_CurrentMouse);
break;
}
// If we our state was cleared, we're done ...
if(!Buttons())
return;
// If we were dragging ...
if(m_Dragging)
{
// Release mouse events ...
gdk_pointer_ungrab(GDK_CURRENT_TIME);
if(m_Buttons[1] && m_Buttons[3])
OnLRButtonEndDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
else if(m_Buttons[1])
OnLButtonEndDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
else if(m_Buttons[2])
OnMButtonEndDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
else if(m_Buttons[3])
OnRButtonEndDrag(Modifiers, m_CurrentMouse, m_LastMouse, m_StartMouse);
m_Dragging = false;
}
// ... otherwise, it's a click ...
else
{
switch(Button)
{
case 1:
OnLButtonClick(Modifiers, m_CurrentMouse);
break;
case 2:
OnMButtonClick(Modifiers, m_CurrentMouse);
break;
case 3:
OnRButtonClick(Modifiers, m_CurrentMouse);
break;
}
}
ClearButtons();
}
bool sdpGtkMouseInput::Buttons()
{
for(ButtonStateIterator button = m_Buttons.begin(); button != m_Buttons.end(); button++)
if(button->second == true)
return true;
return false;
}
void sdpGtkMouseInput::ClearButtons()
{
for(ButtonStateIterator button = m_Buttons.begin(); button != m_Buttons.end(); button++)
button->second = false;
}
void sdpGtkMouseInput::OnMouseMove(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnLButtonDown(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnLButtonUp(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnLButtonClick(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnLButtonDoubleClick(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnLButtonStartDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnLButtonDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
void sdpGtkMouseInput::OnLButtonEndDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
void sdpGtkMouseInput::OnMButtonDown(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnMButtonUp(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnMButtonClick(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnMButtonDoubleClick(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnMButtonStartDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnMButtonDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
void sdpGtkMouseInput::OnMButtonEndDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
void sdpGtkMouseInput::OnRButtonDown(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnRButtonUp(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnRButtonClick(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnRButtonDoubleClick(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnRButtonStartDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnRButtonDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
void sdpGtkMouseInput::OnRButtonEndDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
void sdpGtkMouseInput::OnLRButtonStartDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse)
{
}
void sdpGtkMouseInput::OnLRButtonDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
void sdpGtkMouseInput::OnLRButtonEndDrag(GdkModifierType Modifiers, const k3d::vector2 CurrentMouse, const k3d::vector2 LastMouse, const k3d::vector2 StartMouse)
{
}
|