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// K-3D
// Copyright (c) 1995-2010, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include <k3d-i18n-config.h>
#include <k3dsdk/component.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/hints.h>
#include <k3dsdk/mesh_modifier.h>
#include <k3dsdk/metadata_keys.h>
#include <k3dsdk/node.h>
#include <boost/assign/list_of.hpp>
namespace module
{
namespace test
{
/////////////////////////////////////////////////////////////////////////////
// add_color_attribute
class add_color_attribute :
public k3d::mesh_modifier<k3d::node >
{
typedef k3d::mesh_modifier<k3d::node > base;
public:
add_color_attribute(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document),
m_component(init_owner(*this) + init_name("component") + init_label(_("Component")) + init_description(_("Mesh component to receive a new color attribute.")) + init_value(k3d::string_t("vertex")) + init_values(k3d::component_values())),
m_name(init_owner(*this) + init_name("name") + init_label(_("Name")) + init_description(_("New attribute name.")) + init_value(k3d::string_t("Cs")))
{
m_component.changed_signal().connect(k3d::hint::converter<
k3d::hint::convert<k3d::hint::any, k3d::hint::none> >(make_reset_mesh_slot()));
m_name.changed_signal().connect(k3d::hint::converter<
k3d::hint::convert<k3d::hint::any, k3d::hint::none> >(make_reset_mesh_slot()));
}
void on_create_mesh(const k3d::mesh& Input, k3d::mesh& Output)
{
}
void on_update_mesh(const k3d::mesh& Input, k3d::mesh& Output)
{
const std::vector<k3d::color> colors = boost::assign::list_of(k3d::color(1, 0, 0))(k3d::color(0, 1, 0))(k3d::color(0, 0, 1))(k3d::color(1, 1, 1))(k3d::color(1, 1, 0))(k3d::color(0, 1, 1))(k3d::color(1, 0, 1));
const k3d::string_t component = m_component.pipeline_value();
const k3d::string_t name = m_name.pipeline_value();
Output = Input;
for(k3d::mesh::primitives_t::iterator p = Output.primitives.begin(); p != Output.primitives.end(); ++p)
{
k3d::mesh::primitive& primitive = p->writable();
for(k3d::mesh::named_tables_t::iterator attribute = primitive.attributes.begin(); attribute != primitive.attributes.end(); ++attribute)
{
const k3d::string_t& attribute_name = attribute->first;
if(attribute_name != component)
continue;
const k3d::uint_t attribute_count = k3d::component_size(primitive, attribute_name);
if(0 == attribute_count)
continue;
k3d::table& attribute_table = attribute->second;
k3d::mesh::colors_t& array = attribute_table.create(name, new k3d::mesh::colors_t(attribute_count));
for(k3d::uint_t i = 0; i != attribute_count; ++i)
array[i] = colors[i % colors.size()];
}
}
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<add_color_attribute,
k3d::interface_list<k3d::imesh_source,
k3d::interface_list<k3d::imesh_sink > > > factory(
k3d::uuid(0x0caae90d, 0x924154b7, 0x5f977ea9, 0x91eec131),
"AddColorAttribute",
_("Adds a color attribute to a mesh component, primarily for testing purposes."),
"Test",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
private:
k3d_data(k3d::string_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, list_property, with_serialization) m_component;
k3d_data(k3d::string_t, immutable_name, change_signal, with_undo, local_storage, no_constraint, writable_property, with_serialization) m_name;
};
/////////////////////////////////////////////////////////////////////////////
// add_color_attribute_factory
k3d::iplugin_factory& add_color_attribute_factory()
{
return add_color_attribute::get_factory();
}
} // namespace test
} // namespace module
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