File: deviceactionsdialog.cpp

package info (click to toggle)
kde-runtime 4%3A17.08.3-2.1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 25,204 kB
  • sloc: cpp: 111,675; ansic: 5,030; perl: 1,579; xml: 793; sh: 407; makefile: 42; python: 28
file content (134 lines) | stat: -rw-r--r-- 3,587 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/* This file is part of the KDE Project
   Copyright (c) 2005 Jean-Remy Falleri <jr.falleri@laposte.net>
   Copyright (c) 2005-2007 Kevin Ottens <ervin@kde.org>

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Library General Public
   License version 2 as published by the Free Software Foundation.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Library General Public License for more details.

   You should have received a copy of the GNU Library General Public License
   along with this library; see the file COPYING.LIB.  If not, write to
   the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
   Boston, MA 02110-1301, USA.
*/

#include "deviceactionsdialog.h"
#include <QLayout>

#include <krun.h>
#include <klocale.h>
#include <kstandarddirs.h>
#include <kio/global.h>
#include <klistwidget.h>
#include <kicon.h>
#include <QCheckBox>


#include "deviceaction.h"
#include "ui_deviceactionsdialogview.h"

DeviceActionsDialog::DeviceActionsDialog(QWidget *parent)
    : KDialog(parent)
{
    setModal(false);
    setButtons(Ok|Cancel);
    setDefaultButton(Ok);

    QWidget *page = new QWidget(this);
    m_view.setupUi(page);
    setMainWidget(page);
    updateActionsListBox();

    resize(QSize(400,400).expandedTo(minimumSizeHint()));

    connect(this, SIGNAL(okClicked()),
            this, SLOT(slotOk()));
    connect(m_view.actionsList, SIGNAL(doubleClicked(QListWidgetItem *, const QPoint &)),
            this, SLOT(slotOk()));

    connect(this, SIGNAL(finished()),
            this, SLOT(delayedDestruct()));
}

DeviceActionsDialog::~DeviceActionsDialog()
{
}

void DeviceActionsDialog::setDevice(const Solid::Device &device)
{
    m_device = device;
    
    QString label = device.vendor();
    if (!label.isEmpty()) label+=' ';
    label+= device.product();
    
    setWindowTitle(label); 
    
    m_view.iconLabel->setPixmap(KIcon(device.icon()).pixmap(64));
    m_view.descriptionLabel->setText(device.vendor()+' '+device.product());
    setWindowIcon(KIcon(device.icon()));
}

Solid::Device DeviceActionsDialog::device() const
{
    return m_device;
}

void DeviceActionsDialog::setActions(const QList<DeviceAction*> &actions)
{
    qDeleteAll(m_actions);
    m_actions.clear();

    m_actions = actions;

    updateActionsListBox();
}

QList<DeviceAction*> DeviceActionsDialog::actions() const
{
    return m_actions;
}

void DeviceActionsDialog::updateActionsListBox()
{
    m_view.actionsList->clear();

    foreach (DeviceAction *action, m_actions) {
        QListWidgetItem *item = new QListWidgetItem(KIcon(action->iconName()),
                                                    action->label());
        item->setData(Qt::UserRole, action->id());
        m_view.actionsList->addItem(item);
    }

    if (m_view.actionsList->count()>0)
        m_view.actionsList->item(0)->setSelected(true);
}

void DeviceActionsDialog::slotOk()
{
    QListWidgetItem *item = m_view.actionsList->selectedItems().value(0);

    if (item != 0L) {
        QString id = item->data(Qt::UserRole).toString();

        foreach (DeviceAction *action, m_actions) {
            if (action->id()==id) {
                launchAction(action);
                return;
            }
        }
    }
}

void DeviceActionsDialog::launchAction(DeviceAction *action)
{
    action->execute(m_device);
    accept();
}

#include "deviceactionsdialog.moc"