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#include "tintin.h"
#include "protos/glob.h"
#include "protos/utils.h"
#define DELETED_HASHENTRY ((char*)-1)
// Jenkins hash
static uint32_t hash(const char *key)
{
uint32_t h = 0;
while (*key)
{
h += *key++;
h += h << 10;
h ^= h >> 6;
}
h += h << 3;
h ^= h >> 11;
h += h << 15;
return h;
}
/**********************************/
/* initialize an empty hash table */
/**********************************/
struct hashtable* init_hash(void)
{
struct hashtable *h=TALLOC(struct hashtable);
h->size=8;
h->nent=0;
h->nval=0;
h->tab=CALLOC(8, struct hashentry);
return h;
}
/*********************/
/* free a hash table */
/*********************/
void kill_hash(struct hashtable* h)
{
if (h->nval)
for (int i=0; i<h->size; i++)
{
if (h->tab[i].left && (h->tab[i].left!=DELETED_HASHENTRY))
{
SFREE(h->tab[i].left);
SFREE(h->tab[i].right);
}
}
CFREE(h->tab, h->size, struct hashentry);
TFREE(h, struct hashtable);
}
void kill_hash_nostring(struct hashtable* h)
{
if (h->nval)
for (int i=0; i<h->size; i++)
{
if (h->tab[i].left && (h->tab[i].left!=DELETED_HASHENTRY))
SFREE(h->tab[i].left);
}
CFREE(h->tab, h->size, struct hashentry);
TFREE(h, struct hashtable);
}
static inline void add_hash_value(struct hashtable *h, char *left, char *right)
{
int i=hash(left)%h->size;
while (h->tab[i].left)
{
if (!i)
i=h->size-1;
i--;
}
h->tab[i].left = left;
h->tab[i].right= right;
}
static inline void rehash(struct hashtable *h, int s)
{
struct hashentry *gt=h->tab;
int gs=h->size;
h->tab=CALLOC(s, struct hashentry);
h->nent=h->nval;
h->size=s;
for (int i=0;i<gs;i++)
{
if (gt[i].left && gt[i].left!=DELETED_HASHENTRY)
add_hash_value(h, gt[i].left, gt[i].right);
}
CFREE(gt, gs, struct hashentry);
}
/********************************************************************/
/* add a (key,value) pair to the hash table, rehashing if necessary */
/********************************************************************/
void set_hash(struct hashtable *h, const char *key, const char *value)
{
if (h->nent*5 > h->size*4)
rehash(h, h->nval*3);
int i=hash(key)%h->size;
while (h->tab[i].left)
{
if (h->tab[i].left==DELETED_HASHENTRY)
goto found_tombstone;
if (!strcmp(h->tab[i].left, key))
{
SFREE(h->tab[i].right);
h->tab[i].right=mystrdup(value);
return;
}
if (!i)
i=h->size;
i--;
}
h->nent++;
found_tombstone:
h->tab[i].left = mystrdup(key);
h->tab[i].right= mystrdup(value);
h->nval++;
}
void set_hash_nostring(struct hashtable *h, const char *key, const char *value)
{
if (h->nent*5 > h->size*4)
rehash(h, h->nval*3);
int i=hash(key)%h->size;
while (h->tab[i].left)
{
if (h->tab[i].left==DELETED_HASHENTRY)
goto found_tombstone;
if (!strcmp(h->tab[i].left, key))
{
h->tab[i].right=(char*)value;
return;
}
if (!i)
i=h->size;
i--;
}
h->nent++;
found_tombstone:
h->tab[i].left = mystrdup(key);
h->tab[i].right= (char*)value;
h->nval++;
}
/****************************************************/
/* get the value for a given key, or 0 if not found */
/****************************************************/
char* get_hash(struct hashtable *h, const char *key)
{
int i=hash(key)%h->size;
while (h->tab[i].left)
{
if (h->tab[i].left!=DELETED_HASHENTRY&&(!strcmp(h->tab[i].left, key)))
{
return h->tab[i].right;
}
if (!i)
i=h->size;
i--;
}
return 0;
}
/****************************************************/
/* delete the key and its value from the hash table */
/****************************************************/
bool delete_hash(struct hashtable *h, const char *key)
{
int i=hash(key)%h->size;
while (h->tab[i].left)
{
if (h->tab[i].left!=DELETED_HASHENTRY&&(!strcmp(h->tab[i].left, key)))
{
SFREE(h->tab[i].left);
SFREE(h->tab[i].right);
h->tab[i].left=DELETED_HASHENTRY;
h->nval--;
if (h->nval*5<h->size)
rehash(h, h->size/2);
return true;
}
if (!i)
i=h->size;
i--;
}
return false;
}
/**************************************************************************/
/* create a sorted llist containing all entries of the table matching pat */
/**************************************************************************/
/* Rationale: hash tables are by definition unsorted. When listing or */
/* deleting from a list, we should show the entries in a sorted order, */
/* however screen output is slow anyways, so we can sort it on the fly. */
/**************************************************************************/
static int paircmp(const void *a, const void *b)
{
return strcmp(((struct pair*)a)->left, ((struct pair*)b)->left);
}
typedef int (*compar_t)(const void*, const void*);
struct pairlist* hash2list(struct hashtable *h, const char *pat)
{
int n = h->nval;
struct pairlist *pl = MALLOC((n*2+1)*sizeof(void*));
struct pair *p = &pl->pairs[0];
for (int i=0;i<h->size;i++)
if (h->tab[i].left && (h->tab[i].left!=DELETED_HASHENTRY)
&& (!pat || match(pat, h->tab[i].left)))
{
p->left = h->tab[i].left;
p->right= h->tab[i].right;
p++;
}
n = p-&pl->pairs[0];
qsort(&pl->pairs[0], n, sizeof(struct pair), paircmp);
pl->size = n;
return pl;
}
/**************************/
/* duplicate a hash table */
/**************************/
struct hashtable* copy_hash(struct hashtable *h)
{
struct hashtable *g=init_hash();
CFREE(g->tab, g->size, struct hashentry);
g->size=(h->nval>4) ? (h->nval*2) : 8;
g->tab=CALLOC(g->size, struct hashentry);
for (int i=0; i<h->size; i++)
if (h->tab[i].left && h->tab[i].left!=DELETED_HASHENTRY)
set_hash(g, h->tab[i].left, h->tab[i].right);
return g;
}
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