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#python
import k3d
k3d.check_node_environment(context, "MeshSourceScript")
# Construct a teapot mesh primitive ...
teapot = k3d.teapot.create(context.output)
color = teapot.surface_attributes().create("Cs", "k3d::color")
# Add three teapots ...
teapot.matrices().append(k3d.translate3(k3d.vector3(-7, 0, 0)))
teapot.materials().append(None)
teapot.selections().append(0.0)
color.append(k3d.color(1, 0, 0))
teapot.matrices().append(k3d.translate3(k3d.vector3(0, 0, 0)))
teapot.materials().append(None)
teapot.selections().append(0.0)
color.append(k3d.color(0, 1, 0))
teapot.matrices().append(k3d.translate3(k3d.vector3(7, 0, 0)))
teapot.materials().append(None)
teapot.selections().append(0.0)
color.append(k3d.color(0, 0, 1))
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