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// K-3D
// Copyright (c) 1995-2009, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead <tshead@k-3d.com>
*/
#include "color_texture_reference.h"
#include "material.h"
#include "scalar_texture_reference.h"
#include <k3d-i18n-config.h>
#include <k3dsdk/color.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/iomanip.h>
#include <k3dsdk/imaterial.h>
#include <k3dsdk/measurement.h>
namespace module
{
namespace luxrender
{
/////////////////////////////////////////////////////////////////////////////
// name_values
static const k3d::ilist_property<std::string>::values_t& name_values()
{
static k3d::ilist_property<std::string>::values_t values;
if(values.empty())
{
values.push_back("ford f8");
values.push_back("polaris silber");
values.push_back("opel titan");
values.push_back("bmw339");
values.push_back("2k acrylack");
values.push_back("white");
values.push_back("blue");
values.push_back("blue matte");
values.push_back("<custom>");
}
return values;
}
/////////////////////////////////////////////////////////////////////////////
// material
class carpaint_material :
public material
{
typedef material base;
public:
carpaint_material(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document),
m_name(init_owner(*this) + init_name("name") + init_label(_("Name")) + init_description(_("Paint name.")) + init_value(k3d::string_t("ford f8")) + init_values(name_values())),
m_kd(*this, "kd", _("Kd"), _("Diffuse Color"), _("Kd Texture"), k3d::color(0.2, 0.2, 0.4)),
m_ks1(*this, "ks1", _("Ks1"), _("Specular Color 1"), _("Ks1 Texture"), k3d::color(0.2, 0.2, 0.4)),
m_ks2(*this, "ks2", _("Ks2"), _("Specular Color 2"), _("Ks2 Texture"), k3d::color(0.2, 0.2, 0.4)),
m_ks3(*this, "ks3", _("Ks3"), _("Specular Color 3"), _("Ks3 Texture"), k3d::color(0.2, 0.2, 0.4)),
m_r1(*this, "r1", _("R1"), _("Fresnel Constant 1"), _("R1 Texture"), 0.1),
m_r2(*this, "r2", _("R2"), _("Fresnel Constant 2"), _("R2 Texture"), 0.1),
m_r3(*this, "r3", _("R3"), _("Fresnel Constant 3"), _("R3 Texture"), 0.1),
m_m1(*this, "m1", _("M1"), _("Microfacet Roughness 1"), _("M1 Texture"), 0.1),
m_m2(*this, "m2", _("M2"), _("Microfacet Roughness 2"), _("M2 Texture"), 0.1),
m_m3(*this, "m3", _("M3"), _("Microfacet Roughness 3"), _("M3 Texture"), 0.1)
{
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<carpaint_material,
k3d::interface_list<k3d::imaterial> > factory(
k3d::uuid(0xa8a9550f, 0x0c496f29, 0xf31fc2a8, 0xa7467491),
"LuxRenderCarpaintMaterial",
_("LuxRender Carpaint Material"),
"LuxRender Material",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
private:
void on_setup(const texture::name_map& TextureNames, material::name_map& MaterialNames, const k3d::string_t& Name, std::ostream& Stream)
{
const k3d::string_t name = m_name.pipeline_value();
Stream << k3d::standard_indent << "MakeNamedMaterial \"" << Name << "\"\n" << k3d::push_indent;
Stream << k3d::standard_indent << "\"string type\" [\"carpaint\"]\n";
Stream << k3d::standard_indent << "\"string name\" [\"" << name << "\"]\n";
setup_bumpmap(TextureNames, Stream);
if(name == "<custom>")
{
m_kd.setup(TextureNames, "color", "Kd", Stream);
m_ks1.setup(TextureNames, "color", "Ks1", Stream);
m_ks2.setup(TextureNames, "color", "Ks2", Stream);
m_ks3.setup(TextureNames, "color", "Ks3", Stream);
m_r1.setup(TextureNames, "float", "R1", Stream);
m_r2.setup(TextureNames, "float", "R2", Stream);
m_r3.setup(TextureNames, "float", "R3", Stream);
m_m1.setup(TextureNames, "float", "M1", Stream);
m_m2.setup(TextureNames, "float", "M2", Stream);
m_m3.setup(TextureNames, "float", "M3", Stream);
}
Stream << k3d::pop_indent;
}
k3d_data(k3d::string_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, list_property, with_serialization) m_name;
color_texture_reference m_kd;
color_texture_reference m_ks1;
color_texture_reference m_ks2;
color_texture_reference m_ks3;
scalar_texture_reference m_r1;
scalar_texture_reference m_r2;
scalar_texture_reference m_r3;
scalar_texture_reference m_m1;
scalar_texture_reference m_m2;
scalar_texture_reference m_m3;
};
k3d::iplugin_factory& carpaint_material_factory()
{
return carpaint_material::get_factory();
}
} // namespace luxrender
} // namespace module
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