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// K-3D
// Copyright (c) 1995-2007, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <k3d-i18n-config.h>
#include <k3dsdk/application_plugin_factory.h>
#include <k3dsdk/classes.h>
#include <k3dsdk/gl.h>
#include <k3dsdk/idocument.h>
#include <k3dsdk/idocument_plugin_factory.h>
#include <k3dsdk/inode_collection.h>
#include <k3dsdk/ipipeline.h>
#include <k3dsdk/iuser_interface.h>
#include <k3dsdk/module.h>
#include <k3dsdk/ngui/asynchronous_update.h>
#include <k3dsdk/ngui/button.h>
#include <k3dsdk/ngui/document_state.h>
#include <k3dsdk/ngui/panel.h>
#include <k3dsdk/ngui/toolbar.h>
#include <k3dsdk/ngui/undo_utility.h>
#include <k3dsdk/nodes.h>
#include <k3dsdk/state_change_set.h>
#include <k3dsdk/utility.h>
#include <k3dsdk/utility_gl.h>
#include <gtkmm/box.h>
#include <gtkmm/menu.h>
#include <gtkmm/scrolledwindow.h>
#include <gtkmm/stock.h>
#include <gtkmm/treestore.h>
#include <gtkmm/treeview.h>
#include <boost/assign/list_of.hpp>
// Temporary hack
using namespace k3d::ngui;
namespace module
{
namespace ngui
{
namespace undo_tree
{
namespace detail
{
/////////////////////////////////////////////////////////////////////////////
// implementation
/** \todo This use of the pimpl-idiom is obsolete and doesn't make much sense in the context of a plugin */
class implementation :
public Gtk::VBox,
public asynchronous_update
{
typedef Gtk::VBox base;
public:
implementation(document_state& DocumentState) :
base(false, 0),
m_document_state(DocumentState),
m_undo_button(0),
m_redo_button(0)
{
toolbar::control* const toolbar = new toolbar::control();
m_undo_button = new Gtk::Button();
m_redo_button = new Gtk::Button();
m_undo_button->add(*Gtk::manage(new Gtk::Image(Gtk::Stock::UNDO, Gtk::ICON_SIZE_SMALL_TOOLBAR)));
m_redo_button->add(*Gtk::manage(new Gtk::Image(Gtk::Stock::REDO, Gtk::ICON_SIZE_SMALL_TOOLBAR)));
m_undo_button->signal_clicked().connect(sigc::mem_fun(*this, &implementation::on_undo));
m_redo_button->signal_clicked().connect(sigc::mem_fun(*this, &implementation::on_redo));
toolbar->row(0).pack_start(*Gtk::manage(m_undo_button), Gtk::PACK_SHRINK);
toolbar->row(0).pack_start(*Gtk::manage(m_redo_button), Gtk::PACK_SHRINK);
Gtk::ScrolledWindow* const scrolled_window = new Gtk::ScrolledWindow();
scrolled_window->set_policy(Gtk::POLICY_AUTOMATIC, Gtk::POLICY_AUTOMATIC);
scrolled_window->add(m_view);
pack_start(*Gtk::manage(toolbar), Gtk::PACK_SHRINK);
pack_start(*Gtk::manage(scrolled_window), Gtk::PACK_EXPAND_WIDGET);
m_model = Gtk::TreeStore::create(m_columns);
m_view.set_model(m_model);
m_view.set_headers_visible(false);
m_view.set_reorderable(false);
m_view.signal_row_activated().connect(sigc::mem_fun(*this, &implementation::on_select_row));
Gtk::CellRendererText* const cell_text = new Gtk::CellRendererText();
Gtk::TreeViewColumn* const column = new Gtk::TreeViewColumn;
column->pack_start(m_columns.saved, false);
column->pack_start(m_columns.current, false);
column->pack_start(*manage(cell_text), true);
column->add_attribute(cell_text->property_text(), m_columns.label);
column->add_attribute(cell_text->property_strikethrough(), m_columns.strikethrough);
m_view.append_column(*manage(column));
m_document_state.document().state_recorder().connect_node_added_signal(sigc::mem_fun(*this, &implementation::on_node_added));
m_document_state.document().state_recorder().connect_current_node_changed_signal(sigc::mem_fun(*this, &implementation::on_current_node_changed));
m_document_state.document().state_recorder().connect_last_saved_node_changed_signal(sigc::mem_fun(*this, &implementation::on_last_saved_node_changed));
schedule_update();
}
/// Called by the signal system when the user clicks the undo button
void on_undo()
{
const k3d::istate_recorder::node* current_node = m_document_state.document().state_recorder().current_node();
return_if_fail(current_node);
current_node->change_set->undo();
m_document_state.document().state_recorder().set_current_node(current_node->parent);
k3d::gl::redraw_all(m_document_state.document(), k3d::gl::irender_viewport::ASYNCHRONOUS);
}
/// Called by the signal system when the user clicks the redo button
void on_redo()
{
const k3d::istate_recorder::node* const redo_node = next_redo(m_document_state.document().state_recorder());
return_if_fail(redo_node);
redo_node->change_set->redo();
m_document_state.document().state_recorder().set_current_node(redo_node);
k3d::gl::redraw_all(m_document_state.document(), k3d::gl::irender_viewport::ASYNCHRONOUS);
}
/// Called by the signal system anytime a node is added to the hierarchical undo tree
void on_node_added(const k3d::istate_recorder::node* const NewNode)
{
add_node(NewNode, 0, m_model->children());
}
/// Called by the signal system anytime the current node in the hierarchical undo tree changes
void on_current_node_changed()
{
k3d::istate_recorder& state_recorder = m_document_state.document().state_recorder();
const k3d::istate_recorder::node* const current_node = state_recorder.current_node();
const k3d::istate_recorder::node* const redo_node = next_redo(state_recorder);
const parent_nodes_t active_nodes = parent_nodes(current_node);
set_current_node(current_node, redo_node, active_nodes, m_model->children());
update_buttons();
}
/// Updates the state of the undo/redo buttons to match the current node in the hierarchical undo tree
void update_buttons()
{
k3d::istate_recorder& state_recorder = m_document_state.document().state_recorder();
const k3d::istate_recorder::node* const current_node = state_recorder.current_node();
const k3d::istate_recorder::node* const redo_node = next_redo(state_recorder);
// Setup the undo button ...
if(current_node)
{
m_undo_button->set_sensitive(true);
const std::string label = k3d::string_cast(boost::format(_("Undo %1%")) % current_node->label);
m_undo_button->set_tooltip_text(label);
// m_undo_button->set_label(label);
}
else
{
m_undo_button->set_sensitive(false);
const std::string label = _("Can't Undo");
m_undo_button->set_tooltip_text(label);
// m_undo_button->set_label(label);
}
// Setup the redo menu item ...
if(redo_node)
{
m_redo_button->set_sensitive(true);
const std::string label = k3d::string_cast(boost::format(_("Redo %1%")) % redo_node->label);
m_redo_button->set_tooltip_text(label);
// m_redo_button->set_label(label);
}
else
{
m_redo_button->set_sensitive(false);
const std::string label = _("Can't Redo");
m_redo_button->set_tooltip_text(label);
// m_redo_button->set_label(label);
}
}
/// Called by the signal system anytime the last saved node in the hierarchical undo tree changes
void on_last_saved_node_changed()
{
k3d::istate_recorder& state_recorder = m_document_state.document().state_recorder();
const k3d::istate_recorder::node* const last_saved_node = state_recorder.last_saved_node();
set_last_saved_node(last_saved_node, m_model->children());
}
void on_update()
{
update_contents();
update_buttons();
}
/// Rebuilds the contents of the control from scratch
void update_contents()
{
k3d::istate_recorder& state_recorder = m_document_state.document().state_recorder();
const k3d::istate_recorder::node* const current_node = state_recorder.current_node();
const k3d::istate_recorder::node* const redo_node = next_redo(state_recorder);
const k3d::istate_recorder::node* const saved_node = state_recorder.last_saved_node();
const parent_nodes_t active_nodes = parent_nodes(current_node);
m_model->clear();
const k3d::istate_recorder::nodes_t root_nodes = state_recorder.root_nodes();
for(k3d::istate_recorder::nodes_t::const_iterator node = root_nodes.begin(); node != root_nodes.end(); ++node)
insert_node(current_node, redo_node, saved_node, *node, active_nodes, m_model->children());
}
/// Used to efficiently insert a single new undo hierarchy node into the treeview model
bool add_node(const k3d::istate_recorder::node* const NewNode, const k3d::istate_recorder::node* const ParentNode, const Gtk::TreeNodeChildren& ParentRows)
{
if(NewNode->parent == ParentNode)
{
Gtk::TreeRow row = *m_model->append(ParentRows);
row[m_columns.node] = NewNode;
row[m_columns.label] = NewNode->label;
row[m_columns.current] = Glib::RefPtr<Gdk::Pixbuf>();
row[m_columns.saved] = Glib::RefPtr<Gdk::Pixbuf>();
row[m_columns.strikethrough] = false;
return true;
}
for(Gtk::TreeIter row = ParentRows.begin(); row != ParentRows.end(); ++row)
{
if(add_node(NewNode, (*row)[m_columns.node], row->children()))
return true;
}
return false;
}
/// Used to efficiently update the treeview model when the undo hierarchy current node has changed
void set_current_node(const k3d::istate_recorder::node* const CurrentNode, const k3d::istate_recorder::node* const RedoNode, const parent_nodes_t& ActiveNodes, const Gtk::TreeNodeChildren& ParentRows)
{
for(Gtk::TreeIter i = ParentRows.begin(); i != ParentRows.end(); ++i)
{
Gtk::TreeRow row = *i;
if(row[m_columns.node] == CurrentNode)
{
row[m_columns.current] = m_view.render_icon(Gtk::Stock::UNDO, Gtk::ICON_SIZE_SMALL_TOOLBAR);
m_view.scroll_to_row(Gtk::TreePath(i), 0.5);
m_view.expand_to_path(Gtk::TreePath(i));
m_view.expand_row(Gtk::TreePath(i), false);
}
else if(row[m_columns.node] == RedoNode)
{
row[m_columns.current] = m_view.render_icon(Gtk::Stock::REDO, Gtk::ICON_SIZE_SMALL_TOOLBAR);
}
else
{
row[m_columns.current] = Glib::RefPtr<Gdk::Pixbuf>();
}
row[m_columns.strikethrough] = std::find(ActiveNodes.begin(), ActiveNodes.end(), row[m_columns.node]) == ActiveNodes.end();
set_current_node(CurrentNode, RedoNode, ActiveNodes, row.children());
}
}
/// Used to efficiently update the treeview model when the undo hierarchy last saved node has changed
void set_last_saved_node(const k3d::istate_recorder::node* const LastSavedNode, const Gtk::TreeNodeChildren& ParentRows)
{
for(Gtk::TreeIter i = ParentRows.begin(); i != ParentRows.end(); ++i)
{
Gtk::TreeRow row = *i;
if(row[m_columns.node] == LastSavedNode)
{
row[m_columns.saved] = m_view.render_icon(Gtk::Stock::SAVE, Gtk::ICON_SIZE_SMALL_TOOLBAR);
}
else
{
row[m_columns.saved] = Glib::RefPtr<Gdk::Pixbuf>();
}
set_last_saved_node(LastSavedNode, row.children());
}
}
/// Used to recursively create the treeview model from scratch
void insert_node(const k3d::istate_recorder::node* const CurrentNode, const k3d::istate_recorder::node* const RedoNode, const k3d::istate_recorder::node* const SavedNode, k3d::istate_recorder::node* const Node, const parent_nodes_t& ActiveNodes, const Gtk::TreeNodeChildren& ParentRows)
{
Gtk::TreeIter i = m_model->append(ParentRows);
Gtk::TreeRow row = *i;
row[m_columns.node] = Node;
row[m_columns.label] = Node->label;
if(Node == CurrentNode)
{
row[m_columns.current] = m_view.render_icon(Gtk::Stock::UNDO, Gtk::ICON_SIZE_SMALL_TOOLBAR);
}
else if(Node == RedoNode)
{
row[m_columns.current] = m_view.render_icon(Gtk::Stock::REDO, Gtk::ICON_SIZE_SMALL_TOOLBAR);
}
else
{
row[m_columns.current] = Glib::RefPtr<Gdk::Pixbuf>();
}
if(Node == SavedNode)
{
row[m_columns.saved] = m_view.render_icon(Gtk::Stock::SAVE, Gtk::ICON_SIZE_SMALL_TOOLBAR);
}
else
{
row[m_columns.saved] = Glib::RefPtr<Gdk::Pixbuf>();
}
row[m_columns.strikethrough] = std::find(ActiveNodes.begin(), ActiveNodes.end(), Node) == ActiveNodes.end();
for(k3d::istate_recorder::nodes_t::const_iterator node = Node->children.begin(); node != Node->children.end(); ++node)
insert_node(CurrentNode, RedoNode, SavedNode, *node, ActiveNodes, row.children());
if(Node == CurrentNode)
{
m_view.scroll_to_row(Gtk::TreePath(i), 0.5);
m_view.expand_to_path(Gtk::TreePath(i));
m_view.expand_row(Gtk::TreePath(i), false);
}
}
/// Called when the user selects (double-clicks) a row in the treeview control
void on_select_row(const Gtk::TreePath& Path, Gtk::TreeViewColumn* Column)
{
Gtk::TreeRow row = *m_model->get_iter(Path);
const k3d::istate_recorder::node* const selected_node = row[m_columns.node];
// Get the current node parents ...
const parent_nodes_t current_parents = parent_nodes(m_document_state.document().state_recorder().current_node());
// Get the selected node parents ...
const parent_nodes_t selected_parents = parent_nodes(selected_node);
// Remove common nodes from both lists to produce the list of undos and the list of redos to be performed to change the state
parent_nodes_t undos;
for(unsigned long i = 0; i != current_parents.size(); ++i)
{
if(i < selected_parents.size() && current_parents[i] == selected_parents[i])
continue;
undos.push_back(current_parents[i]);
}
std::reverse(undos.begin(), undos.end());
parent_nodes_t redos;
for(unsigned long i = 0; i != selected_parents.size(); ++i)
{
if(i < current_parents.size() && current_parents[i] == selected_parents[i])
continue;
redos.push_back(selected_parents[i]);
}
// Change from the current to the selected state ...
m_document_state.document().state_recorder().set_current_node(selected_node);
for(parent_nodes_t::const_iterator undo = undos.begin(); undo != undos.end(); ++undo)
(*undo)->change_set->undo();
for(parent_nodes_t::const_iterator redo = redos.begin(); redo != redos.end(); ++redo)
(*redo)->change_set->redo();
k3d::gl::redraw_all(m_document_state.document(), k3d::gl::irender_viewport::ASYNCHRONOUS);
}
/// Stores a reference to the owning document
document_state& m_document_state;
/// Declares columns for the TreeView data model
class columns :
public Gtk::TreeModelColumnRecord
{
public:
columns()
{
add(node);
add(label);
add(current);
add(saved);
add(strikethrough);
}
Gtk::TreeModelColumn<const k3d::istate_recorder::node*> node;
Gtk::TreeModelColumn<Glib::ustring> label;
Gtk::TreeModelColumn<Glib::RefPtr<Gdk::Pixbuf> > current;
Gtk::TreeModelColumn<Glib::RefPtr<Gdk::Pixbuf> > saved;
Gtk::TreeModelColumn<bool> strikethrough;
};
/// Defines columns for the TreeView data model
columns m_columns;
/// Provides storage for the TreeView
Glib::RefPtr<Gtk::TreeStore> m_model;
Gtk::Button* m_undo_button;
Gtk::Button* m_redo_button;
Gtk::TreeView m_view;
sigc::signal<void, const std::string&, const std::string&> m_command_signal;
/// Signal that will be emitted whenever this control should grab the panel focus
sigc::signal<void> m_panel_grab_signal;
};
} // namespace detail
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// panel
class panel :
public Gtk::VBox,
public k3d::ngui::panel::control
{
typedef Gtk::VBox base;
public:
panel() :
base(false, 0),
m_implementation(0)
{
}
~panel()
{
delete m_implementation;
}
void initialize(document_state& DocumentState)
{
m_implementation = new detail::implementation(DocumentState);
m_implementation->m_undo_button->signal_focus_in_event().connect(sigc::bind_return(sigc::hide(m_implementation->m_panel_grab_signal.make_slot()), false), false);
m_implementation->m_redo_button->signal_focus_in_event().connect(sigc::bind_return(sigc::hide(m_implementation->m_panel_grab_signal.make_slot()), false), false);
m_implementation->m_view.signal_focus_in_event().connect(sigc::bind_return(sigc::hide(m_implementation->m_panel_grab_signal.make_slot()), false), false);
pack_start(*m_implementation, Gtk::PACK_EXPAND_WIDGET);
show_all();
}
const k3d::string_t panel_type()
{
return get_factory().name();
}
sigc::connection connect_focus_signal(const sigc::slot<void>& Slot)
{
return m_implementation->m_panel_grab_signal.connect(Slot);
}
static k3d::iplugin_factory& get_factory()
{
static k3d::application_plugin_factory<panel> factory(
k3d::uuid(0x0242c7b7, 0x234e7664, 0x3a848fa7, 0x91465b42),
"NGUIUndoTreePanel",
_("Provides a panel for displaying the undo tree"),
"NGUI Panel",
k3d::iplugin_factory::STABLE,
boost::assign::map_list_of("ngui:component-type", "panel")("ngui:panel-label", "Undo Tree"));
return factory;
}
private:
detail::implementation* m_implementation;
};
} // namespace undo_tree
} // namespace ngui
} // namespace module
K3D_MODULE_START(Registry)
Registry.register_factory(module::ngui::undo_tree::panel::get_factory());
K3D_MODULE_END
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