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/*
Copyright 2010 David Nolden <david.nolden.kdevelop@art-master.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef KDEVPLATFORM_FOREGROUNDLOCK_H
#define KDEVPLATFORM_FOREGROUNDLOCK_H
#include "utilexport.h"
#include <QObject>
#include <QMutex>
#include <QWaitCondition>
namespace KDevelop {
/**
* A locking object that locks the resources that are associated to the main thread. When this lock is held,
* you can call any thread-unsafe functions, because the foreground thread is locked in an event.
*
* The lock always becomes available when the foreground thread stops processing events.
*
* @warning There is one simple rule you must always follow to prevent deadlocks:
* @em Never lock anything before locking the foreground mutex!!
* That also means that you must not take this lock in contexts where
* you don't know what other mutexes might be locked.
*
* @warning Objects that have QObject as base always get the thread they were created in assigned (see thread affinity, QObject::moveToThread),
* which seriously affects the objects functionality regarding signals/slots.
* The foreground lock does not change the thread affinity, so holding the foreground lock does not fully equal being in the foreground.
* It may generally be unsafe to call foreground functions that create QObjects from within the background.
*/
class KDEVPLATFORMUTIL_EXPORT ForegroundLock
{
public:
explicit ForegroundLock(bool lock = true);
~ForegroundLock();
ForegroundLock(const ForegroundLock& rhs) = delete;
ForegroundLock& operator=(const ForegroundLock& rhs) = delete;
void unlock();
void relock();
bool tryLock();
/// Returns whether the current thread holds the foreground lock
static bool isLockedForThread();
bool isLocked() const;
private:
bool m_locked = false;
};
/**
* Use this object if you want to temporarily release the foreground lock,
* for example when sleeping in the foreground thread, or when waiting in the foreground
* thread for a background thread which should get the chance to lock the foreground.
*
* While this object is alive, you _must not_ access any non-threadsafe resources
* that belong to the foreground, and you must not start an event-loop.
*/
class KDEVPLATFORMUTIL_EXPORT TemporarilyReleaseForegroundLock
{
public:
TemporarilyReleaseForegroundLock();
~TemporarilyReleaseForegroundLock();
private:
TemporarilyReleaseForegroundLock(const TemporarilyReleaseForegroundLock&);
TemporarilyReleaseForegroundLock& operator=(const TemporarilyReleaseForegroundLock& rhs);
int m_recursion;
};
#define VERIFY_FOREGROUND_LOCKED Q_ASSERT(KDevelop::ForegroundLock::isLockedForThread());
class KDEVPLATFORMUTIL_EXPORT DoInForeground : public QObject
{
Q_OBJECT
public:
DoInForeground();
~DoInForeground() override;
void doIt();
private Q_SLOTS:
void doInternalSlot();
private:
virtual void doInternal() = 0;
QMutex m_mutex;
QWaitCondition m_wait;
};
}
#endif
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