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// K-3D
// Copyright (c) 1995-2004, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include <k3d-i18n-config.h>
#include <k3dsdk/classes.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/imaterial.h>
#include <k3dsdk/imesh_storage.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/mesh_modifier.h>
#include <k3dsdk/node.h>
#include <k3dsdk/pointer_demand_storage.h>
#include <k3dsdk/serialization_xml.h>
#include <iterator>
namespace module
{
namespace mesh_instance
{
/////////////////////////////////////////////////////////////////////////////
// frozen_mesh
class frozen_mesh :
public k3d::node,
public k3d::imesh_sink,
public k3d::imesh_source,
public k3d::imesh_storage
{
typedef k3d::node base;
public:
frozen_mesh(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document),
m_input_mesh(init_owner(*this) + init_name("input_mesh") + init_label(_("Input Mesh")) + init_description(_("Input mesh")) + init_value<k3d::mesh*>(0)),
m_output_mesh(init_owner(*this) + init_name("output_mesh") + init_label(_("Output Mesh")) + init_description(_("Output mesh")))
{
m_output_mesh.set_update_slot(sigc::mem_fun(*this, &frozen_mesh::execute));
}
void execute(const std::vector<k3d::ihint*>& Hints, k3d::mesh& Output)
{
if(const k3d::mesh* const input = m_input_mesh.pipeline_value())
k3d::mesh::deep_copy(*input, Output);
}
k3d::iproperty& mesh_source_output()
{
return m_output_mesh;
}
k3d::iproperty& mesh_sink_input()
{
return m_input_mesh;
}
void reset_mesh(k3d::mesh* const Mesh)
{
m_output_mesh.reset(Mesh);
}
void save(k3d::xml::element& Element, const k3d::ipersistent::save_context& Context)
{
base::save(Element, Context);
if(k3d::mesh* const mesh = m_output_mesh.internal_value())
{
k3d::xml::element& xml_mesh = Element.append(k3d::xml::element("mesh_arrays"));
k3d::xml::save(*mesh, xml_mesh, Context);
}
}
void load(k3d::xml::element& Element, const k3d::ipersistent::load_context& Context)
{
base::load(Element, Context);
// Create a new mesh ...
k3d::mesh* const mesh = new k3d::mesh();
m_output_mesh.reset(mesh);
// Load the stored mesh data ...
k3d::xml::element* xml_mesh = k3d::xml::find_element(Element, "mesh_arrays");
if(xml_mesh)
{
k3d::xml::load(*mesh, *xml_mesh, Context);
}
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<frozen_mesh,
k3d::interface_list<k3d::imesh_source,
k3d::interface_list<k3d::imesh_sink > > > factory(
k3d::classes::FrozenMesh(),
"FrozenMesh",
_("Freezes its input for manual editing"),
"Mesh",
k3d::iplugin_factory::STABLE);
return factory;
}
k3d_data(k3d::mesh*, immutable_name, change_signal, no_undo, local_storage, no_constraint, read_only_property, no_serialization) m_input_mesh;
k3d_data(k3d::mesh*, immutable_name, change_signal, no_undo, pointer_demand_storage, no_constraint, read_only_property, no_serialization) m_output_mesh;
};
/////////////////////////////////////////////////////////////////////////////
// frozen_mesh_factory
k3d::iplugin_factory& frozen_mesh_factory()
{
return frozen_mesh::get_factory();
}
} // namespace mesh_instance
} // namespace module
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