1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
|
#ifndef MODULES_RENDERMAN_PAINTERS_ARRAY_HELPERS_H
#define MODULES_RENDERMAN_PAINTERS_ARRAY_HELPERS_H
// K-3D
// Copyright (c) 1995-2006, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include <k3dsdk/mesh.h>
#include <k3dsdk/types_ri.h>
namespace module
{
namespace renderman
{
namespace painters
{
/// Makes an internal copy of a set of named mesh arrays
class array_copier
{
public:
array_copier();
~array_copier();
/// Adds a collection of named mesh arrays to be copied
void add_arrays(const k3d::mesh::table_t& Sources);
/// Adds a single named mesh array to be copied
void add_array(const std::string& Name, const k3d::array& Source);
/// Copies a half-open range of values from the source arrays into the internal copy
void insert(const size_t Begin, const size_t End);
/// Copies an individual set of values from the source arrays into the internal copy
void push_back(const size_t Index);
/// Assigns the internal copy to the given RenderMan parameter list
void copy_to(const k3d::ri::storage_class_t StorageClass, k3d::ri::parameter_list& Destination);
private:
class implementation;
implementation* const m_implementation;
};
} // namespace painters
} // namespace renderman
} // namespace module
#endif // !MODULES_RENDERMAN_PAINTERS_ARRAY_HELPERS_H
|