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// K-3D
// Copyright (c) 1995-2008, Timothy M. Shead
//
// Contact: tshead@k-3d.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
/** \file
\author Timothy M. Shead (tshead@k-3d.com)
*/
#include <k3d-i18n-config.h>
#include <k3dsdk/bitmap_source.h>
#include <k3dsdk/document_plugin_factory.h>
#include <k3dsdk/gl.h>
#include <k3dsdk/icamera.h>
#include <k3dsdk/irender_viewport_gl.h>
#include <k3dsdk/measurement.h>
#include <k3dsdk/node.h>
#include <k3dsdk/win32.h>
#include <iterator>
namespace module
{
namespace wgl
{
class CGLBitmapContext
{
protected:
BITMAPINFO m_bmi;
HBITMAP m_hBitmap;
void *m_pBits;
HDC m_hDC, m_hOldDC;
HGLRC m_hGLRC, m_hOldGLRC;
public:
CGLBitmapContext()
{
}
int GetWidth()
{
return m_bmi.bmiHeader.biWidth;
}
int GetHeight()
{
return m_bmi.bmiHeader.biHeight;
}
bool ChoosePixelFormat()
{
int nMaxWeight = 0;
int nBestFormat = 0;
int nPixelFormat = 1;
PIXELFORMATDESCRIPTOR pfdDesc;
DWORD dwRequiredFlags = PFD_DRAW_TO_BITMAP | PFD_GENERIC_FORMAT | PFD_SUPPORT_OPENGL | PFD_SUPPORT_GDI;
DWORD dwRejectedFlags = PFD_GENERIC_ACCELERATED;
while(DescribePixelFormat(m_hDC, nPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfdDesc))
{
if(pfdDesc.cColorBits == 24 && pfdDesc.iLayerType == PFD_TYPE_RGBA && (pfdDesc.dwFlags & dwRequiredFlags) == dwRequiredFlags && (pfdDesc.dwFlags & dwRejectedFlags) == 0)
{
int nWeight = pfdDesc.cColorBits * 8 + pfdDesc.cDepthBits * 4 + pfdDesc.cStencilBits + pfdDesc.cAccumBits;
if(nWeight > nMaxWeight)
{
nMaxWeight = nWeight;
nBestFormat = nPixelFormat;
}
}
nPixelFormat++;
}
if(nBestFormat && ::SetPixelFormat(m_hDC, nBestFormat, &pfdDesc))
return true;
return false;
}
bool Init(HDC hWindowDC, int nWidth, int nHeight)
{
// Create the bitmap for this OpenGL context
memset(&m_bmi, 0, sizeof(BITMAPINFO));
m_bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
m_bmi.bmiHeader.biWidth = nWidth;
m_bmi.bmiHeader.biHeight = nHeight;
m_bmi.bmiHeader.biPlanes = 1;
m_bmi.bmiHeader.biBitCount = 24;
m_bmi.bmiHeader.biCompression = BI_RGB;
m_bmi.bmiHeader.biSizeImage = nWidth * nHeight * 3;
m_hBitmap = ::CreateDIBSection(hWindowDC, &m_bmi, DIB_RGB_COLORS, &m_pBits, NULL, (DWORD)0);
// Create the memory DC for the OpenGL context
m_hDC = ::CreateCompatibleDC(NULL);
::SelectObject(m_hDC, ::GetCurrentObject(hWindowDC, OBJ_FONT));
::SelectObject(m_hDC, m_hBitmap);
// Select a software-rendering pixel format that supports drawing to a bitmap
// (Must be 24-bit color because the bitmap is 24-bit color)
if(!ChoosePixelFormat())
return false;
// Initialize the OpenGL context
m_hGLRC = ::wglCreateContext(m_hDC);
m_hOldDC = ::wglGetCurrentDC();
m_hOldGLRC = ::wglGetCurrentContext();
::wglMakeCurrent(m_hDC, m_hGLRC);
/*
// Initialize the CGLFont object and set up the viewport
glViewport(0, 0, nWidth, nHeight);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0, nWidth, 0, nHeight);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
*/
return true;
}
void Cleanup()
{
::wglMakeCurrent(NULL, NULL);
::wglDeleteContext(m_hGLRC);
::wglMakeCurrent(m_hOldDC, m_hOldGLRC);
::DeleteObject(m_hBitmap);
::DeleteDC(m_hDC);
}
};
/////////////////////////////////////////////////////////////////////////////
// camera_to_bitmap
class camera_to_bitmap :
public k3d::node,
public k3d::bitmap_source<camera_to_bitmap>
{
typedef k3d::node base;
public:
camera_to_bitmap(k3d::iplugin_factory& Factory, k3d::idocument& Document) :
base(Factory, Document),
m_camera(init_owner(*this) + init_name("camera") + init_label(_("Camera")) + init_description(_("Camera")) + init_value<k3d::icamera*>(0)),
m_render_engine(init_owner(*this) + init_name("render_engine") + init_label(_("Render Engine")) + init_description(_("Render Engine")) + init_value<k3d::gl::irender_viewport*>(0)),
m_width(init_owner(*this) + init_name("width") + init_label(_("Width")) + init_description(_("Bitmap width")) + init_value(256L) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar)) + init_constraint(constraint::minimum<k3d::int32_t>(1))),
m_height(init_owner(*this) + init_name("height") + init_label(_("Height")) + init_description(_("Bitmap height")) + init_value(256L) + init_step_increment(1) + init_units(typeid(k3d::measurement::scalar)) + init_constraint(constraint::minimum<k3d::int32_t>(1)))
{
m_camera.changed_signal().connect(k3d::hint::converter<
k3d::hint::convert<k3d::hint::any, k3d::hint::bitmap_pixels_changed> >(make_update_bitmap_slot()));
m_render_engine.changed_signal().connect(k3d::hint::converter<
k3d::hint::convert<k3d::hint::any, k3d::hint::bitmap_pixels_changed> >(make_update_bitmap_slot()));
m_width.changed_signal().connect(k3d::hint::converter<
k3d::hint::convert<k3d::hint::any, k3d::hint::bitmap_dimensions_changed> >(make_update_bitmap_slot()));
m_height.changed_signal().connect(k3d::hint::converter<
k3d::hint::convert<k3d::hint::any, k3d::hint::bitmap_dimensions_changed> >(make_update_bitmap_slot()));
}
void on_resize_bitmap(k3d::bitmap& Output)
{
const k3d::pixel_size_t width = m_width.pipeline_value();
const k3d::pixel_size_t height = m_height.pipeline_value();
Output.recreate(width, height);
}
void on_assign_pixels(k3d::bitmap& Output)
{
k3d::icamera* const camera = m_camera.pipeline_value();
k3d::gl::irender_viewport* const render_engine = m_render_engine.pipeline_value();
const k3d::pixel_size_t width = m_width.pipeline_value();
const k3d::pixel_size_t height = m_height.pipeline_value();
if(camera && render_engine)
{
CGLBitmapContext voodoo;
return_if_fail(voodoo.Init(0, width, height));
glViewport(0, 0, width, height);
GLdouble gl_view_matrix[16];
GLdouble gl_projection_matrix[16];
GLint gl_viewport[4];
render_engine->render_viewport(*camera, width, height, gl_view_matrix, gl_projection_matrix, gl_viewport);
glFlush();
boost::gil::image<boost::gil::rgba8_pixel_t, false> buffer(width, height);
glPixelStorei(GL_PACK_SWAP_BYTES, GL_FALSE);
glPixelStorei(GL_PACK_LSB_FIRST, GL_FALSE);
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
glPixelStorei(GL_PACK_ALIGNMENT, 1);
glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, &view(buffer)[0]);
boost::gil::copy_pixels(boost::gil::flipped_up_down_view(boost::gil::color_converted_view<boost::gil::rgba16f_pixel_t>(view(buffer))), view(Output));
voodoo.Cleanup();
}
else
{
std::fill(view(Output).begin(), view(Output).end(), k3d::pixel(0.6, 0.6, 0.6, 1.0));
}
}
static k3d::iplugin_factory& get_factory()
{
static k3d::document_plugin_factory<camera_to_bitmap,
k3d::interface_list<k3d::ibitmap_source> > factory(
k3d::uuid(0x98fe4606, 0x404f2e76, 0xa8836097, 0x26b6be8a),
"WGLCameraToBitmap",
_("Renders the scene to a bitmap using WGL"),
"Bitmap Test",
k3d::iplugin_factory::EXPERIMENTAL);
return factory;
}
private:
k3d_data(k3d::icamera*, immutable_name, change_signal, with_undo, node_storage, no_constraint, node_property, node_serialization) m_camera;
k3d_data(k3d::gl::irender_viewport*, immutable_name, change_signal, with_undo, node_storage, no_constraint, node_property, node_serialization) m_render_engine;
k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_width;
k3d_data(k3d::int32_t, immutable_name, change_signal, with_undo, local_storage, with_constraint, measurement_property, with_serialization) m_height;
};
/////////////////////////////////////////////////////////////////////////////
// camera_to_bitmap_factory
k3d::iplugin_factory& camera_to_bitmap_factory()
{
return camera_to_bitmap::get_factory();
}
} // namespace wgl
} // namespace module
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