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// K-3D
// Copyright (c) 1995-2007, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include <k3dsdk/document_plugin_factory.h>
#include <k3d-i18n-config.h>
#include <k3dsdk/mesh_painter_gl.h>
#include <k3dsdk/property.h>
namespace module
{
namespace opengl
{
namespace painters
{
/////////////////////////////////////////////////////////////////////////////
// multi_painter
class multi_painter :
public k3d::gl::mesh_painter
{
typedef k3d::gl::mesh_painter base;
public:
multi_painter(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document)
{
}
void on_paint_mesh(const k3d::mesh& Mesh, const k3d::gl::painter_render_state& RenderState, k3d::iproperty::changed_signal_t& ChangedSignal)
{
const k3d::iproperty_collection::properties_t& properties = node::properties();
for(k3d::iproperty_collection::properties_t::const_iterator prop = properties.begin(); prop != properties.end(); ++prop)
{
k3d::iproperty& property = **prop;
if(property.property_type() == typeid(k3d::inode*))
{
if(k3d::gl::imesh_painter* const painter = dynamic_cast<k3d::gl::imesh_painter*>(boost::any_cast<k3d::inode*>(k3d::property::pipeline_value(property))))
{
painter->paint_mesh(Mesh, RenderState, ChangedSignal);
}
}
}
}
void on_select_mesh(const k3d::mesh& Mesh, const k3d::gl::painter_render_state& RenderState, const k3d::gl::painter_selection_state& SelectionState, k3d::iproperty::changed_signal_t& ChangedSignal)
{
const k3d::iproperty_collection::properties_t& properties = node::properties();
for(k3d::iproperty_collection::properties_t::const_iterator prop = properties.begin(); prop != properties.end(); ++prop)
{
k3d::iproperty& property = **prop;
if(property.property_type() == typeid(k3d::inode*))
{
if(k3d::gl::imesh_painter* const painter = dynamic_cast<k3d::gl::imesh_painter*>(boost::any_cast<k3d::inode*>(k3d::property::pipeline_value(property))))
{
painter->select_mesh(Mesh, RenderState, SelectionState, ChangedSignal);
}
}
}
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<multi_painter, k3d::interface_list<k3d::gl::imesh_painter > > factory(
k3d::uuid(0x6bc7d8a1, 0xbbe7491f, 0xa2405d97, 0x8b136c41),
"OpenGLMultiPainter",
_("Distributes rendering across multiple mesh painters"),
"OpenGL Painter",
k3d::iplugin_factory::STABLE);
return factory;
}
};
/////////////////////////////////////////////////////////////////////////////
// multi_painter_factory
k3d::iplugin_factory& multi_painter_factory()
{
return multi_painter::get_factory();
}
} // namespace painters
} // namespace opengl
} // namespace module
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