File: render_engine.cpp

package info (click to toggle)
k3d 0.8.0.2-6
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 40,692 kB
  • ctags: 39,695
  • sloc: cpp: 171,303; ansic: 24,129; xml: 6,995; python: 5,796; makefile: 726; sh: 22
file content (770 lines) | stat: -rw-r--r-- 41,076 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
// K-3D
// Copyright (c) 1995-2007, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

/** \file
	\author Tim Shead <tshead@k-3d.com>
*/

#include <k3d-i18n-config.h>
#include <k3d-version-config.h>
#include <k3dsdk/classes.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/file_range.h>
#include <k3dsdk/fstream.h>
#include <k3dsdk/gl.h>
#include <k3dsdk/icamera.h>
#include <k3dsdk/icrop_window.h>
#include <k3dsdk/iimager_shader_ri.h>
#include <k3dsdk/ilight_ri.h>
#include <k3dsdk/inetwork_render_farm.h>
#include <k3dsdk/inetwork_render_frame.h>
#include <k3dsdk/inetwork_render_job.h>
#include <k3dsdk/inode_collection_sink.h>
#include <k3dsdk/iprojection.h>
#include <k3dsdk/irender_camera_animation.h>
#include <k3dsdk/irender_camera_frame.h>
#include <k3dsdk/irender_camera_preview.h>
#include <k3dsdk/irender_engine_ri.h>
#include <k3dsdk/istream_ri.h>
#include <k3dsdk/irenderable_ri.h>
#include <k3dsdk/itexture_ri.h>
#include <k3dsdk/imatrix_source.h>
#include <k3dsdk/iuser_interface.h>
#include <k3dsdk/ivolume_shader_ri.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/network_render_farm.h>
#include <k3dsdk/node.h>
#include <k3dsdk/options.h>
#include <k3dsdk/plugin.h>
#include <k3dsdk/property.h>
#include <k3dsdk/property_group_collection.h>
#include <k3dsdk/stream_ri.h>
#include <k3dsdk/renderable_ri.h>
#include <k3dsdk/resolutions.h>
#include <k3dsdk/shader_cache.h>
#include <k3dsdk/shader_collection_ri.h>
#include <k3dsdk/string_cast.h>
#include <k3dsdk/time_source.h>
#include <k3dsdk/types_ri.h>
#include <k3dsdk/user_interface.h>
#include <k3dsdk/utility_gl.h>

#include <iomanip>

#include <boost/scoped_ptr.hpp>

#ifdef	WIN32
#ifdef	near
#undef	near
#endif	//near
#ifdef	far
#undef	far
#endif	//far
#endif	//WIN32

namespace libk3drenderman
{

namespace detail
{

class setup_texture
{
public:
	explicit setup_texture(k3d::inetwork_render_frame& Frame, k3d::ri::istream& Stream, k3d::ri::ishader_collection& Shaders) :
		frame(Frame),
		stream(Stream),
		shaders(Shaders)
	{
	}

	void operator()(k3d::inode* const Node)
	{
		if(k3d::ri::itexture* const texture = dynamic_cast<k3d::ri::itexture*>(Node))
			texture->setup_renderman_texture(frame, stream, shaders);
	}

private:
	k3d::inetwork_render_frame& frame;
	k3d::ri::istream& stream;
	k3d::ri::ishader_collection& shaders;
};

} // namespace detail

/////////////////////////////////////////////////////////////////////////////
// render_engine

class render_engine :
	public k3d::node,
	public k3d::inode_collection_sink,
	public k3d::irender_camera_preview,
	public k3d::irender_camera_frame,
	public k3d::irender_camera_animation,
	public k3d::property_group_collection
{
	typedef k3d::node base;

public:
	render_engine(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
		base(Factory, Document),
		m_visible_nodes(init_owner(*this) + init_name("visible_nodes") + init_label(_("Visible Nodes")) + init_description(_("A list of nodes that will be visible in the rendered output.")) + init_value(std::vector<k3d::inode*>())),
		m_enabled_lights(init_owner(*this) + init_name("enabled_lights") + init_label(_("Enabled Lights")) + init_description(_("A list of light sources that will contribute to the rendered output.")) + init_value(std::vector<k3d::inode*>())),
		m_render_engine(init_owner(*this) + init_name("render_engine") + init_label(_("Render Engine")) + init_description(_("Choose an installed RenderMan engine to be used for rendering.")) + init_value<k3d::ri::irender_engine*>(0)),
		m_resolution(init_owner(*this) + init_name("resolution") + init_label(_("Resolution")) + init_description(_("Choose a predefined image resolution")) + init_enumeration(k3d::resolution_values()) + init_value(std::string(""))),
		m_hider(init_owner(*this) + init_name("hider") + init_label(_("Hider")) + init_description(_("Hider Algorithm")) + init_value(std::string())),
		m_pixel_width(init_owner(*this) + init_name("pixel_width") + init_label(_("Pixel Width")) + init_description(_("Output pixel width")) + init_value(320) + init_constraint(constraint::minimum<k3d::int32_t>(1)) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar))),
		m_pixel_height(init_owner(*this) + init_name("pixel_height") + init_label(_("Pixel Height")) + init_description(_("Output pixel height")) + init_value(240) + init_constraint(constraint::minimum<k3d::int32_t>(1)) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar))),
		m_pixel_aspect_ratio(init_owner(*this) + init_name("pixel_aspect_ratio") + init_label(_("Pixel Aspect Ratio")) + init_description(_("Output pixel aspect ratio")) + init_value(1.0) + init_constraint(constraint::minimum(std::numeric_limits<double>::epsilon())) + init_step_increment(0.01) + init_units(typeid(k3d::measurement::scalar))),
		m_default_atmosphere_shader(init_owner(*this) + init_name("default_atmosphere_shader") + init_label(_("Default Atmosphere Shader")) + init_description(_("Default atmosphere shader")) + init_value<k3d::ri::ivolume_shader*>(0)),
		m_default_interior_shader(init_owner(*this) + init_name("default_interior_shader") + init_label(_("Default Interior Shader")) + init_description(_("Default interior shader")) + init_value<k3d::ri::ivolume_shader*>(0)),
		m_default_exterior_shader(init_owner(*this) + init_name("default_exterior_shader") + init_label(_("Default Exterior Shader")) + init_description(_("Default exterior shader")) + init_value<k3d::ri::ivolume_shader*>(0)),
		m_imager_shader(init_owner(*this) + init_name("imager_shader") + init_label(_("Imager Shader")) + init_description(_("Imager shader")) + init_value<k3d::ri::iimager_shader*>(0)),
		m_bucket_width(init_owner(*this) + init_name("bucket_width") + init_label(_("Bucket Width")) + init_description(_("Bucket Width")) + init_value(16) + init_constraint(constraint::minimum<k3d::int32_t>(1)) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar))),
		m_bucket_height(init_owner(*this) + init_name("bucket_height") + init_label(_("Bucket Height")) + init_description(_("Bucket Height")) + init_value(16) + init_constraint(constraint::minimum<k3d::int32_t>(1)) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar))),
		m_grid_size(init_owner(*this) + init_name("grid_size") + init_label(_("Grid Size")) + init_description(_("Grid Size")) + init_value(256) + init_constraint(constraint::minimum<k3d::int32_t>(1)) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar))),
		m_eye_splits(init_owner(*this) + init_name("eye_splits") + init_label(_("Eye Splits")) + init_description(_("Eye Splits")) + init_value(10) + init_constraint(constraint::minimum<k3d::int32_t>(1)) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar))),
		m_texture_memory(init_owner(*this) + init_name("texture_memory") + init_label(_("Texture Memory")) + init_description(_("Texture Memory")) + init_value(1024) + init_constraint(constraint::minimum<k3d::int32_t>(1)) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar))),
		m_render_alpha(init_owner(*this) + init_name("render_alpha") + init_label(_("Render Alpha")) + init_description(_("Render Alpha")) + init_value(false)),
		m_pixel_xsamples(init_owner(*this) + init_name("pixel_xsamples") + init_label(_("Pixel X Samples")) + init_description(_("The smaller the faster, the higher the better (anti-aliasing)")) + init_value(3.0) + init_constraint(constraint::minimum<double>(1.0)) + init_step_increment(1.0) + init_units(typeid(k3d::measurement::scalar))),
		m_pixel_ysamples(init_owner(*this) + init_name("pixel_ysamples") + init_label(_("Pixel Y Samples")) + init_description(_("The smaller the faster, the higher the better (anti-aliasing)")) + init_value(3.0) + init_constraint(constraint::minimum<double>(1.0)) + init_step_increment(1.0) + init_units(typeid(k3d::measurement::scalar))),
		m_pixel_filter(init_owner(*this) + init_name("pixel_filter") + init_label(_("Pixel Filter")) + init_description(_("Anti-aliasing type")) + init_value(k3d::ri::RI_GAUSSIAN()) + init_values(pixel_filter_values())),
		m_pixel_filter_width(init_owner(*this) + init_name("pixel_filter_width") + init_label(_("Pixel Filter Width")) + init_description(_("Filter width in X")) + init_value(2.0) + init_constraint(constraint::minimum(std::numeric_limits<double>::epsilon())) + init_step_increment(1.0) + init_units(typeid(k3d::measurement::scalar))),
		m_pixel_filter_height(init_owner(*this) + init_name("pixel_filter_height") + init_label(_("Pixel Filter Height")) + init_description(_("Filter width in Y")) + init_value(2.0) + init_constraint(constraint::minimum(std::numeric_limits<double>::epsilon())) + init_step_increment(1.0) + init_units(typeid(k3d::measurement::scalar))),
		m_exposure(init_owner(*this) + init_name("exposure") + init_label(_("Exposure")) + init_description(_("Exposure")) + init_value(1.0) + init_step_increment(0.01) + init_units(typeid(k3d::measurement::scalar))),
		m_gamma(init_owner(*this) + init_name("gamma") + init_label(_("Gamma")) + init_description(_("Gamma")) + init_value(1.0) + init_step_increment(0.01) + init_units(typeid(k3d::measurement::scalar))),
		m_dof(init_owner(*this) + init_name("dof") + init_label(_("DOF")) + init_description(_("Depth of Field")) + init_value(false)),
		m_fstop(init_owner(*this) + init_name("fstop") + init_label(_("f-Stop")) + init_description(_("f-Stop")) + init_value(0.3) + init_step_increment(0.01) + init_units(typeid(k3d::measurement::scalar))),
		m_focal_length(init_owner(*this) + init_name("focal_length") + init_label(_("Focal Length")) + init_description(_("Focal Length")) + init_value(1.6) + init_step_increment(0.01) + init_units(typeid(k3d::measurement::distance))),
		m_focus_plane(init_owner(*this) + init_name("focus_plane") + init_label(_("Focus Plane")) + init_description(_("Focus Plane")) + init_value(30.0) + init_step_increment(0.01) + init_units(typeid(k3d::measurement::distance))),
		m_shading_rate(init_owner(*this) + init_name("shading_rate") + init_label(_("Shading Rate")) + init_description(_("Shading Rate")) + init_value(1.0) + init_step_increment(0.1) + init_units(typeid(k3d::measurement::scalar))),
		m_shading_interpolation(init_owner(*this) + init_name("shading_interpolation") + init_label(_("Shading Interpolation")) + init_description(_("Shading Interpolation")) + init_value(k3d::ri::RI_CONSTANT()) + init_values(shading_interpolation_values())),
		m_two_sided(init_owner(*this) + init_name("two_sided") + init_label(_("Two-Sided")) + init_description(_("Two Sided")) + init_value(true)),
		m_motion_blur(init_owner(*this) + init_name("motion_blur") + init_label(_("Motion Blur")) + init_description(_("Motion Blur")) + init_value(false)),
		m_render_motion_blur(init_owner(*this) + init_name("render_motion_blur") + init_label(_("Render Motion Blur")) + init_description(_("Render Motion Blur")) + init_value(false))
	{
		k3d::iproperty_group_collection::group output_group("Output");
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_resolution));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_hider));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_width));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_height));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_aspect_ratio));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_default_atmosphere_shader));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_default_interior_shader));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_default_exterior_shader));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_imager_shader));
		output_group.properties.push_back(&static_cast<k3d::iproperty&>(m_render_alpha));

		k3d::iproperty_group_collection::group sampling_group("Sampling");
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_bucket_width));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_bucket_height));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_grid_size));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_eye_splits));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_xsamples));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_ysamples));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_filter));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_filter_width));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_pixel_filter_height));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_shading_rate));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_shading_interpolation));
		sampling_group.properties.push_back(&static_cast<k3d::iproperty&>(m_render_motion_blur));

		k3d::iproperty_group_collection::group lens_group("Lens");
		lens_group.properties.push_back(&static_cast<k3d::iproperty&>(m_exposure));
		lens_group.properties.push_back(&static_cast<k3d::iproperty&>(m_gamma));
		lens_group.properties.push_back(&static_cast<k3d::iproperty&>(m_dof));
		lens_group.properties.push_back(&static_cast<k3d::iproperty&>(m_fstop));
		lens_group.properties.push_back(&static_cast<k3d::iproperty&>(m_focal_length));
		lens_group.properties.push_back(&static_cast<k3d::iproperty&>(m_focus_plane));

		register_property_group(output_group);
		register_property_group(sampling_group);
		register_property_group(lens_group);

		m_resolution.changed_signal().connect(sigc::mem_fun(*this, &render_engine::on_resolution_changed));
	}

	const k3d::inode_collection_sink::properties_t node_collection_properties()
	{
		k3d::inode_collection_sink::properties_t results;
		results.push_back(&m_visible_nodes);
		results.push_back(&m_enabled_lights);

		return results;
	}

	void on_resolution_changed(k3d::iunknown*)
	{
		const std::string new_resolution = m_resolution.pipeline_value();

		const k3d::resolutions_t& resolutions = k3d::resolutions();
		for(k3d::resolutions_t::const_iterator resolution = resolutions.begin(); resolution != resolutions.end(); ++resolution)
		{
			if(resolution->name != new_resolution)
				continue;

			m_pixel_width.set_value(resolution->width);
			m_pixel_height.set_value(resolution->height);
			return;
		}

		assert_not_reached();
	}

	bool render_camera_preview(k3d::icamera& Camera)
	{
		k3d::ri::irender_engine* const render_engine = m_render_engine.pipeline_value();
		return_val_if_fail(render_engine, false);
		return_val_if_fail(render_engine->installed(), false);

		k3d::inetwork_render_job& job = k3d::get_network_render_farm().create_job("k3d-renderman-preview");
		k3d::inetwork_render_frame& frame = job.create_frame("frame");
		const k3d::filesystem::path output_image = frame.add_file("output_image");

		k3d::ri::shader_collection shaders;
		return_val_if_fail(render(Camera, frame, *render_engine, output_image, true, shaders), false);
		synchronize_shaders(shaders, *render_engine);

		k3d::get_network_render_farm().start_job(job);

		return true;
	}

	bool render_camera_frame(k3d::icamera& Camera, const k3d::filesystem::path& OutputImage, const bool ViewImage)
	{
		k3d::ri::irender_engine* const render_engine = m_render_engine.pipeline_value();
		return_val_if_fail(render_engine, false);
		return_val_if_fail(render_engine->installed(), false);

		k3d::inetwork_render_job& job = k3d::get_network_render_farm().create_job("k3d-renderman-render-frame");
		k3d::inetwork_render_frame& frame = job.create_frame("frame");
		const k3d::filesystem::path output_image = frame.add_file("output_image");

		k3d::ri::shader_collection shaders;
		return_val_if_fail(render(Camera, frame, *render_engine, output_image, false, shaders), false);
		synchronize_shaders(shaders, *render_engine);

		frame.add_copy_command(output_image, OutputImage);
		if(ViewImage)
			frame.add_view_command(OutputImage);

		k3d::get_network_render_farm().start_job(job);

		return true;
	}

	bool render_camera_animation(k3d::icamera& Camera, k3d::iproperty& Time, const k3d::frames& Frames, const bool ViewCompletedImages)
	{
		k3d::ri::irender_engine* const render_engine = m_render_engine.pipeline_value();
		return_val_if_fail(render_engine, false);
		return_val_if_fail(render_engine->installed(), false);

		k3d::ri::shader_collection shaders;
		k3d::inetwork_render_job& job = k3d::get_network_render_farm().create_job("k3d-renderman-render-animation");

		// For each frame to be rendered ...
		k3d::uint_t frame_index = 0;
		for(k3d::frames::const_iterator frame = Frames.begin(); frame != Frames.end(); ++frame, ++frame_index)
		{
			// Set the frame time ...
			k3d::property::set_internal_value(Time, frame->begin_time);

			// Redraw everything ...
			k3d::gl::redraw_all(document(), k3d::gl::irender_viewport::SYNCHRONOUS);

			// Add a render frame to the job ...
			std::stringstream buffer;
			buffer << "frame-" << frame_index;
			k3d::inetwork_render_frame& render_frame = job.create_frame(buffer.str());

			// Create an output image path ...
			const k3d::filesystem::path output_image = render_frame.add_file("output_image");

			// Render it (hidden rendering) ...
			return_val_if_fail(render(Camera, render_frame, *render_engine, output_image, false, shaders), false);

			// Copy the output image to its requested destination ...
			render_frame.add_copy_command(output_image, frame->destination);

			// View the output image when it's done ...
			if(ViewCompletedImages)
				render_frame.add_view_command(frame->destination);
		}

		// Ensure shaders are up-to-date ...
		synchronize_shaders(shaders, *render_engine);

		// Start the job running ...
		k3d::get_network_render_farm().start_job(job);

		return true;
	}

	static k3d::iplugin_factory& get_factory()
	{
		static k3d::document_plugin_factory<render_engine,
				 k3d::interface_list<k3d::irender_camera_animation,
				 k3d::interface_list<k3d::irender_camera_frame,
				 k3d::interface_list<k3d::irender_camera_preview> > > > factory(
					k3d::classes::RenderManEngine(),
					"RenderManEngine",
					_("RenderMan Render Engine"),
					"RenderMan RenderEngine",
					k3d::iplugin_factory::STABLE);

		return factory;
	}

private:
	bool render(k3d::icamera& Camera, k3d::inetwork_render_frame& Frame, k3d::ri::irender_engine& RenderEngine, const k3d::filesystem::path& OutputImagePath, const bool VisibleRender, k3d::ri::shader_collection& Shaders)
	{
		// Sanity checks ...
		return_val_if_fail(!OutputImagePath.empty(), false);

		// Setup global time for this frame ...
		k3d::iproperty* const frame_rate_property = k3d::get_frame_rate(document());
		k3d::iproperty* const time_property = k3d::get_time(document());
		k3d::iwritable_property* const writable_time_property = dynamic_cast<k3d::iwritable_property*>(time_property);
		return_val_if_fail(frame_rate_property && time_property && writable_time_property, false);

		const double frame_delta = 1.0 / boost::any_cast<double>(k3d::property::pipeline_value(*frame_rate_property));
		const double frame_time = boost::any_cast<double>(k3d::property::pipeline_value(*time_property));

		// Start our RIB file ...
		const std::string ribfilename("world.rib");
		const k3d::filesystem::path ribfilepath = Frame.add_file(ribfilename);

		// Open the RIB file stream ...
		k3d::filesystem::ofstream ribfile(ribfilepath);
		return_val_if_fail(ribfile.good(), false);

		// Setup the frame for RI rendering with the user's preferred engine ...
		return_val_if_fail(RenderEngine.render(Frame, ribfilepath), false);

		// Create the Ri render engine object ...
		k3d::ri::stream stream(ribfile);

		// Administrivia ...
		stream.RiNewline();
		stream.RiComment("Created with K-3D Version " K3D_VERSION ", http://www.k-3d.org");

		// Set path options ...
		stream.RiNewline();
		stream.RiComment("Setup file search paths");

		k3d::ri::parameter_list searchpath_options;
		searchpath_options.push_back(
			k3d::ri::parameter(
				"shader",
				k3d::ri::UNIFORM,
				1,
				k3d::ri::string(k3d::shader_cache_path().native_filesystem_string() + ":&")));
		stream.RiOptionV("searchpath", searchpath_options);

		// Perform frame-start operations for textures
		std::for_each(document().nodes().collection().begin(), document().nodes().collection().end(), detail::setup_texture(Frame, stream, Shaders));

		// Start the (final output) frame ...
		stream.RiNewline();
		stream.RiFrameBegin(1);

		const std::string hider = m_hider.pipeline_value();
		if(!hider.empty())
		    stream.RiHiderV(hider);

		// Set limits options
		stream.RiNewline();
		stream.RiComment("Setup options");

		k3d::typed_array<k3d::ri::integer>* const bucketsize = new k3d::typed_array<k3d::ri::integer>();
		bucketsize->push_back(m_bucket_width.pipeline_value());
		bucketsize->push_back(m_bucket_height.pipeline_value());

		k3d::ri::parameter_list limits;
		limits.push_back(k3d::ri::parameter("gridsize", k3d::ri::UNIFORM, 1, static_cast<k3d::ri::integer>(m_grid_size.pipeline_value())));
		limits.push_back(k3d::ri::parameter("bucketsize", k3d::ri::UNIFORM, 2, bucketsize));
		limits.push_back(k3d::ri::parameter("eyesplits", k3d::ri::UNIFORM, 1, static_cast<k3d::ri::integer>(m_eye_splits.pipeline_value())));
		limits.push_back(k3d::ri::parameter("texturememory", k3d::ri::UNIFORM, 1, static_cast<k3d::ri::integer>(m_texture_memory.pipeline_value())));
		stream.RiOptionV("limits", limits);

		// Setup custom options ...
		stream.RiNewline();
		stream.RiComment("Setup user options");
		k3d::ri::set_options(*this, stream);

		// Set the display type ...
		stream.RiNewline();
		stream.RiComment("Setup Display");

		k3d::filesystem::path outputimage(OutputImagePath);

		if(VisibleRender)
			stream.RiDisplayV(outputimage.leaf().raw(), k3d::ri::RI_FRAMEBUFFER(), k3d::ri::RI_RGB());
		else
		{
			if(m_render_alpha.pipeline_value())
				stream.RiDisplayV(outputimage.leaf().raw(), k3d::ri::RI_FILE(), k3d::ri::RI_RGBA());
			else
				stream.RiDisplayV(outputimage.leaf().raw(), k3d::ri::RI_FILE(), k3d::ri::RI_RGB());
		}

		const k3d::ri::unsigned_integer pixel_width = m_pixel_width.pipeline_value();
		const k3d::ri::unsigned_integer pixel_height = m_pixel_height.pipeline_value();
		const k3d::ri::real pixel_aspect_ratio = m_pixel_aspect_ratio.pipeline_value();

		stream.RiFormat(pixel_width, pixel_height, pixel_aspect_ratio);

		// Set pixel sampling rates ...
		stream.RiPixelSamples(m_pixel_xsamples.pipeline_value(), m_pixel_ysamples.pipeline_value());
		stream.RiPixelFilter(m_pixel_filter.pipeline_value(), m_pixel_filter_width.pipeline_value(), m_pixel_filter_height.pipeline_value());

		// Set gain & gamma ...
		stream.RiExposure(m_exposure.pipeline_value(), m_gamma.pipeline_value());

		// Set depth-of-field options ...
		if(m_dof.pipeline_value())
			stream.RiDepthOfField(
				m_fstop.pipeline_value(),
				m_focal_length.pipeline_value(),
				m_focus_plane.pipeline_value());

		// Set global shading rate ...
		stream.RiShadingRate(m_shading_rate.pipeline_value());

		// Set global shading interpolation ...
		stream.RiShadingInterpolation(m_shading_interpolation.pipeline_value());

		// We use LH orientation, the way Our Lord Who Art In Heaven wants us to ...
		stream.RiOrientation(k3d::ri::RI_LH());

		// Double-sided surfaces ...
		stream.RiSides(m_two_sided.pipeline_value() ? 2 : 1);

		// Crop window ...
		const double crop_left = boost::any_cast<double>(k3d::property::pipeline_value(Camera.crop_window().crop_left()));
		const double crop_right = boost::any_cast<double>(k3d::property::pipeline_value(Camera.crop_window().crop_right()));
		const double crop_top = boost::any_cast<double>(k3d::property::pipeline_value(Camera.crop_window().crop_top()));
		const double crop_bottom = boost::any_cast<double>(k3d::property::pipeline_value(Camera.crop_window().crop_bottom()));

		if(crop_left >= crop_right || crop_top >= crop_bottom)
			k3d::user_interface().message("Current crop window settings will produce an empty image");

		stream.RiCropWindow(crop_left, crop_right, crop_top, crop_bottom);

		// Setup our motion-blur sampling loop ...
		k3d::ri::sample_times_t samples(1, 0.0);
		if(m_render_motion_blur.pipeline_value())
			samples.push_back(1.0);

		const bool motion_blur_camera = m_motion_blur.pipeline_value();
		std::vector<k3d::point3> motion_blur_camera_position_samples;
		std::vector<k3d::angle_axis> motion_blur_camera_orientation_samples;

		for(boost::uint32_t sample_index = 0; sample_index < samples.size(); ++sample_index)
		{
			// Calculate the current time and animate the document ...
			const double sample_delta = (samples.size() > 1) ? frame_delta / static_cast<double>(samples.size() - 1) : frame_delta;
			const double sample_time = frame_time + (sample_index * sample_delta);

			writable_time_property->property_set_value(sample_time);

			const k3d::matrix4 transform_matrix = boost::any_cast<k3d::matrix4>(k3d::property::pipeline_value(Camera.transformation().matrix_source_output()));
			const k3d::angle_axis orientation(k3d::euler_angles(transform_matrix, k3d::euler_angles::ZXYstatic));
			const k3d::point3 position(k3d::position(transform_matrix));

			motion_blur_camera_position_samples.push_back(position);
			motion_blur_camera_orientation_samples.push_back(orientation);

			// Setup render state ...
			k3d::ri::render_state state(Frame, stream, Shaders, Camera.projection(), k3d::ri::FINAL_FRAME, samples, sample_index, transform_matrix);

			if(k3d::ri::last_sample(state))
			{
				stream.RiNewline();
				stream.RiComment("Setup viewing transformation");

				if(k3d::iperspective* const perspective = dynamic_cast<k3d::iperspective*>(&Camera.projection()))
				{
					const double left = boost::any_cast<double>(k3d::property::pipeline_value(perspective->left()));
					const double right = boost::any_cast<double>(k3d::property::pipeline_value(perspective->right()));
					const double top = boost::any_cast<double>(k3d::property::pipeline_value(perspective->top()));
					const double bottom = boost::any_cast<double>(k3d::property::pipeline_value(perspective->bottom()));
					const double near = boost::any_cast<double>(k3d::property::pipeline_value(perspective->near()));
					const double far = boost::any_cast<double>(k3d::property::pipeline_value(perspective->far()));
					return_val_if_fail(near > 0, false);

					stream.RiProjectionV("perspective");
					stream.RiScreenWindow(left / near, right / near, bottom / near, top / near);
					stream.RiClipping(near, far);
				}
				else if(k3d::iorthographic* const orthographic = dynamic_cast<k3d::iorthographic*>(&Camera.projection()))
				{
					const double left = boost::any_cast<double>(k3d::property::pipeline_value(orthographic->left()));
					const double right = boost::any_cast<double>(k3d::property::pipeline_value(orthographic->right()));
					const double top = boost::any_cast<double>(k3d::property::pipeline_value(orthographic->top()));
					const double bottom = boost::any_cast<double>(k3d::property::pipeline_value(orthographic->bottom()));
					const double near = boost::any_cast<double>(k3d::property::pipeline_value(orthographic->near()));
					const double far = boost::any_cast<double>(k3d::property::pipeline_value(orthographic->far()));
					return_val_if_fail(near > 0, false);

					const k3d::matrix4 transform_matrix = boost::any_cast<k3d::matrix4>(k3d::property::pipeline_value(Camera.transformation().matrix_source_output()));
					const k3d::point3 world_position = transform_matrix * k3d::point3(0, 0, 0);
					const k3d::point3 world_target = boost::any_cast<k3d::point3>(Camera.world_target().property_internal_value());

					const double distance = k3d::distance(world_position, world_target);
					const double height = top - bottom;
					return_val_if_fail(height, false);

					const double aspect = (right - left) / height;
					const double tan_fov = height * 0.5 / near;
					const double size = distance * tan_fov;

					stream.RiProjectionV("orthographic");
					stream.RiScreenWindow(-size * aspect, size * aspect, -size, size);
					stream.RiClipping(near, far);
				}

				if(k3d::ri::motion_blur(state) && motion_blur_camera)
				{
					stream.RiMotionBeginV(state.sample_times);
					for(unsigned int i = 0; i < motion_blur_camera_orientation_samples.size(); ++i)
					{
						k3d::quaternion q(motion_blur_camera_orientation_samples[i]);
						k3d::euler_angles a(q, k3d::euler_angles::ZXYstatic);
						stream.RiRotate(-k3d::degrees(a[0]), 0.0f, 0.0f, 1.0f);
					}
					stream.RiMotionEnd();

					stream.RiMotionBeginV(state.sample_times);
					for(unsigned int i = 0; i < motion_blur_camera_orientation_samples.size(); ++i)
					{
						k3d::quaternion q(motion_blur_camera_orientation_samples[i]);
						k3d::euler_angles a(q, k3d::euler_angles::ZXYstatic);
						stream.RiRotate(-k3d::degrees(a[1]), 1.0f, 0.0f, 0.0f);
					}
					stream.RiMotionEnd();

					stream.RiMotionBeginV(state.sample_times);
					for(unsigned int i = 0; i < motion_blur_camera_orientation_samples.size(); ++i)
					{
						k3d::quaternion q(motion_blur_camera_orientation_samples[i]);
						k3d::euler_angles a(q, k3d::euler_angles::ZXYstatic);
						stream.RiRotate(-k3d::degrees(a[2]), 0.0f, 1.0f, 0.0f);
					}
					stream.RiMotionEnd();

					stream.RiMotionBeginV(state.sample_times);
					for(unsigned int i = 0; i < motion_blur_camera_position_samples.size(); ++i)
						stream.RiTranslate(-motion_blur_camera_position_samples[i][0], -motion_blur_camera_position_samples[i][1], -motion_blur_camera_position_samples[i][2]);
					stream.RiMotionEnd();
				}
				else
				{
					k3d::quaternion q(motion_blur_camera_orientation_samples[0]);
					k3d::euler_angles a(q, k3d::euler_angles::ZXYstatic);
					stream.RiRotate(-k3d::degrees(a[0]), 0.0f, 0.0f, 1.0f);

					q = k3d::quaternion(motion_blur_camera_orientation_samples[0]);
					a = k3d::euler_angles(q, k3d::euler_angles::ZXYstatic);
					stream.RiRotate(-k3d::degrees(a[1]), 1.0f, 0.0f, 0.0f);

					q = k3d::quaternion(motion_blur_camera_orientation_samples[0]);
					a = k3d::euler_angles(q, k3d::euler_angles::ZXYstatic);
					stream.RiRotate(-k3d::degrees(a[2]), 0.0f, 1.0f, 0.0f);

					stream.RiTranslate(-motion_blur_camera_position_samples[0][0], -motion_blur_camera_position_samples[0][1], -motion_blur_camera_position_samples[0][2]);
				}

				// Default shaders ...
				if(m_default_atmosphere_shader.pipeline_value())
					m_default_atmosphere_shader.pipeline_value()->setup_renderman_atmosphere_shader(state);
				if(m_default_interior_shader.pipeline_value())
					m_default_interior_shader.pipeline_value()->setup_renderman_interior_shader(state);
				if(m_default_exterior_shader.pipeline_value())
					m_default_exterior_shader.pipeline_value()->setup_renderman_exterior_shader(state);
				if(m_imager_shader.pipeline_value())
					m_imager_shader.pipeline_value()->setup_renderman_imager_shader(state);

				// Begin the world ...
				stream.RiNewline();
				stream.RiWorldBegin();
			}

			// Setup lights ...
			const k3d::inode_collection_property::nodes_t enabled_lights = m_enabled_lights.pipeline_value();
			for(k3d::inode_collection_property::nodes_t::const_iterator node = enabled_lights.begin(); node != enabled_lights.end(); ++node)
			{
				if(k3d::ri::ilight* const light = dynamic_cast<k3d::ri::ilight*>(*node))
					light->setup_renderman_light(state);
			}

			// Render nodes ...
			const k3d::inode_collection_property::nodes_t visible_nodes = m_visible_nodes.pipeline_value();
			for(k3d::inode_collection_property::nodes_t::const_iterator node = visible_nodes.begin(); node != visible_nodes.end(); ++node)
			{
				if(k3d::ri::irenderable* const renderable = dynamic_cast<k3d::ri::irenderable*>(*node))
					renderable->renderman_render(state);
			}

			// Give nodes a chance to cleanup ...
			for(k3d::inode_collection_property::nodes_t::const_iterator node = visible_nodes.begin(); node != visible_nodes.end(); ++node)
			{
				if(k3d::ri::irenderable* const renderable = dynamic_cast<k3d::ri::irenderable*>(*node))
					renderable->renderman_render_complete(state);
			}

			if(k3d::ri::last_sample(state))
			{
				// Finish the world ...
				stream.RiWorldEnd();
			}
		}

		// Finish the frame ...
		stream.RiFrameEnd();

		// Reset the time back to the beginning of the frame ...
		writable_time_property->property_set_value(frame_time);

		return true;
	}

	void synchronize_shaders(const k3d::ri::shader_collection& Shaders, k3d::ri::irender_engine& RenderEngine)
	{
		// Compile each shader in the given collection ...
		const k3d::ri::shader_collection::shaders_t& shaders = Shaders.shaders();
		for(k3d::ri::shader_collection::shaders_t::const_iterator shader = shaders.begin(); shader != shaders.end(); ++shader)
		{
			if(!RenderEngine.compile_shader(*shader))
				k3d::log() << error << k3d::string_cast(boost::format(_("Error compiling shader %1%")) % shader->native_utf8_string().raw()) << std::endl;
		}
	}

	/// Helper class that limits the list of visible nodes to those that implement k3d::ri::irenderable
	template<typename value_t, class name_policy_t>
	class renderman_visible_nodes_property :
		public k3d::data::writable_property<value_t, name_policy_t>,
		public k3d::inode_collection_property
	{
		typedef k3d::data::writable_property<value_t, name_policy_t> base;

	public:
		bool property_allow(k3d::inode& Node)
		{
			return dynamic_cast<k3d::ri::irenderable*>(&Node) ? true : false;
		}

	protected:
		template<typename init_t>
		renderman_visible_nodes_property(const init_t& Init) :
			base(Init)
		{
		}
	};

	/// Helper class that limits the list of enabled lights to those the implement k3d::ri::ilight
	template<typename value_t, class name_policy_t>
	class renderman_enabled_lights_property :
		public k3d::data::writable_property<value_t, name_policy_t>,
		public k3d::inode_collection_property
	{
		typedef k3d::data::writable_property<value_t, name_policy_t> base;

	public:
		bool property_allow(k3d::inode& Node)
		{
			return dynamic_cast<k3d::ri::ilight*>(&Node) ? true : false;
		}

	protected:
		template<typename init_t>
		renderman_enabled_lights_property(const init_t& Init) :
			base(Init)
		{
		}
	};

	k3d_data(k3d::inode_collection_property::nodes_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, renderman_visible_nodes_property, node_collection_serialization) m_visible_nodes;
	k3d_data(k3d::inode_collection_property::nodes_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, renderman_enabled_lights_property, node_collection_serialization) m_enabled_lights;
	k3d_data(k3d::ri::irender_engine*, immutable_name, change_signal, with_undo, node_storage, no_constraint, node_property, node_serialization) m_render_engine;
	k3d_data(std::string, immutable_name, change_signal, with_undo, local_storage, no_constraint, enumeration_property, with_serialization) m_resolution;
	k3d_data(std::string, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_hider;
	k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_pixel_width;
	k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_pixel_height;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_pixel_aspect_ratio;
	k3d_data(k3d::ri::ivolume_shader*, immutable_name, change_signal, with_undo, node_storage, no_constraint, node_property, node_serialization) m_default_atmosphere_shader;
	k3d_data(k3d::ri::ivolume_shader*, immutable_name, change_signal, with_undo, node_storage, no_constraint, node_property, node_serialization) m_default_interior_shader;
	k3d_data(k3d::ri::ivolume_shader*, immutable_name, change_signal, with_undo, node_storage, no_constraint, node_property, node_serialization) m_default_exterior_shader;
	k3d_data(k3d::ri::iimager_shader*, immutable_name, change_signal, with_undo, node_storage, no_constraint, node_property, node_serialization) m_imager_shader;
	k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_bucket_width;
	k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_bucket_height;
	k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_grid_size;
	k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_eye_splits;
	k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_texture_memory;
	k3d_data(bool, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_render_alpha;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_pixel_xsamples;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_pixel_ysamples;
	k3d_data(std::string, immutable_name, change_signal, with_undo, local_storage, no_constraint, list_property, with_serialization) m_pixel_filter;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_pixel_filter_width;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_pixel_filter_height;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, no_constraint, measurement_property, with_serialization) m_exposure;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, no_constraint, measurement_property, with_serialization) m_gamma;
	k3d_data(bool, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_dof;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, no_constraint, measurement_property, with_serialization) m_fstop;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, no_constraint, measurement_property, with_serialization) m_focal_length;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, no_constraint, measurement_property, with_serialization) m_focus_plane;
	k3d_data(double, immutable_name, change_signal, with_undo, local_storage, no_constraint, measurement_property, with_serialization) m_shading_rate;
	k3d_data(std::string, immutable_name, change_signal, with_undo, local_storage, no_constraint, list_property, with_serialization) m_shading_interpolation;
	k3d_data(bool, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_two_sided;
	k3d_data(bool, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_motion_blur;
	k3d_data(bool, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_render_motion_blur;

	const k3d::ilist_property<std::string>::values_t& pixel_filter_values()
	{
		static k3d::ilist_property<std::string>::values_t values;
		if(values.empty())
		{
			values.push_back(k3d::ri::RI_GAUSSIAN());
			values.push_back(k3d::ri::RI_BOX());
			values.push_back(k3d::ri::RI_TRIANGLE());
			values.push_back(k3d::ri::RI_CATMULL_ROM());
			values.push_back(k3d::ri::RI_SINC());
		}
		return values;
	}

	const k3d::ilist_property<std::string>::values_t& shading_interpolation_values()
	{
		static k3d::ilist_property<std::string>::values_t values;
		if(values.empty())
		{
			values.push_back(k3d::ri::RI_CONSTANT());
			values.push_back(k3d::ri::RI_SMOOTH());
		}
		return values;
	}
};

k3d::iplugin_factory& render_engine_factory()
{
	return render_engine::get_factory();
}

} // namespace libk3drenderman