1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
|
/*
SPDX-FileCopyrightText: 2012 Sven Brauch <svenbrauch@googlemail.com>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "breakpointcontroller.h"
#include <debugger/breakpoint/breakpointmodel.h>
#include <QDebug>
#include "debuggerdebug.h"
namespace Python {
BreakpointController::BreakpointController(IDebugSession* parent): IBreakpointController(parent)
{
qCDebug(KDEV_PYTHON_DEBUGGER) << "constructing breakpoint controller";
connect(debugSession(), SIGNAL(event(IDebugSession::event_t)), this, SLOT(slotEvent(IDebugSession::event_t)));
}
DebugSession* BreakpointController::session()
{
return static_cast<DebugSession*>(parent());
}
void BreakpointController::slotEvent(IDebugSession::event_t evt)
{
qCDebug(KDEV_PYTHON_DEBUGGER) << evt;
if ( evt == IDebugSession::connected_to_program ) {
const auto breakpoints = breakpointModel()->breakpoints();
for (Breakpoint* bp : breakpoints) {
if ( bp->deleted() ) {
continue;
}
session()->addBreakpoint(bp);
}
}
}
void BreakpointController::sendMaybe(KDevelop::Breakpoint* breakpoint)
{
qCDebug(KDEV_PYTHON_DEBUGGER) << "sending breakpoint: " << breakpoint << "( deleted:" << breakpoint->deleted() << ")";
if ( breakpoint->deleted() ) {
session()->removeBreakpoint(breakpoint);
}
else {
session()->addBreakpoint(breakpoint);
}
}
}
#include "moc_breakpointcontroller.cpp"
|