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/*
* Copyright 2016 Kai Uwe Broulik <kde@privat.broulik.de>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) version 3, or any
* later version accepted by the membership of KDE e.V. (or its
* successor approved by the membership of KDE e.V.), which shall
* act as a proxy defined in Section 6 of version 3 of the license.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef KDEVPLATFORM_UNITYLAUNCHER_H
#define KDEVPLATFORM_UNITYLAUNCHER_H
#include <QObject>
namespace KDevelop
{
class UnityLauncher : public QObject
{
Q_OBJECT
public:
explicit UnityLauncher(QObject *parent = nullptr);
~UnityLauncher() override;
QString launcherId() const;
void setLauncherId(const QString &launcherId);
bool progressVisible() const;
void setProgressVisible(bool progressVisible);
int progress() const;
void setProgress(int progress);
private:
void update(const QVariantMap &properties);
QString m_launcherId;
bool m_progressVisible = false;
int m_progress = 0;
};
} // namespace KDevelop
#endif // KDEVPLATFORM_UNITYLAUNCHER_H
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