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// K-3D
// Copyright (c) 1995-2007, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include <k3d-i18n-config.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/mesh_painter_gl.h>
#include <k3dsdk/mesh.h>
#include <k3dsdk/painter_render_state_gl.h>
#include <k3dsdk/polyhedron.h>
#include <k3dsdk/selection.h>
#include <boost/scoped_ptr.hpp>
namespace k3d
{
/// Enumerates mesh storage classes
enum storage_class_t
{
STORAGE_CLASS_CONSTANT,
STORAGE_CLASS_FACE,
STORAGE_CLASS_VARYING,
STORAGE_CLASS_VERTEX,
};
/// Returns descriptions of allowed mesh storage values, for use with enumeration properties
const ienumeration_property::enumeration_values_t& storage_class_values()
{
static ienumeration_property::enumeration_values_t values;
if(values.empty())
{
values.push_back(ienumeration_property::enumeration_value_t("Constant", "constant", ""));
values.push_back(ienumeration_property::enumeration_value_t("Face", "face", ""));
values.push_back(ienumeration_property::enumeration_value_t("Varying", "varying", ""));
values.push_back(ienumeration_property::enumeration_value_t("Vertex", "vertex", ""));
}
return values;
}
/// Serialization
std::ostream& operator<<(std::ostream& Stream, const storage_class_t& Value)
{
switch(Value)
{
case STORAGE_CLASS_CONSTANT:
Stream << "constant";
break;
case STORAGE_CLASS_FACE:
Stream << "face";
break;
case STORAGE_CLASS_VARYING:
Stream << "varying";
break;
case STORAGE_CLASS_VERTEX:
Stream << "vertex";
break;
}
return Stream;
}
/// Serialization
std::istream& operator>>(std::istream& Stream, storage_class_t& Value)
{
string_t c;
Stream >> c;
if("constant" == c)
Value = STORAGE_CLASS_CONSTANT;
else if("face" == c)
Value = STORAGE_CLASS_FACE;
else if("varying" == c)
Value = STORAGE_CLASS_VARYING;
else if("vertex" == c)
Value = STORAGE_CLASS_VERTEX;
else
log() << error << k3d_file_reference << ": could not extract value [" << c << "]" << std::endl;
return Stream;
}
} // namespace k3d
namespace module
{
namespace opengl
{
namespace painters
{
/////////////////////////////////////////////////////////////////////////////
// face_normal_painter
class normal_array_painter :
public k3d::gl::mesh_painter
{
typedef k3d::gl::mesh_painter base;
public:
normal_array_painter(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document),
m_storage_class(init_owner(*this) + init_name("storage_class") + init_label(_("Storage Class")) + init_description(_("Array storage class")) + init_value(k3d::STORAGE_CLASS_VARYING) + init_enumeration(k3d::storage_class_values())),
m_array_name(init_owner(*this) + init_name("array_name") + init_label(_("Array Name")) + init_description(_("Name of the array to visualize.")) + init_value(k3d::string_t("N"))),
m_color(init_owner(*this) + init_name("color") + init_label(_("Color")) + init_description(_("Color")) + init_value(k3d::color(1, 0, 0))),
m_normalize(init_owner(*this) + init_name("normalize") + init_label(_("Normalize")) + init_description(_("Normalize vectors for display")) + init_value(true)),
m_scale(init_owner(*this) + init_name("scale") + init_label(_("Scale")) + init_description(_("Scale vectors for display")) + init_value(1.0))
{
m_storage_class.changed_signal().connect(make_async_redraw_slot());
m_array_name.changed_signal().connect(make_async_redraw_slot());
m_color.changed_signal().connect(make_async_redraw_slot());
m_normalize.changed_signal().connect(make_async_redraw_slot());
m_scale.changed_signal().connect(make_async_redraw_slot());
}
inline static void draw_line(const k3d::point3& Point, const k3d::normal3& Normal, const k3d::bool_t Normalize, const k3d::double_t Scale)
{
k3d::gl::vertex3d(Point);
if(Normalize)
k3d::gl::vertex3d(Point + k3d::to_vector(Scale * k3d::normalize(Normal)));
else
k3d::gl::vertex3d(Point + k3d::to_vector(Scale * Normal));
}
void on_paint_mesh(const k3d::mesh& Mesh, const k3d::gl::painter_render_state& RenderState, k3d::iproperty::changed_signal_t& ChangedSignal)
{
const k3d::storage_class_t storage_class = m_storage_class.pipeline_value();
const k3d::string_t array_name = m_array_name.pipeline_value();
const k3d::color color = m_color.pipeline_value();
const k3d::bool_t normalize = m_normalize.pipeline_value();
const k3d::double_t scale = m_scale.pipeline_value();
switch(storage_class)
{
case k3d::STORAGE_CLASS_FACE:
{
for(k3d::mesh::primitives_t::const_iterator primitive = Mesh.primitives.begin(); primitive != Mesh.primitives.end(); ++primitive)
{
boost::scoped_ptr<k3d::polyhedron::const_primitive> polyhedron(k3d::polyhedron::validate(Mesh, **primitive));
if(!polyhedron.get())
continue;
if(const k3d::mesh::normals_t* const array = polyhedron->face_attributes.lookup<k3d::mesh::normals_t>(array_name))
{
k3d::gl::store_attributes attributes;
glDisable(GL_LIGHTING);
k3d::gl::color3d(color);
const k3d::mesh::points_t& points = *Mesh.points;
glBegin(GL_LINES);
const k3d::uint_t face_begin = 0;
const k3d::uint_t face_end = face_begin + polyhedron->face_first_loops.size();
for(k3d::uint_t face = face_begin; face != face_end; ++face)
draw_line(k3d::polyhedron::center(polyhedron->vertex_points, polyhedron->clockwise_edges, points, polyhedron->loop_first_edges[polyhedron->face_first_loops[face]]), (*array)[face], normalize, scale);
glEnd();
}
}
break;
}
case k3d::STORAGE_CLASS_VARYING:
{
for(k3d::mesh::primitives_t::const_iterator primitive = Mesh.primitives.begin(); primitive != Mesh.primitives.end(); ++primitive)
{
boost::scoped_ptr<k3d::polyhedron::const_primitive> polyhedron(k3d::polyhedron::validate(Mesh, **primitive));
if(!polyhedron.get())
continue;
if(const k3d::mesh::normals_t* const array = polyhedron->edge_attributes.lookup<k3d::mesh::normals_t>(array_name))
{
k3d::gl::store_attributes attributes;
glDisable(GL_LIGHTING);
k3d::gl::color3d(color);
const k3d::mesh::points_t& points = *Mesh.points;
glBegin(GL_LINES);
const k3d::uint_t face_begin = 0;
const k3d::uint_t face_end = face_begin + polyhedron->face_first_loops.size();
for(k3d::uint_t face = face_begin; face != face_end; ++face)
{
const k3d::uint_t loop_begin = polyhedron->face_first_loops[face];
const k3d::uint_t loop_end = loop_begin + polyhedron->face_loop_counts[face];
for(k3d::uint_t loop = loop_begin; loop != loop_end; ++loop)
{
const k3d::uint_t first_edge = polyhedron->loop_first_edges[loop];
for(k3d::uint_t edge = first_edge; ;)
{
draw_line(points[polyhedron->vertex_points[edge]], (*array)[edge], normalize, scale);
edge = polyhedron->clockwise_edges[edge];
if(edge == first_edge)
break;
}
}
}
glEnd();
}
}
break;
}
case k3d::STORAGE_CLASS_VERTEX:
{
for(k3d::mesh::primitives_t::const_iterator primitive = Mesh.primitives.begin(); primitive != Mesh.primitives.end(); ++primitive)
{
boost::scoped_ptr<k3d::polyhedron::const_primitive> polyhedron(k3d::polyhedron::validate(Mesh, **primitive));
if(!polyhedron.get())
continue;
if(const k3d::mesh::normals_t* const array = Mesh.point_attributes.lookup<k3d::mesh::normals_t>(array_name))
{
k3d::gl::store_attributes attributes;
glDisable(GL_LIGHTING);
k3d::gl::color3d(color);
const k3d::mesh::points_t& points = *Mesh.points;
const k3d::uint_t point_begin = 0;
const k3d::uint_t point_end = point_begin + points.size();
glBegin(GL_LINES);
for(k3d::uint_t point = point_begin; point != point_end; ++point)
draw_line(points[point], (*array)[point], normalize, scale);
glEnd();
}
}
break;
}
}
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<normal_array_painter, k3d::interface_list<k3d::gl::imesh_painter > > factory(
k3d::uuid(0x893f3dff, 0x9648bc46, 0x5674c48f, 0x05df5463),
"OpenGLNormalArrayPainter",
_("Visualizes normal-vector arrays"),
"OpenGL Painter",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
private:
k3d_data(k3d::storage_class_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, enumeration_property, with_serialization) m_storage_class;
k3d_data(k3d::string_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_array_name;
k3d_data(k3d::color, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_color;
k3d_data(k3d::bool_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_normalize;
k3d_data(k3d::double_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_scale;
};
/////////////////////////////////////////////////////////////////////////////
// face_normal_painter_factory
k3d::iplugin_factory& normal_array_painter_factory()
{
return normal_array_painter::get_factory();
}
} // namespace painters
} // namespace opengl
} // namespace module
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