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/*
SPDX-FileCopyrightText: 2004 Roberto Raggi <roberto@kdevelop.org>
SPDX-FileCopyrightText: 2006 Matt Rogers <mattr@kde.org>
SPDX-FileCopyrightText: 2006 Hamish Rodda <rodda@kde.org>
SPDX-FileCopyrightText: 2007 Andreas Pakulat <apaku@gmx.de>
SPDX-FileCopyrightText: 2012 Milian Wolff <mail@milianw.de>
SPDX-License-Identifier: LGPL-2.0-or-later
*/
#ifndef KDEVPLATFORM_IPROJECTFILEMANAGER_H
#define KDEVPLATFORM_IPROJECTFILEMANAGER_H
#include <QObject>
#include <project/projectexport.h>
#include <util/path.h>
class KJob;
namespace KDevelop
{
class IProject;
class ProjectBaseItem;
class ProjectFolderItem;
class ProjectFileItem;
/**
* @short An interface to project file management
*
* FileManager is the class you want to implement for integrating
* a project manager in KDevelop. For build systems, implement its
* child class, BuildManager.
*
* These classes \e do \e not cause files, folders etc. to be created
* or removed on disk. They simply read from and write to the file(s)
* which describe the structure (eg. CMakeLists.txt for cmake, Makefile.am for automake, etc).
*
* @author Roberto Raggi, Matt Rogers, Hamish Rodda, Milian Wolff
*/
class KDEVPLATFORMPROJECT_EXPORT IProjectFileManager
{
public:
virtual ~IProjectFileManager();
/** Features the file manager supports */
enum Feature
{
None = 0 , ///< This manager supports nothing
Folders = 1 << 0, ///< Folders are supported by the manager
Targets = 1 << 1, ///< Targets are supported by the manager
Files = 1 << 2 ///< Files are supported by the manager
};
Q_DECLARE_FLAGS( Features, Feature )
/**
* @return the Features supported by the filemanager
*/
virtual Features features() const = 0;
/**
* This method initialize the model item @arg dom
* @return The list of the sub folders
*/
virtual QList<ProjectFolderItem*> parse(ProjectFolderItem *dom) = 0;
/**
* This method creates the root item from the file @arg fileName
* @return The created item
*/
virtual ProjectFolderItem *import(IProject *project) = 0;
/**
* @brief This method creates an import job for the given @p item
*
* @details The default implementation should be suitable for most needs,
* it'll create an instance of class @ref ImportProjectJob
*
* @return a job that imports the project
*/
virtual KJob* createImportJob(ProjectFolderItem* item);
/**
* Add a folder to the project and create it on disk.
*
* Adds the folder specified by @p folder to @p parent and modifies the
* underlying build system if needed
*/
virtual ProjectFolderItem* addFolder(const Path& folder, ProjectFolderItem* parent) = 0;
/**
* Add a file to a folder and create it on disk.
*
* Adds the file specified by @p file to the folder @p parent and modifies
* the underlying build system if needed. The file is not added to a target
*/
virtual ProjectFileItem* addFile(const Path& file, ProjectFolderItem *parent) = 0;
/**
* Remove files or folders from the project and delete them from disk
*
* Removes the files or folders specified by @p items and
* modifies the underlying build system if needed.
*
* Note: Do not attempt to remove subitems along with their parents
*/
virtual bool removeFilesAndFolders(const QList<ProjectBaseItem*> &items) = 0;
/**
* Move files and folders within a given project
*
* Moves the files or folders specified by @p items to @p newParent and
* modifies the underlying build system as needed
*
* Note: Do not attempt to move subitems along with their parents
*/
virtual bool moveFilesAndFolders(const QList< KDevelop::ProjectBaseItem* > &items, KDevelop::ProjectFolderItem* newParent) = 0;
/**
* Copy files and folders within a given project
*
* Copies the files or folders specified by @p items to @p newParent and
* modifies the underlying build system as needed
*
* Note: Do not attempt to copy subitems along with their parents
*/
virtual bool copyFilesAndFolders(const Path::List &items, KDevelop::ProjectFolderItem* newParent) = 0;
/**
* Rename a file in the project
*
* Renames the file specified by @p oldFile to @p newPath
*/
virtual bool renameFile(ProjectFileItem* file, const Path& newPath) = 0;
/**
* Rename a folder in the project
*
* Renames the folder specified by @p oldFile to @p newPath
*/
virtual bool renameFolder(ProjectFolderItem* oldFolder, const Path& newPath) = 0;
/**
* Reload an item in the project
*
* Reloads the item specified by @p item
*/
virtual bool reload(ProjectFolderItem* item) = 0;
Q_SIGNALS:
void folderAdded(KDevelop::ProjectFolderItem* folder);
void folderRemoved(KDevelop::ProjectFolderItem* folder);
void folderRenamed(const KDevelop::Path& oldFolder, KDevelop::ProjectFolderItem* newFolder);
void fileAdded(KDevelop::ProjectFileItem* file);
void fileRemoved(KDevelop::ProjectFileItem* file);
void fileRenamed(const KDevelop::Path& oldFile, KDevelop::ProjectFileItem* newFile);
};
Q_DECLARE_OPERATORS_FOR_FLAGS(IProjectFileManager::Features)
}
Q_DECLARE_INTERFACE( KDevelop::IProjectFileManager, "org.kdevelop.IProjectFileManager")
#endif
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