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/*
SPDX-FileCopyrightText: 2009 Niko Sams <niko.sams@gmail.com>
SPDX-License-Identifier: LGPL-2.0-or-later
*/
#ifndef KDEVPLATFORM_IDEBUGSESSION_H
#define KDEVPLATFORM_IDEBUGSESSION_H
#include <debugger/debuggerexport.h>
#include <QObject>
#include <QUrl>
namespace KDevelop {
class IVariableController;
class IBreakpointController;
class IFrameStackModel;
class Breakpoint;
class StackModel;
class IDebugSessionPrivate;
class KDEVPLATFORMDEBUGGER_EXPORT IDebugSession : public QObject
{
Q_OBJECT
public:
IDebugSession(QObject* parent = nullptr);
~IDebugSession() override;
enum DebuggerState {
NotStartedState,
StartingState,
ActiveState,
PausedState,
StoppingState,
StoppedState,
EndedState
};
Q_ENUM(DebuggerState)
enum event_t {
program_state_changed = 1,
program_exited,
debugger_exited,
// Emitted when the thread or frame that is selected in UI
// changes.
thread_or_frame_changed,
debugger_busy,
debugger_ready,
// Raised when debugger believe that program start running.
// Can be used to hide current line indicator.
// Don't count on this being raise in all cases where
// program is running.
program_running,
// Raise when the debugger is in touch with the program,
// and should have access to its debug symbols. The program
// is not necessary running yet, or might already exited,
// or be otherwise dead.
connected_to_program
};
public:
/**
* Current state of the debug session
*/
virtual DebuggerState state() const = 0;
/**
* Should return if restart is currently available
*/
virtual bool restartAvaliable() const = 0;
/**
* Returns if the debugee is currently running. This includes paused.
*/
bool isRunning() const;
/**
* Returns the local Url for a source file used in the current debug session.
*
* The default implementation just returns the url and is sufficient for
* local debuggers. Remote debuggers can implement a path mapping mechanism.
*/
virtual QPair<QUrl, int> convertToLocalUrl(const QPair<QUrl, int> &remoteUrl) const;
/**
* Returns the remote Url for a source file used in the current debug session.
*
* The default implementation just returns the url and is sufficient for
* local debuggers. Remote debuggers can implement a path mapping mechanism.
*/
virtual QPair<QUrl, int> convertToRemoteUrl(const QPair<QUrl, int> &localUrl) const;
/**
* @return the breakpoint controller of this session
*
* @note Implementations must ensure that a breakpoint controller always exists (even if it
* is a dummy stub implementation that does nothing), and that it does not change during
* the lifetime of a session.
*/
virtual IBreakpointController* breakpointController() const = 0;
/**
* @return the variable controller of this session
*
* @note Implementations must ensure that a variable controller always exists (even if it
* is a dummy stub implementation that does nothing), and that it does not change during
* the lifetime of a session.
*/
virtual IVariableController* variableController() const = 0;
/**
* @return the frame stack model of this session
*
* @note Implementations must ensure that a frame stack model always exists (even if it
* is a dummy stub implementation that does nothing), and that it does not change during
* the lifetime of a session.
*/
virtual IFrameStackModel* frameStackModel() const = 0;
public Q_SLOTS:
virtual void restartDebugger() = 0;
virtual void stopDebugger() = 0;
/// @brief Kills the debugger process synchronously if it is still running.
virtual void killDebuggerNow() = 0;
virtual void interruptDebugger() = 0;
virtual void run() = 0;
virtual void runToCursor() = 0;
virtual void jumpToCursor() = 0;
virtual void stepOver() = 0;
virtual void stepIntoInstruction() = 0;
virtual void stepInto() = 0;
virtual void stepOverInstruction() = 0;
virtual void stepOut() = 0;
Q_SIGNALS:
void stateChanged(KDevelop::IDebugSession::DebuggerState state);
void showStepInSource(const QUrl& file, int line, const QString &addr);
void showStepInDisassemble(const QString &addr);
void clearExecutionPoint();
void finished();
void raiseFramestackViews();
/** This signal is emitted whenever the given event in a program
happens. See DESIGN.txt for expected handled of each event.
NOTE: this signal should never be emitted directly. Instead,
use raiseEvent.
*/
void event(IDebugSession::event_t e);
public:
using QObject::event; // prevent hiding of base method.
QUrl currentUrl() const;
int currentLine() const;
QString currentAddr() const;
protected:
// Clear the position before running code
void clearCurrentPosition();
/// Sets new position and emits showStepInSource or showStepInDisassemble (if source file is unavailable) signal
void setCurrentPosition(const QUrl& url, int line, const QString& addr);
/** Raises the specified event. Should be used instead of
emitting 'event' directly, since this method can perform
additional book-keeping for events.
FIXME: it might make sense to automatically route
events to all debugger components, as opposed to requiring
that they connect to any signal.
*/
virtual void raiseEvent(event_t e);
friend class FrameStackModel;
private:
friend class IDebugSessionPrivate;
const QScopedPointer<class IDebugSessionPrivate> d_ptr;
Q_DECLARE_PRIVATE(IDebugSession)
};
}
#endif
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