1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128
|
// K-3D
// Copyright (c) 2005-2009 Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Bart Janssens (bart.janssens@lid.kviv.be)
*/
#include <k3dsdk/table_copier.h>
#include <k3dsdk/basic_math.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/euler_operations.h>
#include <k3dsdk/geometry.h>
#include <k3dsdk/imaterial.h>
#include <k3dsdk/ipipeline_profiler.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/mesh_modifier.h>
#include <k3dsdk/mesh_selection_sink.h>
#include <k3dsdk/node.h>
#include <k3dsdk/polyhedron.h>
#include <k3dsdk/selection.h>
#include <k3dsdk/utility.h>
#include <k3dsdk/vectors.h>
#include <boost/scoped_ptr.hpp>
namespace module
{
namespace euler
{
/////////////////////////////////////////////////////////////////////////////
// kill_edge_and_vertex
class kill_edge_and_vertex :
public k3d::mesh_selection_sink<k3d::mesh_modifier<k3d::node > >
{
typedef k3d::mesh_selection_sink<k3d::mesh_modifier<k3d::node > > base;
public:
kill_edge_and_vertex(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document)
{
m_mesh_selection.changed_signal().connect(make_reset_mesh_slot());
}
void on_create_mesh(const k3d::mesh& Input, k3d::mesh& Output)
{
Output = Input;
k3d::geometry::selection::merge(m_mesh_selection.pipeline_value(), Output);
for(k3d::mesh::primitives_t::iterator primitive = Output.primitives.begin(); primitive != Output.primitives.end(); ++primitive)
{
boost::scoped_ptr<k3d::polyhedron::primitive> polyhedron(k3d::polyhedron::validate(Output, *primitive));
if(!polyhedron)
continue;
k3d::mesh::indices_t edge_list;
const k3d::uint_t edge_begin = 0;
const k3d::uint_t edge_end = edge_begin + polyhedron->edge_selections.size();
for(k3d::uint_t edge = edge_begin; edge != edge_end; ++edge)
{
if(polyhedron->edge_selections[edge])
edge_list.push_back(edge);
}
const k3d::mesh::points_t& points = *Input.points;
k3d::mesh::bools_t boundary_edges;
k3d::mesh::indices_t companions;
k3d::polyhedron::create_edge_adjacency_lookup(polyhedron->vertex_points, polyhedron->clockwise_edges, boundary_edges, companions);
k3d::euler::kill_edge_and_vertex(*polyhedron, edge_list, boundary_edges, companions, points.size());
}
k3d::mesh::bools_t unused_points;
k3d::mesh::lookup_unused_points(Output, unused_points);
k3d::mesh::delete_points(Output, unused_points);
}
void on_update_mesh(const k3d::mesh& Input, k3d::mesh& Output)
{
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<kill_edge_and_vertex,
k3d::interface_list<k3d::imesh_source,
k3d::interface_list<k3d::imesh_sink > > > factory(
k3d::uuid(0x42c80daa, 0x214fc707, 0x030c24a5, 0x665fcd4b),
"EulerKillEdgeAndVertex",
_("Apply the Kill Edge And Vertex (KEV) Euler operation to the selected edges"),
"Mesh",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
};
/////////////////////////////////////////////////////////////////////////////
// kill_edge_and_vertex_factory
k3d::iplugin_factory& kill_edge_and_vertex_factory()
{
return kill_edge_and_vertex::get_factory();
}
} // namespace euler
} // namespace module
|