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// K-3D
// Copyright (c) 1995-2007, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include "colored_selection_painter_gl.h"
#include <k3d-i18n-config.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/hints.h>
#include <k3dsdk/mesh_painter_gl.h>
#include <k3dsdk/painter_render_state_gl.h>
#include <k3dsdk/painter_selection_state_gl.h>
#include <k3dsdk/polyhedron.h>
#include <k3dsdk/selection.h>
#include <boost/scoped_ptr.hpp>
namespace module
{
namespace opengl
{
namespace painters
{
/////////////////////////////////////////////////////////////////////////////
// point_painter
class point_painter :
public colored_selection_painter
{
typedef colored_selection_painter base;
public:
point_painter(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document)
{
}
void on_paint_mesh(const k3d::mesh& Mesh, const k3d::gl::painter_render_state& RenderState, k3d::iproperty::changed_signal_t& ChangedSignal)
{
if(!Mesh.points)
return;
if(!Mesh.point_selection)
return;
const k3d::mesh::points_t& points = *Mesh.points;
const k3d::mesh::selection_t& point_selection = *Mesh.point_selection;
k3d::gl::store_attributes attributes;
glDisable(GL_LIGHTING);
const k3d::color color = RenderState.node_selection ? selected_mesh_color() : unselected_mesh_color(RenderState.parent_selection);
const k3d::color selected_color = RenderState.show_component_selection ? selected_component_color() : color;
glBegin(GL_POINTS);
const k3d::uint_t point_begin = 0;
const k3d::uint_t point_end = points.size();
for(k3d::uint_t point = point_begin; point != point_end; ++point)
{
k3d::gl::color3d(point_selection[point] ? selected_color : color);
k3d::gl::vertex3d(points[point]);
}
glEnd();
}
void on_select_mesh(const k3d::mesh& Mesh, const k3d::gl::painter_render_state& RenderState, const k3d::gl::painter_selection_state& SelectionState, k3d::iproperty::changed_signal_t& ChangedSignal)
{
if(!SelectionState.select_component.count(k3d::selection::POINT))
return;
if(!Mesh.points)
return;
const k3d::mesh::points_t& points = *Mesh.points;
k3d::gl::store_attributes attributes;
glDisable(GL_LIGHTING);
const k3d::uint_t point_begin = 0;
const k3d::uint_t point_end = points.size();
for(k3d::uint_t point = point_begin; point != point_end; ++point)
{
k3d::gl::push_selection_token(k3d::selection::POINT, point);
glBegin(GL_POINTS);
k3d::gl::vertex3d(points[point]);
glEnd();
k3d::gl::pop_selection_token(); // k3d::selection::POINT
}
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<point_painter, k3d::interface_list<k3d::gl::imesh_painter > > factory(
k3d::uuid(0xad24a631, 0xacbd4af1, 0xbd6d6362, 0x75c3d5d7),
"OpenGLPointPainter",
_("Renders mesh points"),
"OpenGL Painter",
k3d::iplugin_factory::STABLE);
return factory;
}
};
/////////////////////////////////////////////////////////////////////////////
// point_painter_factory
k3d::iplugin_factory& point_painter_factory()
{
return point_painter::get_factory();
}
} // namespace painters
} // namespace opengl
} // namespace module
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