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/*
Copyright 2010 David Nolden <david.nolden.kdevelop@art-master.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "foregroundlock.h"
#include <QApplication>
#include <QMutex>
#include <QThread>
using namespace KDevelop;
namespace {
QMutex internalMutex;
QMutex tryLockMutex;
QMutex waitMutex;
QMutex finishMutex;
QWaitCondition condition;
volatile QThread* holderThread = nullptr;
volatile int recursion = 0;
void lockForegroundMutexInternal()
{
if (holderThread == QThread::currentThread()) {
// We already have the mutex
++recursion;
} else {
internalMutex.lock();
Q_ASSERT(recursion == 0 && holderThread == nullptr);
holderThread = QThread::currentThread();
recursion = 1;
}
}
bool tryLockForegroundMutexInternal(int interval = 0)
{
if (holderThread == QThread::currentThread()) {
// We already have the mutex
++recursion;
return true;
} else {
if (internalMutex.tryLock(interval)) {
Q_ASSERT(recursion == 0 && holderThread == nullptr);
holderThread = QThread::currentThread();
recursion = 1;
return true;
} else {
return false;
}
}
}
void unlockForegroundMutexInternal(bool duringDestruction = false)
{
/// Note: QThread::currentThread() might already be invalid during destruction.
if (!duringDestruction) {
Q_ASSERT(holderThread == QThread::currentThread());
}
Q_ASSERT(recursion > 0);
recursion -= 1;
if (recursion == 0) {
holderThread = nullptr;
internalMutex.unlock();
}
}
}
ForegroundLock::ForegroundLock(bool lock)
{
if (lock)
relock();
}
void KDevelop::ForegroundLock::relock()
{
Q_ASSERT(!m_locked);
if (!QApplication::instance() || // Initialization isn't complete yet
QThread::currentThread() == QApplication::instance()->thread() || // We're the main thread (deadlock might happen if we'd enter the trylock loop)
holderThread == QThread::currentThread()) { // We already have the foreground lock (deadlock might happen if we'd enter the trylock loop)
lockForegroundMutexInternal();
} else {
QMutexLocker lock(&tryLockMutex);
while (!tryLockForegroundMutexInternal(10)) {
// In case an additional event-loop was started from within the foreground, we send
// events to the foreground to temporarily release the lock.
class ForegroundReleaser : public DoInForeground
{
public:
void doInternal() override
{
// By locking the mutex, we make sure that the requester is actually waiting for the condition
waitMutex.lock();
// Now we release the foreground lock
TemporarilyReleaseForegroundLock release;
// And signalize to the requester that we've released it
condition.wakeAll();
// Allow the requester to actually wake up, by unlocking m_waitMutex
waitMutex.unlock();
// Now wait until the requester is ready
QMutexLocker lock(&finishMutex);
}
};
static ForegroundReleaser releaser;
QMutexLocker lockWait(&waitMutex);
QMutexLocker lockFinish(&finishMutex);
QMetaObject::invokeMethod(&releaser, "doInternalSlot", Qt::QueuedConnection);
// We limit the waiting time here, because sometimes it may happen that the foreground-lock is released,
// and the foreground is waiting without an event-loop running. (For example through TemporarilyReleaseForegroundLock)
condition.wait(&waitMutex, 30);
if (tryLockForegroundMutexInternal()) {
//success
break;
} else {
//Probably a third thread has creeped in and
//got the foreground lock before us. Just try again.
}
}
}
m_locked = true;
Q_ASSERT(holderThread == QThread::currentThread());
Q_ASSERT(recursion > 0);
}
bool KDevelop::ForegroundLock::isLockedForThread()
{
return QThread::currentThread() == holderThread ||
QThread::currentThread() == QApplication::instance()->thread();
}
bool KDevelop::ForegroundLock::tryLock()
{
if (tryLockForegroundMutexInternal()) {
m_locked = true;
return true;
}
return false;
}
void KDevelop::ForegroundLock::unlock()
{
Q_ASSERT(m_locked);
unlockForegroundMutexInternal();
m_locked = false;
}
TemporarilyReleaseForegroundLock::TemporarilyReleaseForegroundLock()
{
Q_ASSERT(holderThread == QThread::currentThread());
m_recursion = 0;
while (holderThread == QThread::currentThread()) {
unlockForegroundMutexInternal();
++m_recursion;
}
}
TemporarilyReleaseForegroundLock::~TemporarilyReleaseForegroundLock()
{
for (int a = 0; a < m_recursion; ++a)
lockForegroundMutexInternal();
Q_ASSERT(recursion == m_recursion && holderThread == QThread::currentThread());
}
KDevelop::ForegroundLock::~ForegroundLock()
{
if (m_locked)
unlock();
}
bool KDevelop::ForegroundLock::isLocked() const
{
return m_locked;
}
namespace KDevelop {
void DoInForeground::doIt()
{
if (QThread::currentThread() == QApplication::instance()->thread()) {
// We're already in the foreground, just call the handler code
doInternal();
} else {
QMutexLocker lock(&m_mutex);
QMetaObject::invokeMethod(this, "doInternalSlot", Qt::QueuedConnection);
m_wait.wait(&m_mutex);
}
}
DoInForeground::~DoInForeground()
{
}
DoInForeground::DoInForeground()
{
moveToThread(QApplication::instance()->thread());
}
void DoInForeground::doInternalSlot()
{
VERIFY_FOREGROUND_LOCKED
doInternal();
QMutexLocker lock(&m_mutex);
m_wait.wakeAll();
}
}
// Important: The foreground lock has to be held by default, so lock it during static initialization
static struct StaticLock
{
StaticLock()
{
lockForegroundMutexInternal();
}
~StaticLock()
{
unlockForegroundMutexInternal(true);
}
private:
Q_DISABLE_COPY(StaticLock)
} staticLock;
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