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// K-3D
// Copyright (c) 1995-2007, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include <k3d-i18n-config.h>
#include <k3dsdk/extension_gl.h>
#include <k3dsdk/plugin.h>
#include <k3dsdk/imesh_painter_gl.h>
#include <k3dsdk/log.h>
#include <k3dsdk/result.h>
#include <k3dsdk/virtual_document_plugin_factory.h>
namespace module
{
namespace gl
{
namespace virtual_painters
{
class virtual_face_painter_factory:
public k3d::virtual_document_plugin_factory<k3d::interface_list<k3d::gl::imesh_painter> >
{
typedef k3d::virtual_document_plugin_factory<k3d::interface_list<k3d::gl::imesh_painter> > base;
public:
virtual_face_painter_factory() :
base(k3d::uuid(0x7e6e8354, 0x604f05ae, 0x1d4d658b, 0x96538240),
"VirtualOpenGLFacePainter",
_("Renders mesh faces"),
"OpenGL Painter",
k3d::iplugin_factory::STABLE),
delegate(0)
{
// Note ... this ctor may be executed before k3d::application is initialized, so
// we can't do very much here
}
k3d::inode* create_plugin(k3d::iplugin_factory& Factory, k3d::idocument& Document)
{
if(!delegate)
{
if(k3d::gl::extension::query_vbo())
delegate = dynamic_cast<k3d::idocument_plugin_factory*>(k3d::plugin::factory::lookup("OpenGLVBOFacePainter"));
if(!delegate)
delegate = dynamic_cast<k3d::idocument_plugin_factory*>(k3d::plugin::factory::lookup("OpenGLFacePainter"));
if(delegate)
k3d::log() << info << this->name() << " delegating to " << dynamic_cast<k3d::iplugin_factory*>(delegate)->name() << std::endl;
}
return_val_if_fail(delegate, 0);
return delegate->create_plugin(*this, Document);
}
private:
k3d::idocument_plugin_factory* delegate;
};
k3d::iplugin_factory& face_painter_factory()
{
static virtual_face_painter_factory instance;
return instance;
}
} // namespace virtual_painters
} // namespace gl
} // namespace module
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