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// K-3D
// Copyright (c) 1995-2009, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Tim Shead <tshead@k-3d.com>
*/
#include "light.h"
#include <k3d-i18n-config.h>
#include <k3dsdk/iomanip.h>
namespace module
{
namespace luxrender
{
/////////////////////////////////////////////////////////////////////////////
// light
light::light(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
k3d::node(Factory, Document),
m_group(init_owner(*this) + init_name("group") + init_label(_("Light Group")) + init_description(_("Light group.")) + init_value(k3d::string_t("default")))
{
}
void light::setup(std::ostream& Stream)
{
Stream << k3d::standard_indent << "AttributeBegin\n" << k3d::push_indent;
Stream << k3d::standard_indent << "LightGroup \"" << m_group.pipeline_value() << "\"\n";
on_setup(Stream);
Stream << k3d::pop_indent << k3d::standard_indent << "AttributeEnd\n";
}
} // namespace luxrender
} // namespace module
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