1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157
|
#include <qwidget.h>
#include <qcheckbox.h>
#include <qlabel.h>
#include <qsignalmapper.h>
#include <qpushbutton.h>
#include <qpe/resource.h>
#include "%{APPNAMELC}.h"
%{APPNAME}::%{APPNAME}(QWidget* par, WFlags fl )
: QHBox(par, "name", fl )
{
QCheckBox *box1 = new QCheckBox(tr("Alt"),this);
connect(box1,SIGNAL(toggled(bool)),
this,SLOT(slotAlt(bool)));
m_alt = box1;
box1 = new QCheckBox(tr("Shift"),this );
connect(box1,SIGNAL(toggled(bool)),
this,SLOT(slotShift(bool)));
m_shi = box1;
box1 = new QCheckBox(tr("Ctrl","Control Shortcut on keyboard"),this );
connect(box1,SIGNAL(toggled(bool)),
this,SLOT(slotCtrl(bool)));
m_ctrl = box1;
QSignalMapper *map = new QSignalMapper(this);
QPushButton *btn = new QPushButton("a",this);
map->setMapping(btn,0);
connect(btn,SIGNAL(clicked()),map,SLOT(map()));
btn = new QPushButton("b",this);
map->setMapping(btn,1);
connect(btn,SIGNAL(clicked()),map,SLOT(map()));
btn = new QPushButton("c",this);
map->setMapping(btn,2);
connect(btn,SIGNAL(clicked()),map,SLOT(map()));
connect(map,SIGNAL(mapped(int)),
this,SLOT(slotKey(int)));
resetState();
}
%{APPNAME}::~%{APPNAME}(){
}
void %{APPNAME}::resetState(){
m_state = 0;
m_shi->setChecked(false);
m_ctrl->setChecked(false);
m_alt->setChecked(false);
}
void %{APPNAME}::slotKey(int _ke){
int ke = _ke + 0x61; // 0 + 65 = 0x41 == A
if(m_state & ShiftButton )
ke -= 0x20;
/*
* Send the key
* ke is the unicode
* _ke + 0x41 is the keycode
* m_state Normally the state
* down/up
* auto repeat
*/
emit key(ke, _ke +0x41,m_state,true,false);
emit key(ke, _ke + 0x41,m_state,false,false);
}
void %{APPNAME}::slotShift(bool b){
if(b)
m_state |= ShiftButton;
else
m_state &= ~ShiftButton;
}
void %{APPNAME}::slotAlt(bool b){
if(b)
m_state |= AltButton;
else
m_state &= ~AltButton;
}
void %{APPNAME}::slotCtrl(bool b){
if(b)
m_state |= ControlButton;
else
m_state &= ~ControlButton;
}
%{APPNAME}Impl::%{APPNAME}Impl()
: m_pickboard(0), m_icn(0)
{
}
%{APPNAME}Impl::~%{APPNAME}Impl()
{
delete m_pickboard;
delete m_icn;
}
QWidget *%{APPNAME}Impl::inputMethod( QWidget *parent, Qt::WFlags f )
{
if ( !m_pickboard )
m_pickboard = new %{APPNAME}( parent, f );
return m_pickboard;
}
void %{APPNAME}Impl::resetState()
{
if ( m_pickboard )
m_pickboard->resetState();
}
QPixmap *%{APPNAME}Impl::icon()
{
if ( !m_icn )
m_icn = new QPixmap(Resource::loadPixmap("Tux"));
return m_icn;
}
QString %{APPNAME}Impl::name()
{
return QObject::tr("Example Input");
}
void %{APPNAME}Impl::onKeyPress( QObject *receiver, const char *slot )
{
if ( m_pickboard )
QObject::connect( m_pickboard, SIGNAL(key(ushort,ushort,ushort,bool,bool)), receiver, slot );
}
#ifndef QT_NO_COMPONENT
QRESULT %{APPNAME}Impl::queryInterface( const QUuid &uuid, QUnknownInterface **iface )
{
*iface = 0;
if ( uuid == IID_QUnknown )
*iface = this;
else if ( uuid == IID_InputMethod )
*iface = this;
else
return QS_FALSE;
if ( *iface )
(*iface)->addRef();
return QS_OK;
}
Q_EXPORT_INTERFACE()
{
Q_CREATE_INSTANCE( %{APPNAME}Impl )
}
#endif
|