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/*
SPDX-FileCopyrightText: 2008 Omat Holding B .V. <info@omat.nl>
SPDX-FileCopyrightText: 2010 Klarälvdalens Datakonsult AB , a KDAB Group company <info@kdab.com>
SPDX-FileContributor: Kevin Ottens <kevin@kdab.com>
SPDX-FileCopyrightText: 2017 Sandro KanuĂ <knauss@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
// Own
#include "fakeserver.h"
// Qt
#include <QDebug>
#include <QFile>
#include <QTest>
FakeServer::FakeServer(int port, QObject *parent)
: QObject(parent)
, m_thread(new QThread)
, m_port(port)
{
moveToThread(m_thread);
}
FakeServer::~FakeServer()
{
QMetaObject::invokeMethod(this, &FakeServer::cleanup);
m_thread->quit();
m_thread->wait();
delete m_thread;
}
void FakeServer::startAndWait()
{
m_thread->start();
// this will block until the init code happens and the event queue starts
QMetaObject::invokeMethod(this, &FakeServer::init, Qt::BlockingQueuedConnection);
}
void FakeServer::dataAvailable()
{
QMutexLocker locker(&m_mutex);
QTcpSocket *socket = qobject_cast<QTcpSocket *>(sender());
Q_ASSERT(socket != nullptr);
int scenarioNumber = -1;
readClientPart(socket, &scenarioNumber);
if (scenarioNumber >= 0) {
Q_ASSERT(scenarioNumber < m_scenarios.count());
writeServerPart(socket, scenarioNumber);
}
}
void FakeServer::newConnection()
{
QMutexLocker locker(&m_mutex);
m_clientSockets << m_tcpServer->nextPendingConnection();
connect(m_clientSockets.last(), &QTcpSocket::readyRead, this, &FakeServer::dataAvailable);
}
void FakeServer::init()
{
m_tcpServer = new QTcpServer();
if (!m_tcpServer->listen(QHostAddress(QHostAddress::LocalHost), m_port)) {
qFatal("Unable to start the server");
}
connect(m_tcpServer, &QTcpServer::newConnection, this, &FakeServer::newConnection);
}
void FakeServer::cleanup()
{
qDeleteAll(m_clientSockets);
delete m_tcpServer;
}
void FakeServer::setScenario(const QList<QByteArray> &scenario)
{
QMutexLocker locker(&m_mutex);
m_scenarios.clear();
m_scenarios << scenario;
}
void FakeServer::addScenario(const QList<QByteArray> &scenario)
{
QMutexLocker locker(&m_mutex);
m_scenarios << scenario;
}
void FakeServer::addScenarioFromFile(const QString &fileName)
{
QFile file(fileName);
file.open(QIODevice::ReadOnly | QIODevice::Text);
QList<QByteArray> scenario;
while (!file.atEnd()) {
scenario << file.readLine().trimmed();
}
file.close();
addScenario(scenario);
}
bool FakeServer::isScenarioDone(int scenarioNumber) const
{
QMutexLocker locker(&m_mutex);
if (scenarioNumber < m_scenarios.size()) {
return m_scenarios[scenarioNumber].isEmpty();
} else {
return true; // Non existent hence empty, right?
}
}
bool FakeServer::isAllScenarioDone() const
{
QMutexLocker locker(&m_mutex);
for (const QList<QByteArray> &scenario : std::as_const(m_scenarios)) {
if (!scenario.isEmpty()) {
return false;
}
}
return true;
}
void FakeServer::writeServerPart(QTcpSocket *clientSocket, int scenarioNumber)
{
QList<QByteArray> scenario = m_scenarios[scenarioNumber];
while (!scenario.isEmpty() && scenario.first().startsWith("S: ")) {
QByteArray rule = scenario.takeFirst();
QByteArray payload = rule.mid(3);
clientSocket->write(payload + "\r\n");
}
QByteArray data;
while (!scenario.isEmpty() && scenario.first().startsWith("D: ")) {
QByteArray rule = scenario.takeFirst();
QByteArray payload = rule.mid(3);
data.append(payload + "\r\n");
}
clientSocket->write(QStringLiteral("Content-Length: %1\r\n\r\n").arg(data.length()).toLatin1());
clientSocket->write(data);
if (!scenario.isEmpty() && scenario.first().startsWith("X")) {
scenario.takeFirst();
clientSocket->close();
}
if (!scenario.isEmpty()) {
QVERIFY(scenario.first().startsWith("C: "));
}
m_scenarios[scenarioNumber] = scenario;
}
void FakeServer::readClientPart(QTcpSocket *socket, int *scenarioNumber)
{
QByteArray line = socket->readLine();
qDebug() << "Read client request" << line;
const auto it = std::find_if(m_scenarios.begin(), m_scenarios.end(), [&](const QList<QByteArray> &scenario) {
return !scenario.isEmpty() && scenario.at(0).mid(3) + "\r\n" == line;
});
if (it == m_scenarios.end()) {
qWarning() << "No server response available for" << line;
QFAIL("Unexpected request");
return;
}
QList<QByteArray> scenario = *it;
QVector<QByteArray> header;
while (line != "\r\n") {
header << line;
if (socket->bytesAvailable() == 0 && !socket->waitForReadyRead()) {
qDebug() << header;
QFAIL("could not read all headers");
return;
}
line = socket->readLine();
}
while (!scenario.isEmpty() && scenario.first().startsWith("C: ")) {
QByteArray expected = scenario.takeFirst().mid(3) + "\r\n";
if (!header.contains(expected)) {
qWarning() << expected << "not found in header. Here's what we got:";
qWarning() << header;
QVERIFY(false);
break;
}
}
if (!scenario.isEmpty()) {
QVERIFY(scenario.first().startsWith("S: "));
}
*it = scenario;
*scenarioNumber = std::distance(m_scenarios.begin(), it);
QVERIFY(*scenarioNumber < m_scenarios.count());
}
int FakeServer::port() const
{
return m_port;
}
#include "moc_fakeserver.cpp"
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